Player Matchup

Chang'e
Chang'e
Dragre999
Chang'e
Level 141
God Stats
7W - 6L
1,500 SR
Queue Stats
285W - 339L
1,507 Elo+
Solo
Neith
Neith
IcedAbyss
Neith
Level 60
God Stats
13W - 3L
1,666 SR
Queue Stats
153W - 143L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
R3dL0tus
Cthulhu
Level 61
God Stats
8W - 3L
1,528 SR
Queue Stats
36W - 26L
1,590 Elo+
Party 2
Team Averages
Level 87
1,565 SR
1,557 Elo+

VS

Team Averages
Level 103
1,690 SR
1,492 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fince10K
Tiamat
Level 89
God Stats
1W - 1L
1,765 SR
Queue Stats
21W - 22L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
death of lolz
Zhong Kui
Level 114
God Stats
1W - 1L
1,806 SR
Queue Stats
5W - 9L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dragre999
Chang'e
15
2 / 1 / 15
9,980
713
9,027
12,206
4,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
IcedAbyss
Neith
14
6 / 3 / 7
10,261
733
11,660
10,051
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
R3dL0tus
Cthulhu
15
10 / 0 / 8
11,077
791
13,085
15,327
14,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 6 / 1
8,468
605
11,561
15,035
11,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Fince10K
Tiamat
11
0 / 5 / 4
7,842
560
6,956
10,141
6,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
death of lolz
Zhong Kui
11
2 / 7 / 2
8,276
591
8,506
13,906
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
6
1
0.42
W
Chang'e
Dragre999
Chang'e
2
1
15
9.5
L
Tiamat
Fince10K
Tiamat
0
5
4
0.4
W
Neith
IcedAbyss
Neith
6
3
7
3.17
W
Cthulhu
R3dL0tus
Cthulhu
10
0
8
14
L
Zhong Kui
death of lolz
Zhong Kui
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
27,023
37,584
Taken
39,082
21,808
Mitigated
26,133
14,927
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,561
5,248
0
1,424
15,035
11,997
0
9,568
5,467
0
29,168
W
Chang'e
Dragre999
Chang'e
9,027
324
2,979
5,286
12,206
4,229
660
6,638
5,348
40,278
0
L
Tiamat
Fince10K
Tiamat
6,956
594
0
1,690
10,141
6,272
0
7,433
2,708
21,742
0
W
Neith
IcedAbyss
Neith
11,660
5,888
0
3,322
10,051
3,400
1,619
3,844
6,066
0
49,237
W
Cthulhu
R3dL0tus
Cthulhu
13,085
1,224
152
3,188
15,327
14,179
338
4,801
10,206
28,045
0
L
Zhong Kui
death of lolz
Zhong Kui
8,506
790
67
3,240
13,906
7,864
0
5,437
8,469
27,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
24,586
182
Minions Killed
132
9
Camps Cleared
4
798,386
Distance Traveled
675,946
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,468
605
44
3
0
233,752
0
W
Chang'e
9,980
713
66
5
4
278,063
5
L
Tiamat
7,842
560
28
2
2
239,011
5
W
Neith
10,261
733
73
5
4
238,590
4
W
Cthulhu
11,077
791
43
3
1
281,733
1
L
Zhong Kui
8,276
591
60
4
2
203,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role