Player Matchup

Thanatos
Thanatos
Benjayos
Thanatos
Level 106
God Stats
4W - 4L
1,730 SR
Queue Stats
259W - 275L
1,242 Elo+
Solo
Chang'e
Chang'e
HivernFox
Chang'e
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 126L
1,554 Elo+
Solo
Ganesha
Ganesha
SATKO
Ganesha
Level 60
God Stats
0W - 2L
1,205 SR
Queue Stats
19W - 28L
1,282 Elo+
Solo
Xbalanque
Xbalanque
SoulKing123
Xbalanque
Level 160
God Stats
33W - 22L
1,595 SR
Queue Stats
680W - 741L
1,433 Elo+
Solo
Fenrir
Fenrir
m4biig
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,297 Elo+
Solo
Team Averages
Level 74
1,506 SR
1,361 Elo+

VS

Team Averages
Level 128
1,587 SR
1,411 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Defektoskop
Zeus
Level 125
God Stats
17W - 3L
1,756 SR
Queue Stats
493W - 494L
1,393 Elo+
Solo
Chronos
Chronos
Oggn
Chronos
Level 158
God Stats
3W - 3L
1,680 SR
Queue Stats
593W - 579L
1,328 Elo+
Solo
Skadi
Skadi
ratschi
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benjayos
Thanatos
18
6 / 7 / 5
11,575
890
6,007
14,402
10,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
HivernFox
Chang'e
16
4 / 6 / 9
9,594
738
6,808
18,408
10,976
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
SATKO
Ganesha
16
0 / 5 / 17
9,439
726
12,686
17,630
17,958
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SoulKing123
Xbalanque
17
7 / 7 / 7
10,396
800
25,457
14,027
5,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
m4biig
Fenrir
14
2 / 8 / 9
8,783
676
4,765
17,910
10,736
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
10 / 3 / 19
11,932
918
10,348
13,894
4,560
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
 
Vulcan
18
8 / 3 / 13
10,791
830
14,157
12,097
5,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 4 / 16
11,181
860
25,173
11,742
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Oggn
Chronos
14
2 / 6 / 15
9,363
720
7,500
10,684
3,782
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
ratschi
Skadi
17
3 / 4 / 20
9,982
768
16,269
13,075
3,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
19
Kills
33
33
Deaths
20
47
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
3
19
6.5
W
Vulcan
 
Vulcan
8
3
13
4.83
L
Thanatos
Benjayos
Thanatos
6
7
5
1.21
W
10
4
16
4.5
L
Chang'e
HivernFox
Chang'e
4
6
9
1.42
W
Chronos
Oggn
Chronos
2
6
15
1.58
L
Ganesha
SATKO
Ganesha
0
5
17
1.7
L
Xbalanque
SoulKing123
Xbalanque
7
7
7
1.5
L
Fenrir
m4biig
Fenrir
2
8
9
0.81
W
Skadi
ratschi
Skadi
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
73,447
82,377
Taken
61,492
55,226
Mitigated
19,594
25,636
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,348
909
10,844
6,832
13,894
4,560
1,210
4,896
8,998
26,954
0
W
Vulcan
 
Vulcan
14,157
4,154
549
1,041
12,097
5,037
837
3,082
9,015
31,348
0
L
Thanatos
Benjayos
Thanatos
6,007
399
544
5,824
14,402
10,101
757
10,878
3,524
0
12,234
W
25,173
710
2,065
2,285
11,742
3,053
930
2,616
9,126
35,745
0
L
Chang'e
HivernFox
Chang'e
6,808
191
4,578
5,536
18,408
10,976
319
14,496
3,912
16,877
0
W
Chronos
Oggn
Chronos
7,500
2,720
1,663
711
10,684
3,782
1,055
4,052
6,632
16,883
0
L
Ganesha
SATKO
Ganesha
12,686
927
1,066
3,347
17,630
17,958
0
9,453
8,177
29,845
0
L
Xbalanque
SoulKing123
Xbalanque
25,457
1,879
1,615
1,546
14,027
5,455
1,246
9,305
4,722
0
46,701
L
Fenrir
m4biig
Fenrir
4,765
729
0
1,580
17,910
10,736
0
13,046
4,864
569
5,687
W
Skadi
ratschi
Skadi
16,269
7,193
543
1,315
13,075
3,162
376
5,019
8,056
0
28,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
53,249
111
Minions Killed
131
0
Camps Cleared
0
1,020,799
Distance Traveled
1,114,508
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,932
918
32
2
0
252,215
2
W
Vulcan
10,791
830
25
2
0
253,392
0
L
Thanatos
11,575
890
23
2
0
216,091
0
W
Zeus
11,181
860
20
2
0
188,731
0
L
Chang'e
9,594
738
34
3
0
192,387
0
W
Chronos
9,363
720
31
2
0
216,867
2
L
Ganesha
9,439
726
1
0
0
192,665
0
L
Xbalanque
10,396
800
39
3
0
207,598
1
L
Fenrir
8,783
676
14
1
0
212,058
0
W
Skadi
9,982
768
23
2
0
203,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role