Player Matchup

Ra
Ra
Haniel95
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,224 Elo+
Solo
Izanami
Izanami
MrRVosloo
Izanami
Level 17
God Stats
8W - 8L
1,466 SR
Queue Stats
20W - 29L
1,425 Elo+
Party 2
Nike
Nike
jarejare
Nike
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 19L
1,349 Elo+
Party 2
Team Averages
Level 14
1,417 SR
1,333 Elo+

VS

Team Averages
Level 53
1,501 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
KingLANDO7
Tsukuyomi
Level 8
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 1
Cerberus
Cerberus
LT_Manopuki-hun
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,561 Elo+
Party 1
Ratatoskr
Ratatoskr
alhimikcs
Ratatoskr
Level 28
God Stats
2W - 5L
1,736 SR
Queue Stats
42W - 46L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 14
13,896
695
16,646
18,936
13,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MrRVosloo
Izanami
19
13 / 5 / 12
15,485
774
26,976
18,180
6,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
18
9 / 5 / 15
14,558
728
18,338
18,100
6,491
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingLANDO7
Tsukuyomi
15
2 / 12 / 8
12,049
602
12,842
20,280
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
16
4 / 7 / 7
13,593
680
12,386
29,088
34,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
alhimikcs
Ratatoskr
18
12 / 8 / 6
15,405
770
21,560
26,925
15,120
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
27
Kills
18
18
Deaths
27
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
8
14
1.5
L
Tsukuyomi
KingLANDO7
Tsukuyomi
2
12
8
0.5
L
Cerberus
4
7
7
1.07
W
Izanami
MrRVosloo
Izanami
13
5
12
3.8
L
Ratatoskr
alhimikcs
Ratatoskr
12
8
6
1.88
W
Nike
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
46,788
55,216
Taken
76,293
26,033
Mitigated
58,269
12,256
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,646
2,919
2,553
4,635
18,936
13,458
0
4,180
14,756
48,722
0
L
Tsukuyomi
KingLANDO7
Tsukuyomi
12,842
3,145
0
1,480
20,280
8,499
102
3,566
16,714
0
44,877
L
Cerberus
12,386
482
0
3,272
29,088
34,650
43
6,404
22,597
34,201
0
W
Izanami
MrRVosloo
Izanami
26,976
19,988
263
4,095
18,180
6,084
881
4,427
13,753
0
74,691
L
Ratatoskr
alhimikcs
Ratatoskr
21,560
7,022
0
8,541
26,925
15,120
2,190
7,098
19,827
0
42,740
W
Nike
18,338
3,325
0
710
18,100
6,491
1,301
4,278
13,822
0
51,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
41,047
240
Minions Killed
174
10
Camps Cleared
4
938,223
Distance Traveled
1,024,091
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,896
695
84
4
2
292,177
1
L
Tsukuyomi
12,049
602
79
4
2
333,787
0
L
Cerberus
13,593
680
48
2
1
330,549
2
W
Izanami
15,485
774
98
5
4
324,434
1
L
Ratatoskr
15,405
770
47
2
1
359,755
3
W
Nike
14,558
728
58
3
4
321,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role