Player Matchup

Agni
Agni
MelkorOfValar
Agni
Level 17
God Stats
2W - 2L
1,728 SR
Queue Stats
14W - 20L
1,361 Elo+
Solo
Nemesis
Nemesis
QLojgp
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo
Nox
Nox
Skippzore
Nox
Level 14
God Stats
9W - 6L
1,480 SR
Queue Stats
16W - 21L
1,366 Elo+
Solo
He Bo
He Bo
YARAKKONSERVESİ
He Bo
Level 29
God Stats
58W - 41L
1,620 SR
Queue Stats
335W - 176L
1,651 Elo+
Solo
Cthulhu
Cthulhu
serzhik2
Cthulhu
Level 16
God Stats
4W - 4L
1,564 SR
Queue Stats
6W - 8L
1,317 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,363 Elo+

VS

Team Averages
Level 16
1,527 SR
1,465 Elo+
Tyr
Tyr
ASAnubisAS
Tyr
Level 15
God Stats
5W - 6L
1,702 SR
Queue Stats
23W - 12L
1,663 Elo+
Solo
Zeus
Zeus
Matikon
Zeus
Level 15
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 3L
1,439 Elo+
Solo
Chernobog
Chernobog
uyuytyffl
Chernobog
Level 23
God Stats
4W - 9L
1,381 SR
Queue Stats
67W - 100L
1,310 Elo+
Solo
Neith
Neith
xxSotiriaxx
Neith
Level 7
God Stats
1W - 4L
1,378 SR
Queue Stats
1W - 7L
1,236 Elo+
Solo
Apollo
Apollo
АNGRYSTEELL
Apollo
Level 18
God Stats
6W - 3L
1,688 SR
Queue Stats
29W - 29L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
13,656
1,050
15,363
14,692
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
QLojgp
Nemesis
20
1 / 5 / 27
12,746
980
9,935
18,871
9,047
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 4 / 18
12,399
954
12,636
15,287
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
30 / 4 / 6
19,154
1,473
50,364
18,171
9,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
serzhik2
Cthulhu
20
8 / 4 / 28
15,495
1,192
17,989
19,746
22,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 14
12,432
956
15,252
24,733
28,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Matikon
Zeus
20
5 / 14 / 12
13,317
1,024
21,498
22,420
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
uyuytyffl
Chernobog
19
8 / 15 / 9
13,739
1,057
25,934
28,804
10,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 6 / 10
12,030
925
4,987
16,836
5,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
19
6 / 9 / 8
13,456
1,035
13,415
22,035
7,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
76
48
Kills
23
23
Deaths
48
96
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
L
Zeus
Matikon
Zeus
5
14
12
0.79
W
7
6
17
2.58
W
Nemesis
QLojgp
Nemesis
1
5
27
2.9
W
2
4
18
2.75
W
30
4
6
8.25
W
Cthulhu
serzhik2
Cthulhu
8
4
28
5.5
L
Chernobog
uyuytyffl
Chernobog
8
15
9
0.83
L
2
6
10
1.17
L
Apollo
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,287
Damage
81,086
86,767
Taken
114,828
53,294
Mitigated
58,650
11,424
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,252
785
0
3,660
24,733
28,187
0
18,004
6,729
0
44,848
L
Zeus
Matikon
Zeus
21,498
3,943
0
773
22,420
7,117
0
21,420
1,000
48,692
0
W
15,363
1,841
0
1,114
14,692
6,086
0
4,805
9,887
42,822
0
W
Nemesis
QLojgp
Nemesis
9,935
3,676
0
985
18,871
9,047
0
3,791
15,080
0
19,053
W
12,636
1,023
0
594
15,287
6,755
0
3,357
11,930
39,283
0
W
50,364
3,346
513
6,987
18,171
9,381
0
3,794
14,377
77,565
0
W
Cthulhu
serzhik2
Cthulhu
17,989
1,179
1,231
0
19,746
22,025
0
5,751
13,995
36,370
0
L
Chernobog
uyuytyffl
Chernobog
25,934
18,631
0
0
28,804
10,775
0
21,578
7,226
0
37,876
L
4,987
1,618
0
361
16,836
5,013
0
15,783
1,053
0
15,629
L
Apollo
13,415
8,061
0
2,464
22,035
7,558
0
19,567
2,468
0
44,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,450
Gold Earned
64,974
246
Minions Killed
231
14
Camps Cleared
4
1,276,285
Distance Traveled
1,104,783
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,432
956
62
5
0
308,516
1
L
Zeus
13,317
1,024
71
5
1
205,679
2
W
Agni
13,656
1,050
69
5
1
251,365
0
W
Nemesis
12,746
980
17
1
0
273,885
0
W
Nox
12,399
954
72
6
0
251,953
0
W
He Bo
19,154
1,473
64
5
11
224,837
0
W
Cthulhu
15,495
1,192
24
2
2
274,245
2
L
Chernobog
13,739
1,057
22
2
0
179,219
0
L
Neith
12,030
925
26
2
1
173,360
0
L
Apollo
13,456
1,035
50
4
2
238,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role