Player Matchup

He Bo
He Bo
GodUsopp1654
He Bo
Level 148
God Stats
0W - 2L
1,321 SR
Queue Stats
30W - 22L
1,585 Elo+
Solo
Bastet
Bastet
Rusty Spigot
Bastet
Level 146
God Stats
1W - 3L
1,457 SR
Queue Stats
342W - 364L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
l CIII l
Kuzenbo
Level 132
God Stats
8W - 13L
1,564 SR
Queue Stats
775W - 713L
1,656 Elo+
Solo
Team Averages
Level 142
1,448 SR
1,607 Elo+

VS

Team Averages
Level 125
1,619 SR
1,658 Elo+
Cthulhu
Cthulhu
DSMPANIC
Cthulhu
Level 107
God Stats
8W - 5L
1,628 SR
Queue Stats
334W - 314L
1,592 Elo+
Party 1
Charybdis
Charybdis
DarkHawk404
Charybdis
Level 124
God Stats
15W - 18L
1,554 SR
Queue Stats
797W - 567L
1,755 Elo+
Solo
Olorun
Olorun
Zombies4LLDay
Olorun
Level 143
God Stats
7W - 5L
1,675 SR
Queue Stats
280W - 246L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
6,356
636
3,835
8,643
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
9
0 / 5 / 1
6,217
622
9,067
10,544
3,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
l CIII l
Kuzenbo
9
2 / 4 / 1
6,811
681
7,125
14,917
14,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSMPANIC
Cthulhu
12
4 / 1 / 10
8,030
803
8,805
10,746
7,703
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
DarkHawk404
Charybdis
12
4 / 1 / 6
7,800
780
10,550
7,227
2,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 1 / 9
8,749
875
10,705
9,766
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DSMPANIC
Cthulhu
4
1
10
9
W
Charybdis
DarkHawk404
Charybdis
4
1
6
7
L
1
7
2
0.29
L
Bastet
0
5
1
0.1
W
7
1
9
11.5
L
Kuzenbo
l CIII l
Kuzenbo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
30,060
34,104
Taken
27,739
21,822
Mitigated
14,333
2,522
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DSMPANIC
Cthulhu
8,805
904
385
1,837
10,746
7,703
0
3,886
6,860
19,978
0
W
Charybdis
DarkHawk404
Charybdis
10,550
6,199
0
2,739
7,227
2,428
1,994
3,850
3,377
0
38,506
L
3,835
159
0
802
8,643
3,252
0
6,099
2,544
10,022
0
L
Bastet
9,067
1,439
0
1,050
10,544
3,623
0
5,913
4,631
0
20,941
W
10,705
4,583
2,182
7,118
9,766
4,202
965
4,100
5,666
30,012
4,345
L
Kuzenbo
l CIII l
Kuzenbo
7,125
2,628
0
670
14,917
14,947
85
6,309
8,608
13,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,384
Gold Earned
24,579
67
Minions Killed
144
0
Camps Cleared
8
567,351
Distance Traveled
577,518
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,030
803
19
2
0
208,643
1
W
Charybdis
7,800
780
71
7
2
181,025
3
L
He Bo
6,356
636
13
1
0
171,251
0
L
Bastet
6,217
622
39
4
0
194,775
1
W
Olorun
8,749
875
54
5
6
187,850
5
L
Kuzenbo
6,811
681
15
2
0
201,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role