Player Matchup

Cthulhu
Cthulhu
MushroomDuck
Cthulhu
Level 4
God Stats
1W - 0L
1,198 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ThatBoyXenon
Danzaburou
Level 68
God Stats
4W - 7L
1,247 SR
Queue Stats
26W - 31L
1,326 Elo+
Party 2
Ymir
Ymir
kroller35
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,137 Elo+
Solo
Team Averages
Level 26
1,315 SR
1,321 Elo+

VS

Team Averages
Level 17
1,367 SR
1,166 Elo+
Bellona
Bellona
ChaosPallium
Bellona
Level 16
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 1
Charybdis
Charybdis
baadani2012
Charybdis
Level 14
God Stats
1W - 9L
1,309 SR
Queue Stats
2W - 13L
1,133 Elo+
Solo
Izanami
Izanami
renzalmonte1234
Izanami
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MushroomDuck
Cthulhu
13
2 / 6 / 10
11,289
627
8,810
19,242
12,307
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
ThatBoyXenon
Danzaburou
18
12 / 3 / 4
14,715
818
17,478
12,610
4,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
3 / 10 / 9
11,730
652
6,694
22,195
17,977
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaosPallium
Bellona
15
4 / 8 / 13
11,956
664
19,855
21,162
21,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
baadani2012
Charybdis
9
0 / 7 / 7
9,616
534
170
8,372
2,451
17
15 / 4 / 4
13,725
763
26,709
14,551
6,396
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
17
Kills
19
19
Deaths
19
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChaosPallium
Bellona
4
8
13
1.31
W
Cthulhu
MushroomDuck
Cthulhu
2
6
10
1.17
W
Danzaburou
ThatBoyXenon
Danzaburou
12
3
4
4.67
L
Charybdis
baadani2012
Charybdis
0
7
7
0.5
W
Ymir
3
10
9
0.75
L
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
46,734
54,047
Taken
44,085
34,891
Mitigated
30,103
9,042
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChaosPallium
Bellona
19,855
7,093
0
4,396
21,162
21,256
0
8,093
13,069
0
40,655
W
Cthulhu
MushroomDuck
Cthulhu
8,810
1,775
835
2,550
19,242
12,307
208
73
18,521
21,586
0
W
Danzaburou
ThatBoyXenon
Danzaburou
17,478
8,271
0
5,090
12,610
4,607
2,033
0
11,821
0
59,763
L
Charybdis
baadani2012
Charybdis
170
111
0
0
8,372
2,451
0
1,911
6,160
0
1,354
W
Ymir
6,694
2,353
0
567
22,195
17,977
233
1,183
20,280
28,843
0
L
26,709
16,794
0
2,962
14,551
6,396
110
5,873
8,678
0
53,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
35,297
157
Minions Killed
117
8
Camps Cleared
4
870,777
Distance Traveled
748,332
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,956
664
48
3
3
289,235
3
W
Cthulhu
11,289
627
29
2
2
321,904
0
W
Danzaburou
14,715
818
90
5
3
311,551
2
L
Charybdis
9,616
534
2
0
0
171,339
0
W
Ymir
11,730
652
38
2
3
237,322
0
L
Izanami
13,725
763
67
4
1
287,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role