Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gaby11345
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
JohanesIV
Gilgamesh
Level 6
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 9L
1,173 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Minon92
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,448 Elo+
Solo
Awilix
Awilix
Swoodroom
Awilix
Level 29
God Stats
3W - 6L
1,180 SR
Queue Stats
38W - 36L
1,471 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,449 Elo+

VS

Team Averages
Level 25
1,488 SR
1,446 Elo+
Chang'e
Chang'e
PlayfulBus86313
Chang'e
Level 26
God Stats
22W - 25L
1,500 SR
Queue Stats
122W - 130L
1,392 Elo+
Solo
Ra
Ra
Rienus9579
Ra
Level 19
God Stats
10W - 14L
1,639 SR
Queue Stats
414W - 440L
1,449 Elo+
Solo
Serqet
Serqet
SecondEternity
Serqet
Level 27
God Stats
17W - 18L
1,453 SR
Queue Stats
72W - 62L
1,486 Elo+
Solo
Bacchus
Bacchus
StrunkHell
Bacchus
Level 30
God Stats
2W - 1L
1,491 SR
Queue Stats
79W - 51L
1,553 Elo+
Solo
Neith
Neith
co2kopf
Neith
Level 23
God Stats
13W - 20L
1,358 SR
Queue Stats
17W - 26L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 6 / 0
11,053
1,005
15,402
14,408
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Gaby11345
Bellona
15
0 / 7 / 1
8,775
798
4,837
9,049
4,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
JohanesIV
Gilgamesh
16
0 / 8 / 2
9,117
829
10,037
15,743
7,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Minon92
Ah Muzen Cab
16
0 / 5 / 3
10,247
932
12,420
12,338
4,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Swoodroom
Awilix
16
0 / 5 / 2
9,398
854
5,330
13,732
5,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

78

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 17
11,508
1,046
22,158
12,297
4,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 0 / 16
11,038
1,003
9,824
5,634
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 2 / 14
10,534
958
6,762
13,172
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
StrunkHell
Bacchus
19
11 / 0 / 14
12,345
1,122
11,009
12,562
15,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
co2kopf
Neith
18
6 / 1 / 13
11,707
1,064
8,359
8,770
3,577
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
105
4
Kills
31
31
Deaths
4
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
6
0
0.67
L
Bellona
Gaby11345
Bellona
0
7
1
0.07
L
Gilgamesh
JohanesIV
Gilgamesh
0
8
2
0.13
L
Ah Muzen Cab
Minon92
Ah Muzen Cab
0
5
3
0.3
W
9
1
17
17.5
W
3
0
16
11
W
2
2
14
4.5
W
Bacchus
StrunkHell
Bacchus
11
0
14
18
L
Awilix
Swoodroom
Awilix
0
5
2
0.2
W
Neith
co2kopf
Neith
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,026
Damage
58,112
65,270
Taken
52,435
27,545
Mitigated
31,565
5,254
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,402
2,437
154
1,139
14,408
5,225
0
9,244
5,103
45,492
0
L
Bellona
Gaby11345
Bellona
4,837
1,830
0
157
9,049
4,423
0
6,511
2,538
0
12,014
L
Gilgamesh
JohanesIV
Gilgamesh
10,037
2,084
283
722
15,743
7,992
0
11,483
3,933
6
18,566
L
Ah Muzen Cab
Minon92
Ah Muzen Cab
12,420
5,102
0
2,087
12,338
4,662
0
7,072
4,750
0
47,091
W
22,158
1,298
3,497
4,505
12,297
4,280
0
3,961
8,336
38,942
0
W
9,824
127
2,524
220
5,634
2,308
0
1,491
4,143
30,079
0
W
6,762
1,685
268
351
13,172
6,050
0
3,748
9,424
0
13,294
W
Bacchus
StrunkHell
Bacchus
11,009
2,704
0
0
12,562
15,350
0
3,104
9,458
19,119
0
L
Awilix
Swoodroom
Awilix
5,330
1,382
0
712
13,732
5,243
0
8,681
5,011
0
18,667
W
Neith
co2kopf
Neith
8,359
4,590
0
1,677
8,770
3,577
0
3,098
5,672
0
42,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,590
Gold Earned
57,132
183
Minions Killed
231
8
Camps Cleared
7
896,778
Distance Traveled
1,079,930
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,053
1,005
61
6
0
202,395
0
L
Bellona
8,775
798
16
1
1
108,835
0
L
Gilgamesh
9,117
829
13
1
0
167,243
1
L
Ah Muzen Cab
10,247
932
60
5
7
198,687
0
W
Chang'e
11,508
1,046
42
4
1
213,999
0
W
Ra
11,038
1,003
62
6
0
203,441
1
W
Serqet
10,534
958
27
2
3
231,939
0
W
Bacchus
12,345
1,122
20
2
2
240,799
0
L
Awilix
9,398
854
33
3
0
219,618
0
W
Neith
11,707
1,064
80
7
1
189,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role