Player Matchup

Cupid
Cupid
Ashbriel100
Cupid
Level 24
God Stats
55W - 54L
1,532 SR
Queue Stats
147W - 192L
1,497 Elo+
Party 1
Yemoja
Yemoja
CrashPhoenix1
Yemoja
Level 28
God Stats
138W - 166L
1,489 SR
Queue Stats
245W - 312L
1,431 Elo+
Party 1
Ra
Ra
FulllmetalArvern
Ra
Level 13
God Stats
5W - 10L
1,328 SR
Queue Stats
9W - 22L
1,294 Elo+
Solo
Nox
Nox
HivernFox
Nox
Level 17
God Stats
3W - 4L
1,682 SR
Queue Stats
9W - 14L
1,379 Elo+
Solo
Tiamat
Tiamat
Morlac13
Tiamat
Level 14
God Stats
0W - 3L
1,328 SR
Queue Stats
14W - 25L
1,478 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,416 Elo+

VS

Team Averages
Level 23
1,499 SR
1,408 Elo+
Cthulhu
Cthulhu
MaxPaxMavlov
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,456 Elo+
Solo
Ra
Ra
NottaToxicGuy
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,351 Elo+
Solo
Bakasura
Bakasura
Oihan_el_papi
Bakasura
Level 20
God Stats
3W - 5L
1,400 SR
Queue Stats
39W - 43L
1,379 Elo+
Solo
Charybdis
Charybdis
Satharyel
Charybdis
Level 25
God Stats
3W - 1L
1,788 SR
Queue Stats
79W - 73L
1,395 Elo+
Solo
Thor
Thor
Zibelix7792
Thor
Level 27
God Stats
13W - 24L
1,305 SR
Queue Stats
114W - 122L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 10 / 1
12,940
1,176
23,045
24,214
9,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 5 / 4
10,050
914
7,260
19,577
22,668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 2 / 5
9,554
869
4,267
8,489
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 5 / 3
9,196
836
6,887
16,455
7,849
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Morlac13
Tiamat
16
0 / 4 / 5
9,614
874
9,468
13,968
8,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

98

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaxPaxMavlov
Cthulhu
18
2 / 3 / 19
11,032
1,003
11,918
13,385
12,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 0 / 11
12,528
1,139
18,504
9,182
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Oihan_el_papi
Bakasura
17
5 / 3 / 10
10,993
999
14,851
12,806
4,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Satharyel
Charybdis
18
10 / 3 / 10
12,581
1,144
26,127
11,566
4,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 3 / 11
10,237
931
5,990
8,988
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
12
Kills
26
26
Deaths
12
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
11
10
1
1.15
L
1
5
4
0.6
L
0
2
5
1.25
L
0
5
3
0.3
W
Cthulhu
MaxPaxMavlov
Cthulhu
2
3
19
3.83
L
Tiamat
Morlac13
Tiamat
0
4
5
0.63
W
7
0
11
12.5
W
Bakasura
Oihan_el_papi
Bakasura
5
3
10
3.33
W
Charybdis
Satharyel
Charybdis
10
3
10
5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,927
Damage
77,390
82,703
Taken
55,927
52,115
Mitigated
29,259
9,752
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,045
16,309
0
6,088
24,214
9,977
0
11,954
11,668
0
48,714
L
7,260
1,609
1,462
294
19,577
22,668
0
4,320
13,904
23,937
0
L
4,267
959
11
14
8,489
3,003
0
2,195
6,114
20,168
0
L
6,887
1,260
0
172
16,455
7,849
0
7,581
8,381
15,487
0
W
Cthulhu
MaxPaxMavlov
Cthulhu
11,918
679
987
0
13,385
12,951
0
6,093
7,292
17,915
0
L
Tiamat
Morlac13
Tiamat
9,468
1,179
0
1,711
13,968
8,618
0
4,372
9,531
21,439
0
W
18,504
3,059
3,321
3,552
9,182
3,702
0
3,876
5,306
63,047
0
W
Bakasura
Oihan_el_papi
Bakasura
14,851
9,077
1,009
692
12,806
4,813
0
6,437
6,369
0
21,687
W
Charybdis
Satharyel
Charybdis
26,127
13,680
0
1,047
11,566
4,353
0
5,476
6,090
0
44,107
W
5,990
1,131
0
0
8,988
3,440
0
6,000
2,988
0
10,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,354
Gold Earned
57,371
183
Minions Killed
209
6
Camps Cleared
6
927,525
Distance Traveled
1,037,204
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,940
1,176
41
4
3
173,129
1
L
Yemoja
10,050
914
37
3
1
183,059
0
L
Ra
9,554
869
30
3
0
184,577
1
L
Nox
9,196
836
35
3
1
183,906
0
W
Cthulhu
11,032
1,003
15
1
0
213,376
1
L
Tiamat
9,614
874
40
4
1
202,854
2
W
Ra
12,528
1,139
101
9
2
219,080
1
W
Bakasura
10,993
999
25
2
1
227,287
3
W
Charybdis
12,581
1,144
57
5
2
175,495
0
W
Thor
10,237
931
11
1
1
201,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role