Player Matchup

Vulcan
Vulcan
CancerClash
Vulcan
Level 41
God Stats
8W - 12L
1,561 SR
Queue Stats
276W - 266L
1,575 Elo+
Party 1
Awilix
Awilix
GodRaizerga
Awilix
Level 17
God Stats
10W - 9L
1,584 SR
Queue Stats
36W - 33L
1,530 Elo+
Party 1
Geb
Geb
KronicGuy3
Geb
Level 24
God Stats
11W - 3L
1,897 SR
Queue Stats
215W - 90L
1,703 Elo+
Party 1
Team Averages
Level 27
1,681 SR
1,603 Elo+

VS

Team Averages
Level 47
1,516 SR
1,413 Elo+
Ah Puch
Ah Puch
Calivetro6160
Ah Puch
Level 28
God Stats
12W - 6L
1,743 SR
Queue Stats
171W - 187L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Imperius7224
Cthulhu
Level 28
God Stats
3W - 5L
1,304 SR
Queue Stats
4W - 7L
1,331 Elo+
Party 2
Apollo
Apollo
willistar
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 1 / 6
7,761
706
10,466
6,260
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
9 / 2 / 3
8,733
794
6,676
6,220
2,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 0 / 11
8,234
749
3,375
9,959
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 3 / 0
7,119
647
8,310
6,353
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Imperius7224
Cthulhu
9
1 / 3 / 0
6,597
600
3,843
8,492
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
willistar
Apollo
10
1 / 6 / 2
6,918
629
3,039
8,772
2,993
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
3
0
0.33
W
Vulcan
3
1
6
6
W
Awilix
9
2
3
5.25
L
Cthulhu
Imperius7224
Cthulhu
1
3
0
0.33
W
0
0
11
5.5
L
Apollo
willistar
Apollo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
15,192
22,439
Taken
23,617
14,461
Mitigated
10,427
6,033
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
8,310
89
0
1,862
6,353
2,182
0
3,622
2,731
38,942
0
W
Vulcan
10,466
3,866
0
1,407
6,260
2,517
399
3,558
2,620
34,882
0
W
Awilix
6,676
2,493
0
1,395
6,220
2,460
475
3,747
2,402
0
20,907
L
Cthulhu
Imperius7224
Cthulhu
3,843
226
270
570
8,492
5,252
0
5,734
2,758
10,088
0
W
3,375
72
0
3,231
9,959
9,484
78
4,392
5,040
13,046
0
L
Apollo
willistar
Apollo
3,039
1,011
0
859
8,772
2,993
0
4,732
4,040
0
14,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
20,634
129
Minions Killed
105
6
Camps Cleared
3
657,220
Distance Traveled
553,036
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,119
647
67
6
2
178,968
4
W
Vulcan
7,761
706
79
7
4
214,465
2
W
Awilix
8,733
794
38
3
2
218,084
2
L
Cthulhu
6,597
600
16
1
0
186,779
0
W
Geb
8,234
749
12
1
0
224,671
2
L
Apollo
6,918
629
22
2
1
187,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role