Player Matchup

Geb
Geb
Masters
Bunghole
Geb
Masters
Level 160
God Stats
7W - 2L
2,096 SR
Queue Stats
827W - 776L
2,803 MMR
Solo
Raijin
Raijin
Masters
DYNMcBATMAN
Raijin
Masters
Level 160
God Stats
5W - 6L
1,646 SR
Queue Stats
480W - 424L
2,804 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Hipoplay
Cthulhu
Diamond I
Level 160
God Stats
3W - 2L
1,685 SR
Queue Stats
91W - 50L
2,487 MMR
Party 1
Osiris
Osiris
Masters
IAddRandys
Osiris
Masters
Level 151
God Stats
8W - 2L
1,728 SR
Queue Stats
179W - 106L
3,076 MMR
Solo
Izanami
Izanami
Masters
MadaraUltraMD
Izanami
Masters
Level 67
God Stats
1W - 1L
1,355 SR
Queue Stats
89W - 53L
2,661 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,702 SR
2,766 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,718 SR
2,768 MMR
Hachiman
Hachiman
Masters
Dastfer
Hachiman
Masters
Level 154
God Stats
10W - 9L
1,786 SR
Queue Stats
421W - 332L
3,270 MMR
Solo
Persephone
Persephone
Masters
Hexsurp
Persephone
Masters
Level 155
God Stats
30W - 20L
1,745 SR
Queue Stats
829W - 786L
3,011 MMR
Solo
Hun Batz
Hun Batz
Masters
M3LO SZN
Hun Batz
Masters
Level 149
God Stats
14W - 9L
1,753 SR
Queue Stats
641W - 626L
2,585 MMR
Solo
Cabrakan
Cabrakan
Diamond I
iExults
Cabrakan
Diamond I
Level 113
God Stats
6W - 5L
1,569 SR
Queue Stats
329W - 316L
2,504 MMR
Solo
Tyr
Tyr
Masters
iRichaye
Tyr
Masters
Level 160
God Stats
15W - 19L
1,737 SR
Queue Stats
709W - 674L
2,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
6,238
520
507
6,581
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
12
0 / 0 / 2
6,979
582
2,140
3,267
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hipoplay
Cthulhu
14
3 / 0 / 4
7,337
611
8,468
6,874
6,150
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
IAddRandys
Osiris
13
10 / 0 / 1
8,125
677
8,372
6,261
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
12
0 / 3 / 1
6,735
561
3,835
7,424
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatGilgameshMorgan Le FayOdinAthena

VS

Bans
KaliArtemisMercuryDanzaburouNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dastfer
Hachiman
12
2 / 2 / 1
6,702
559
5,134
5,016
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Hexsurp
Persephone
11
1 / 1 / 0
6,310
526
2,101
4,554
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
M3LO SZN
Hun Batz
10
0 / 4 / 2
5,684
474
2,127
7,979
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
iExults
Cabrakan
10
0 / 2 / 0
5,754
480
3,635
9,046
7,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
0 / 3 / 3
5,133
428
3,694
8,212
3,041
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Raijin
0
0
2
1
L
Hachiman
Dastfer
Hachiman
2
2
1
1.25
L
Persephone
Hexsurp
Persephone
1
1
0
1
W
Cthulhu
Hipoplay
Cthulhu
3
0
4
5
W
Osiris
IAddRandys
Osiris
10
0
1
10.5
L
Hun Batz
M3LO SZN
Hun Batz
0
4
2
0.25
W
Izanami
0
3
1
0.17
L
Cabrakan
iExults
Cabrakan
0
2
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
16,691
30,407
Taken
34,807
18,230
Mitigated
15,989
7,821
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
507
33
0
862
6,581
3,503
0
447
6,134
11,118
0
W
Raijin
2,140
306
0
859
3,267
1,064
36
343
2,924
56,901
0
L
Hachiman
Dastfer
Hachiman
5,134
2,318
0
2,027
5,016
1,309
0
240
4,776
0
46,978
L
Persephone
Hexsurp
Persephone
2,101
142
0
656
4,554
1,429
0
2,502
2,051
42,849
0
W
Cthulhu
Hipoplay
Cthulhu
8,468
606
0
2,208
6,874
6,150
0
3,430
3,444
45,350
0
W
Osiris
IAddRandys
Osiris
8,372
3,344
0
2,243
6,261
5,357
0
1,212
5,049
0
49,249
L
Hun Batz
M3LO SZN
Hun Batz
2,127
570
0
405
7,979
2,236
0
1,473
6,506
0
35,269
W
Izanami
3,835
2,095
0
1,649
7,424
2,156
0
366
7,058
0
50,695
L
Cabrakan
iExults
Cabrakan
3,635
474
0
3,338
9,046
7,974
0
4,967
4,079
31,245
0
L
3,694
723
0
2,859
8,212
3,041
0
1,932
6,280
0
16,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
29,583
426
Minions Killed
371
0
Camps Cleared
0
1,232,233
Distance Traveled
1,143,743
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,238
520
22
2
0
261,875
4
W
Raijin
6,979
582
131
11
0
228,752
3
L
Hachiman
6,702
559
99
8
0
219,076
4
L
Persephone
6,310
526
93
8
0
226,013
3
W
Cthulhu
7,337
611
86
7
0
236,750
1
W
Osiris
8,125
677
84
7
0
279,898
2
L
Hun Batz
5,684
474
73
6
0
239,306
6
W
Izanami
6,735
561
103
9
0
224,958
5
L
Cabrakan
5,754
480
69
6
0
212,724
5
L
Tyr
5,133
428
37
3
0
246,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role