Player Matchup

Chronos
Chronos
IPlayTrashGames
Chronos
Level 18
God Stats
1W - 1L
1,230 SR
Queue Stats
19W - 20L
1,391 Elo+
Party 3
Hel
Hel
KlRA
Hel
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 137L
1,502 Elo+
Party 1
Arachne
Arachne
Skonaz
Arachne
Level 27
God Stats
4W - 2L
1,173 SR
Queue Stats
19W - 21L
1,391 Elo+
Party 3
Sol
Sol
Tylerfosho
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,382 Elo+
Party 3
Nu Wa
Nu Wa
Yzhtar
Nu Wa
Level 5
God Stats
14W - 10L
1,178 SR
Queue Stats
71W - 96L
1,342 Elo+
Party 1
Team Averages
Level 26
1,316 SR
1,402 Elo+

VS

Team Averages
Level 29
1,528 SR
1,531 Elo+
Cthulhu
Cthulhu
EzGgNoRE123
Cthulhu
Level 6
God Stats
6W - 5L
1,284 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Achilles
Achilles
Nyrcix
Achilles
Level 10
God Stats
4W - 4L
1,498 SR
Queue Stats
13W - 11L
1,620 Elo+
Party 2
Bastet
Bastet
Ralo1718
Bastet
Level 103
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 18L
1,623 Elo+
Party 2
Ra
Ra
Tyrcix
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,585 Elo+
Party 2
Charybdis
Charybdis
fgehshjdnbfnxn
Charybdis
Level 16
God Stats
3W - 3L
1,665 SR
Queue Stats
45W - 60L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 24
12,673
1,056
18,650
18,911
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
KlRA
Hel
20
5 / 2 / 18
12,465
1,039
14,162
13,612
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Skonaz
Arachne
20
19 / 7 / 9
15,858
1,322
22,280
22,309
10,090
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 26
13,797
1,150
25,747
19,105
6,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Yzhtar
Nu Wa
20
9 / 5 / 24
14,048
1,171
23,085
15,007
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EzGgNoRE123
Cthulhu
19
1 / 6 / 11
11,427
952
11,788
21,053
16,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Nyrcix
Achilles
20
9 / 12 / 13
14,636
1,220
30,297
28,862
32,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Ralo1718
Bastet
19
7 / 5 / 8
13,629
1,136
19,252
17,472
7,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
19
6 / 10 / 13
13,961
1,163
20,585
19,341
8,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
fgehshjdnbfnxn
Charybdis
19
0 / 12 / 6
10,866
906
3,583
25,978
17,022
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
74
45
Kills
23
23
Deaths
45
101
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EzGgNoRE123
Cthulhu
1
6
11
1.08
W
5
6
24
2.83
W
Hel
KlRA
Hel
5
2
18
7
L
Achilles
Nyrcix
Achilles
9
12
13
1.29
L
Bastet
Ralo1718
Bastet
7
5
8
2.2
W
Arachne
Skonaz
Arachne
19
7
9
3.36
W
7
3
26
6.67
L
Ra
6
10
13
1.25
W
Nu Wa
Yzhtar
Nu Wa
9
5
24
4.2
L
Charybdis
fgehshjdnbfnxn
Charybdis
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,924
Damage
85,505
88,944
Taken
112,706
35,101
Mitigated
82,663
28,267
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EzGgNoRE123
Cthulhu
11,788
358
130
629
21,053
16,985
0
17,403
3,650
30,087
0
W
18,650
7,908
0
761
18,911
7,366
0
7,321
11,590
34,577
0
W
Hel
KlRA
Hel
14,162
2,371
8,346
6,341
13,612
5,352
0
4,477
9,135
46,100
0
L
Achilles
Nyrcix
Achilles
30,297
8,434
0
145
28,862
32,764
0
22,309
6,553
0
44,603
L
Bastet
Ralo1718
Bastet
19,252
4,524
0
0
17,472
7,581
0
10,455
7,017
0
48,233
W
Arachne
Skonaz
Arachne
22,280
14,509
0
4,316
22,309
10,090
0
8,713
13,596
0
28,240
W
25,747
9,165
0
7,538
19,105
6,708
0
6,018
13,087
49,034
0
L
Ra
20,585
2,016
3,442
1,296
19,341
8,311
0
11,090
8,251
71,349
0
W
Nu Wa
Yzhtar
Nu Wa
23,085
8,429
0
965
15,007
5,585
0
5,844
9,163
33,680
0
L
Charybdis
fgehshjdnbfnxn
Charybdis
3,583
1,032
0
0
25,978
17,022
0
20,387
5,591
0
12,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,841
Gold Earned
64,519
225
Minions Killed
240
6
Camps Cleared
7
1,109,100
Distance Traveled
1,145,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,427
952
27
2
1
222,157
2
W
Chronos
12,673
1,056
45
4
1
216,892
0
W
Hel
12,465
1,039
88
7
0
238,559
0
L
Achilles
14,636
1,220
33
3
0
253,518
0
L
Bastet
13,629
1,136
40
3
2
264,291
0
W
Arachne
15,858
1,322
16
1
2
230,433
1
W
Sol
13,797
1,150
60
5
3
252,771
0
L
Ra
13,961
1,163
125
10
3
230,774
0
W
Nu Wa
14,048
1,171
16
1
0
170,445
1
L
Charybdis
10,866
906
15
1
1
174,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role