Player Matchup

Cthulhu
Cthulhu
Nahvar
Cthulhu
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 1L
1,281 Elo+
Party 1
Charybdis
Charybdis
SaltKing876
Charybdis
Level 107
God Stats
14W - 8L
1,338 SR
Queue Stats
25W - 21L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
snewell10
Morgan Le Fay
Level 27
God Stats
20W - 33L
1,434 SR
Queue Stats
369W - 390L
1,398 Elo+
Solo
Team Averages
Level 53
1,424 SR
1,359 Elo+

VS

Team Averages
Level 33
1,359 SR
1,448 Elo+
Merlin
Merlin
Cloud224
Merlin
Level 64
God Stats
0W - 2L
1,217 SR
Queue Stats
39W - 57L
1,424 Elo+
Party 2
Khepri
Khepri
Pinkwolf133
Khepri
Level 29
God Stats
1W - 4L
1,360 SR
Queue Stats
31W - 45L
1,420 Elo+
Party 2
Neith
Neith
ultrashinigami
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nahvar
Cthulhu
13
1 / 1 / 6
9,735
608
5,984
13,733
15,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
SaltKing876
Charybdis
15
4 / 1 / 3
10,465
654
12,262
12,050
4,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
snewell10
Morgan Le Fay
14
3 / 2 / 5
10,754
672
14,774
11,179
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cloud224
Merlin
15
3 / 3 / 0
10,002
625
14,234
18,021
9,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 3 / 2
8,423
526
1,948
17,075
14,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

4
0 / 2 / 1
7,634
477
0
2,783
713
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
4
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cloud224
Merlin
3
3
0
1
W
Cthulhu
Nahvar
Cthulhu
1
1
6
4
L
Khepri
0
3
2
0.33
W
Charybdis
SaltKing876
Charybdis
4
1
3
5.5
W
Morgan Le Fay
snewell10
Morgan Le Fay
3
2
5
2.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,020
Damage
16,182
36,962
Taken
37,879
24,540
Mitigated
24,625
9,021
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cloud224
Merlin
14,234
605
0
5,306
18,021
9,214
190
8,962
8,571
72,079
0
W
Cthulhu
Nahvar
Cthulhu
5,984
389
855
3,129
13,733
15,396
195
7,624
6,109
15,959
0
L
Khepri
1,948
209
139
101
17,075
14,698
96
10,490
6,122
7,337
0
W
Charybdis
SaltKing876
Charybdis
12,262
6,460
0
3,086
12,050
4,748
1,797
5,603
6,447
0
70,765
W
Morgan Le Fay
snewell10
Morgan Le Fay
14,774
1,049
131
1,820
11,179
4,396
370
3,679
7,500
45,057
0
L
0
0
0
0
2,783
713
0
824
1,959
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
26,059
207
Minions Killed
129
11
Camps Cleared
3
800,278
Distance Traveled
538,691
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,002
625
121
8
3
277,302
2
W
Cthulhu
9,735
608
24
2
0
265,984
5
L
Khepri
8,423
526
8
1
0
258,537
0
W
Charybdis
10,465
654
112
7
7
277,794
8
W
Morgan Le Fay
10,754
672
71
4
4
256,500
3
L
Neith
7,634
477
0
0
0
2,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role