Player Matchup

Cupid
Cupid
Buddypacnmaki
Cupid
Level 15
God Stats
11W - 16L
1,367 SR
Queue Stats
14W - 22L
1,338 Elo+
Party 2
Achilles
Achilles
PikkontheOne
Achilles
Level 61
God Stats
18W - 14L
1,450 SR
Queue Stats
370W - 410L
1,493 Elo+
Party 2
Merlin
Merlin
September23
Merlin
Level 80
God Stats
12W - 16L
1,473 SR
Queue Stats
153W - 121L
1,586 Elo+
Solo
Team Averages
Level 52
1,430 SR
1,472 Elo+

VS

Team Averages
Level 21
1,478 SR
1,408 Elo+
Vulcan
Vulcan
TransgenderQueen
Vulcan
Level 25
God Stats
5W - 16L
1,500 SR
Queue Stats
36W - 66L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Two11
Ah Muzen Cab
Level 26
God Stats
3W - 4L
1,433 SR
Queue Stats
60W - 60L
1,489 Elo+
Solo
Ymir
Ymir
toastynoah
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 13
11,736
652
13,077
16,168
5,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PikkontheOne
Achilles
17
9 / 2 / 13
12,995
722
12,563
28,867
29,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Merlin
18
13 / 1 / 8
13,871
771
23,162
11,823
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 3
11,488
638
19,039
16,620
6,327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Two11
Ah Muzen Cab
14
2 / 5 / 3
11,015
612
19,493
14,042
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 10 / 3
10,415
579
6,996
24,898
20,991
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
25
Kills
7
7
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Achilles
PikkontheOne
Achilles
9
2
13
7.75
W
Merlin
13
1
8
17
L
4
10
3
0.55
L
Ah Muzen Cab
Two11
Ah Muzen Cab
2
5
3
0.7
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,802
Damage
45,528
56,858
Taken
55,560
39,146
Mitigated
32,617
21,414
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,077
4,933
1,415
5,420
16,168
5,176
1,012
9,577
6,591
0
37,910
W
Achilles
PikkontheOne
Achilles
12,563
3,712
543
10,829
28,867
29,473
766
11,344
17,523
0
32,580
W
Merlin
23,162
1,026
199
3,008
11,823
4,497
571
5,840
5,983
91,878
0
L
19,039
6,353
0
713
16,620
6,327
0
6,347
10,273
30,630
0
L
Ah Muzen Cab
Two11
Ah Muzen Cab
19,493
8,904
0
2,519
14,042
5,299
0
6,701
7,341
0
60,692
L
6,996
1,561
0
250
24,898
20,991
0
10,114
14,784
20,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,602
Gold Earned
32,918
251
Minions Killed
152
13
Camps Cleared
2
960,785
Distance Traveled
810,643
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,736
652
61
3
1
291,258
2
W
Achilles
12,995
722
44
2
5
351,960
4
W
Merlin
13,871
771
146
8
7
317,567
5
L
Vulcan
11,488
638
19
1
1
265,654
0
L
Ah Muzen Cab
11,015
612
98
5
1
293,545
7
L
Ymir
10,415
579
35
2
0
251,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role