Player Matchup

Odin
Odin
Platinum III
 
Odin
Platinum III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold I
MisterDeez
Yemoja
Gold I
Level 160
God Stats
2W - 0L
1,698 SR
Queue Stats
9W - 0L
1,955 MMR
Party 1
Susano
Susano
Platinum III
furг
Susano
Platinum III
Level 118
God Stats
9W - 0L
2,092 SR
Queue Stats
14W - 0L
2,112 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,763 SR
1,856 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,676 SR
1,943 MMR
Hel
Hel
Platinum IV
Baivara
Hel
Platinum IV
Level 144
God Stats
6W - 7L
1,718 SR
Queue Stats
68W - 67L
1,979 MMR
Solo
Ganesha
Ganesha
Platinum III
My White Life
Ganesha
Platinum III
Level 155
God Stats
34W - 45L
1,654 SR
Queue Stats
435W - 503L
1,825 MMR
Solo
Neith
Neith
Platinum I
xbox222222
Neith
Platinum I
Level 108
God Stats
6W - 9L
1,656 SR
Queue Stats
49W - 55L
2,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 1 / 8
7,483
748
8,361
8,283
5,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
MisterDeez
Yemoja
11
1 / 1 / 10
7,620
762
5,176
5,957
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
furг
Susano
12
7 / 2 / 4
8,181
818
12,223
6,767
3,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneTiamatCerberusHera

VS

Bans
Morgan Le FayGilgameshAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
2 / 3 / 2
6,922
692
4,842
7,388
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
9
0 / 3 / 2
6,525
653
2,956
11,284
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
9
2 / 5 / 2
7,146
715
4,043
9,473
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
4
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
8
7
L
Hel
2
3
2
1
W
Yemoja
MisterDeez
Yemoja
1
1
10
6
L
Ganesha
0
3
2
0.33
W
Susano
furг
Susano
7
2
4
4.5
L
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
11,841
21,007
Taken
28,145
13,690
Mitigated
15,975
7,141
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,361
2,713
0
911
8,283
5,805
63
4,107
4,176
0
30,699
L
Hel
4,842
174
3,261
3,735
7,388
2,316
0
1,386
6,002
14,281
0
W
Yemoja
MisterDeez
Yemoja
5,176
1,526
2,907
2,565
5,957
4,311
392
2,415
3,542
19,169
0
L
Ganesha
2,956
205
0
1,801
11,284
10,023
0
2,971
8,313
9,344
0
W
Susano
furг
Susano
12,223
4,168
0
758
6,767
3,574
140
1,691
5,076
0
23,283
L
Neith
4,043
1,067
136
1,803
9,473
3,636
0
979
8,494
0
15,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,284
Gold Earned
20,593
108
Minions Killed
67
8
Camps Cleared
1
578,250
Distance Traveled
523,839
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,483
748
51
5
4
213,773
6
L
Hel
6,922
692
35
4
1
189,303
1
W
Yemoja
7,620
762
28
3
2
174,116
2
L
Ganesha
6,525
653
0
0
0
174,917
2
W
Susano
8,181
818
29
3
2
190,361
1
L
Neith
7,146
715
32
3
0
159,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role