Player Matchup

Olorun
Olorun
AlwaysMrpnda
Olorun
Level 14
God Stats
2W - 1L
1,504 SR
Queue Stats
14W - 12L
1,381 Elo+
Party 2
Charybdis
Charybdis
PapiGenoTTV
Charybdis
Level 24
God Stats
8W - 4L
1,353 SR
Queue Stats
20W - 14L
1,435 Elo+
Party 2
Tiamat
Tiamat
bestie113
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
lNEWMETAl
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,738 Elo+
Solo
Mulan
Mulan
迈克柯里昂
Mulan
Level 27
God Stats
8W - 7L
1,477 SR
Queue Stats
126W - 111L
1,554 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,491 Elo+

VS

Team Averages
Level 15
1,470 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GokusPeinis
Neith
Level 26
God Stats
1W - 2L
1,656 SR
Queue Stats
34W - 14L
1,718 Elo+
Solo
Nemesis
Nemesis
IFCJFRESH
Nemesis
Level 6
God Stats
6W - 4L
1,193 SR
Queue Stats
6W - 6L
1,394 Elo+
Solo
Bellona
Bellona
PrismOwO
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 71L
1,444 Elo+
Party 1
Thoth
Thoth
渺沧海之一粟
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 9 / 25
14,766
1,136
15,473
25,162
11,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
PapiGenoTTV
Charybdis
20
21 / 10 / 13
17,843
1,373
40,630
22,243
9,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
bestie113
Tiamat
20
1 / 16 / 18
12,545
965
12,741
28,250
17,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lNEWMETAl
Cthulhu
17
2 / 3 / 6
11,128
856
5,195
9,881
9,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 5 / 21
16,976
1,306
26,189
30,294
52,737
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
16 / 15 / 20
15,609
1,201
32,242
27,458
14,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 8 / 19
16,515
1,270
36,072
24,545
11,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
IFCJFRESH
Nemesis
20
5 / 7 / 23
13,714
1,055
14,123
20,661
11,347
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
PrismOwO
Bellona
20
6 / 9 / 23
13,261
1,020
18,033
25,444
20,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
1 / 3 / 21
12,577
967
10,127
10,044
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
149
42
Kills
43
43
Deaths
42
83
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
16
15
20
1.73
W
Olorun
5
9
25
1.94
L
15
8
19
3.06
L
Nemesis
IFCJFRESH
Nemesis
5
7
23
2.36
W
Charybdis
PapiGenoTTV
Charybdis
21
10
13
2.75
L
Bellona
PrismOwO
Bellona
6
9
23
1.94
W
Tiamat
bestie113
Tiamat
1
16
18
0.63
W
Cthulhu
lNEWMETAl
Cthulhu
2
3
6
1.67
L
1
3
21
3.83
W
13
5
21
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,228
Damage
110,597
115,830
Taken
108,152
100,154
Mitigated
63,431
11,692
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
32,242
8,027
0
180
27,458
14,746
0
7,374
20,084
0
63,194
W
Olorun
15,473
8,350
1,001
4,601
25,162
11,270
0
1,940
23,222
37,559
0
L
36,072
25,360
0
5,611
24,545
11,993
0
7,870
16,675
0
65,655
L
Nemesis
IFCJFRESH
Nemesis
14,123
5,415
0
2,073
20,661
11,347
0
6,865
13,796
0
45,026
W
Charybdis
PapiGenoTTV
Charybdis
40,630
28,634
0
895
22,243
9,534
0
2,137
20,106
0
72,805
L
Bellona
PrismOwO
Bellona
18,033
6,943
0
2,396
25,444
20,815
0
9,919
15,525
306
27,974
W
Tiamat
bestie113
Tiamat
12,741
1,108
0
1,288
28,250
17,257
0
1,587
26,663
35,486
0
W
Cthulhu
lNEWMETAl
Cthulhu
5,195
294
44
0
9,881
9,356
0
1,526
8,355
16,376
0
L
10,127
1,157
0
0
10,044
4,530
0
3,713
6,331
28,920
0
W
26,189
3,006
687
3,176
30,294
52,737
0
3,243
27,051
2,643
45,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,258
Gold Earned
71,676
235
Minions Killed
244
3
Camps Cleared
9
1,008,689
Distance Traveled
1,274,866
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,609
1,201
72
6
0
245,060
0
W
Olorun
14,766
1,136
52
4
1
212,402
0
L
Neith
16,515
1,270
60
5
3
228,603
1
L
Nemesis
13,714
1,055
64
5
3
302,030
1
W
Charybdis
17,843
1,373
59
5
1
198,664
0
L
Bellona
13,261
1,020
11
1
1
259,267
0
W
Tiamat
12,545
965
41
3
0
217,509
0
W
Cthulhu
11,128
856
29
2
0
136,419
1
L
Thoth
12,577
967
37
3
2
239,906
0
W
Mulan
16,976
1,306
54
4
1
243,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role