Player Matchup

Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
HazeHusy
Artemis
Level 115
God Stats
0W - 2L
1,225 SR
Queue Stats
83W - 94L
1,450 Elo+
Solo
Hercules
Hercules
Th3BlackKaiser
Hercules
Level 109
God Stats
18W - 37L
1,354 SR
Queue Stats
455W - 689L
1,411 Elo+
Party 2
The Morrigan
The Morrigan
ZzDakataahzZ
The Morrigan
Level 146
God Stats
0W - 5L
1,281 SR
Queue Stats
126W - 147L
1,492 Elo+
Solo
Hun Batz
Hun Batz
lVlightylVlork
Hun Batz
Level 119
God Stats
17W - 14L
1,578 SR
Queue Stats
710W - 924L
1,452 Elo+
Party 2
Team Averages
Level 114
1,387 SR
1,461 Elo+

VS

Team Averages
Level 112
1,608 SR
1,645 Elo+
Nu Wa
Nu Wa
BOOGIE16MAN
Nu Wa
Level 49
God Stats
2W - 0L
1,441 SR
Queue Stats
97W - 104L
1,471 Elo+
Solo
Cernunnos
Cernunnos
Latharino
Cernunnos
Level 88
God Stats
12W - 3L
1,797 SR
Queue Stats
428W - 141L
1,813 Elo+
Party 1
Thanatos
Thanatos
Nairrn
Thanatos
Level 158
God Stats
3W - 1L
1,617 SR
Queue Stats
161W - 90L
1,699 Elo+
Party 1
Jormungandr
Jormungandr
Vematron
Jormungandr
Level 160
God Stats
15W - 6L
1,708 SR
Queue Stats
989W - 547L
1,728 Elo+
Party 1
Gilgamesh
Gilgamesh
Webberxo
Gilgamesh
Level 105
God Stats
8W - 6L
1,477 SR
Queue Stats
63W - 55L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
2 / 2 / 1
5,254
525
5,940
4,834
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
HazeHusy
Artemis
8
1 / 3 / 1
4,857
486
4,038
5,646
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
6
0 / 4 / 1
4,239
424
1,967
7,860
1,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
ZzDakataahzZ
The Morrigan
8
1 / 4 / 1
5,152
515
4,104
6,094
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
8
1 / 2 / 1
5,328
533
947
5,688
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,195
520
2,376
4,045
1,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Latharino
Cernunnos
11
3 / 0 / 3
5,978
598
6,185
6,136
1,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nairrn
Thanatos
11
8 / 1 / 1
6,622
662
6,435
7,860
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Vematron
Jormungandr
12
2 / 0 / 2
6,426
643
3,677
5,820
3,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Webberxo
Gilgamesh
8
2 / 1 / 5
5,218
522
3,165
6,073
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
1
1.25
W
0
3
3
0.5
L
Artemis
HazeHusy
Artemis
1
3
1
0.5
W
Cernunnos
Latharino
Cernunnos
3
0
3
4.5
W
Thanatos
Nairrn
Thanatos
8
1
1
8.5
L
Hercules
0
4
1
0.13
W
Jormungandr
Vematron
Jormungandr
2
0
2
3
W
Gilgamesh
Webberxo
Gilgamesh
2
1
5
4.5
L
The Morrigan
ZzDakataahzZ
The Morrigan
1
4
1
0.38
L
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,996
Damage
21,838
30,122
Taken
29,934
7,501
Mitigated
12,490
8,704
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,940
210
602
2,324
4,834
974
0
756
4,078
25,002
0
W
2,376
706
0
899
4,045
1,024
0
612
3,329
26,258
0
L
Artemis
HazeHusy
Artemis
4,038
1,782
0
878
5,646
1,651
0
844
4,802
0
24,212
W
Cernunnos
Latharino
Cernunnos
6,185
3,089
0
2,254
6,136
1,789
0
1,421
4,561
0
43,421
W
Thanatos
Nairrn
Thanatos
6,435
1,636
0
7,785
7,860
2,838
0
3,182
4,410
0
35,260
L
Hercules
1,967
754
0
1,992
7,860
1,913
0
194
7,666
0
8,605
W
Jormungandr
Vematron
Jormungandr
3,677
887
0
2,816
5,820
3,443
0
2,238
3,582
37,646
0
W
Gilgamesh
Webberxo
Gilgamesh
3,165
795
0
1,874
6,073
3,396
0
1,130
4,859
0
10,780
L
The Morrigan
ZzDakataahzZ
The Morrigan
4,104
1,697
0
1,096
6,094
1,590
0
2,716
2,726
22,083
4,931
L
Hun Batz
947
418
0
1,812
5,688
1,373
0
1,054
4,588
0
24,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
29,439
243
Minions Killed
274
0
Camps Cleared
0
924,286
Distance Traveled
989,119
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,254
525
60
6
0
201,099
3
W
Nu Wa
5,195
520
48
5
0
179,277
1
L
Artemis
4,857
486
47
5
0
165,363
2
W
Cernunnos
5,978
598
76
8
0
188,237
2
W
Thanatos
6,622
662
51
5
0
219,581
2
L
Hercules
4,239
424
21
2
0
197,023
3
W
Jormungandr
6,426
643
90
9
0
188,276
3
W
Gilgamesh
5,218
522
9
1
0
213,748
2
L
The Morrigan
5,152
515
55
6
0
157,525
3
L
Hun Batz
5,328
533
60
6
0
203,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role