Player Matchup

Danzaburou
Danzaburou
SirDinoRex
Danzaburou
Level 65
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 1
Chang'e
Chang'e
Swifty_Freedom
Chang'e
Level 29
God Stats
2W - 2L
1,603 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 1
Anhur
Anhur
Tanguy3869-N-L-P
Anhur
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
52W - 100L
1,148 Elo+
Solo
Team Averages
Level 37
1,448 SR
1,245 Elo+

VS

Team Averages
Level 65
1,703 SR
1,356 Elo+
Neith
Neith
LengndaryAlex25
Neith
Level 15
God Stats
2W - 0L
1,693 SR
Queue Stats
14W - 23L
1,322 Elo+
Party 2
Cabrakan
Cabrakan
Stalked_Slayer
Cabrakan
Level 119
God Stats
17W - 5L
1,923 SR
Queue Stats
52W - 47L
1,364 Elo+
Party 2
Zeus
Zeus
StickDifference
Zeus
Level 60
God Stats
1W - 0L
1,491 SR
Queue Stats
22W - 22L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SirDinoRex
Danzaburou
14
5 / 8 / 3
10,845
723
16,244
20,177
6,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 10 / 4
10,017
668
7,633
20,756
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 18 / 6
8,555
570
2,838
20,875
6,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 18
11,497
766
8,261
8,915
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
14
5 / 4 / 21
11,313
754
11,541
14,720
9,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
23 / 1 / 12
13,751
917
33,507
13,090
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
8
Kills
36
36
Deaths
8
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
L
Danzaburou
SirDinoRex
Danzaburou
5
8
3
0.81
W
Cabrakan
5
4
21
3.88
W
23
1
12
29
L
3
10
4
0.5
L
0
18
6
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,715
Damage
53,309
61,808
Taken
36,725
19,802
Mitigated
19,941
11,038
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,261
2,122
0
478
8,915
3,759
383
1,817
7,098
0
18,530
L
Danzaburou
SirDinoRex
Danzaburou
16,244
4,642
287
3,090
20,177
6,413
285
16,313
3,864
0
45,110
W
Cabrakan
11,541
1,225
891
2,508
14,720
9,875
423
4,274
10,446
29,822
0
W
33,507
3,102
472
6,912
13,090
6,307
1,349
1,822
11,268
82,680
0
L
7,633
361
1,750
5,459
20,756
6,940
0
15,251
5,505
28,059
0
L
2,838
548
0
452
20,875
6,449
171
14,477
6,398
0
9,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
36,561
127
Minions Killed
172
3
Camps Cleared
7
662,600
Distance Traveled
756,744
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,497
766
26
2
0
227,183
0
L
Danzaburou
10,845
723
70
5
0
239,160
1
W
Cabrakan
11,313
754
29
2
3
286,365
0
W
Zeus
13,751
917
117
8
4
243,196
1
L
Chang'e
10,017
668
49
3
1
221,104
0
L
Anhur
8,555
570
8
1
2
202,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role