Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EazyPzzy
Da Ji
Level 98
God Stats
1W - 1L
1,689 SR
Queue Stats
46W - 50L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Gretir
Baron Samedi
Level 66
God Stats
2W - 1L
1,708 SR
Queue Stats
51W - 56L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
IIIyTo4ka
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
VraniVolosa
Cu Chulainn
Level 88
God Stats
1W - 3L
1,302 SR
Queue Stats
67W - 73L
1,445 Elo+
Party 2
Team Averages
Level 72
1,540 SR
1,459 Elo+

VS

Team Averages
Level 136
1,436 SR
1,437 Elo+
He Bo
He Bo
AgentDenying
He Bo
Level 82
God Stats
1W - 0L
1,192 SR
Queue Stats
34W - 19L
1,573 Elo+
Solo
Merlin
Merlin
Dragonero1981
Merlin
Level 155
God Stats
1W - 4L
1,357 SR
Queue Stats
163W - 188L
1,394 Elo+
Party 1
Geb
Geb
bernyboy84
Geb
Level 148
God Stats
13W - 8L
1,543 SR
Queue Stats
841W - 889L
1,439 Elo+
Party 1
Chang'e
Chang'e
trebaje87
Chang'e
Level 141
God Stats
4W - 4L
1,353 SR
Queue Stats
344W - 342L
1,468 Elo+
Solo
Scylla
Scylla
НечегоТерять
Scylla
Level 155
God Stats
3W - 0L
1,738 SR
Queue Stats
332W - 337L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 6 / 6
10,244
683
11,979
15,063
10,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
EazyPzzy
Da Ji
17
3 / 6 / 4
10,111
674
12,589
18,194
10,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Gretir
Baron Samedi
18
3 / 4 / 5
10,169
678
18,731
12,991
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
IIIyTo4ka
Erlang Shen
14
0 / 9 / 3
9,307
620
4,319
23,968
18,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
VraniVolosa
Cu Chulainn
17
2 / 5 / 6
10,164
678
11,513
15,969
24,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 17
10,734
716
16,527
12,925
8,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 18
11,865
791
17,109
12,270
6,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 19
10,015
668
12,621
30,107
33,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
trebaje87
Chang'e
20
8 / 1 / 20
11,839
789
14,154
13,810
13,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 1 / 17
11,133
742
16,176
9,700
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
121
9
Kills
30
30
Deaths
10
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
6
0.67
W
7
2
17
7.75
W
8
2
18
8.5
L
Da Ji
EazyPzzy
Da Ji
3
6
4
0.83
L
Baron Samedi
Gretir
Baron Samedi
3
4
5
1.38
L
Erlang Shen
IIIyTo4ka
Erlang Shen
0
9
3
0.17
L
Cu Chulainn
VraniVolosa
Cu Chulainn
2
5
6
1
W
0
4
19
2.38
W
Chang'e
trebaje87
Chang'e
8
1
20
18
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,131
Damage
76,587
86,185
Taken
78,812
71,236
Mitigated
66,641
30,570
Healing
38,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,979
502
789
2,408
15,063
10,392
1,026
13,918
1,145
23,398
0
W
16,527
2,026
2,179
2,836
12,925
8,855
1,217
6,523
6,402
21,244
0
W
17,109
1,707
2,757
1,573
12,270
6,675
1,317
3,057
9,213
45,525
0
L
Da Ji
EazyPzzy
Da Ji
12,589
2,587
2,111
5,874
18,194
10,442
280
15,438
2,756
0
24,101
L
Baron Samedi
Gretir
Baron Samedi
18,731
1,701
8,043
4,271
12,991
8,004
576
12,023
968
39,805
0
L
Erlang Shen
IIIyTo4ka
Erlang Shen
4,319
1,464
0
3,729
23,968
18,007
522
22,979
989
0
8,231
L
Cu Chulainn
VraniVolosa
Cu Chulainn
11,513
1,369
1,488
1,857
15,969
24,391
616
12,229
3,740
0
23,006
W
12,621
1,011
1,879
7,323
30,107
33,554
60
12,430
17,677
22,681
0
W
Chang'e
trebaje87
Chang'e
14,154
1,687
11,880
5,846
13,810
13,429
1,692
5,723
8,087
35,586
0
W
16,176
1,551
833
978
9,700
4,128
2,585
2,977
6,723
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,995
Gold Earned
55,586
117
Minions Killed
160
0
Camps Cleared
0
1,269,201
Distance Traveled
1,372,671
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,244
683
31
2
0
260,919
1
W
He Bo
10,734
716
14
1
0
265,593
2
W
Merlin
11,865
791
67
4
0
249,151
0
L
Da Ji
10,111
674
24
2
0
251,601
0
L
Baron Samedi
10,169
678
32
2
0
250,664
1
L
Erlang Shen
9,307
620
10
1
0
251,403
3
L
Cu Chulainn
10,164
678
20
1
0
254,614
0
W
Geb
10,015
668
17
1
0
303,858
0
W
Chang'e
11,839
789
40
3
0
267,168
0
W
Scylla
11,133
742
22
1
0
286,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role