Player Matchup

Ymir
Ymir
BrujahBabe
Ymir
Level 89
God Stats
5W - 3L
1,468 SR
Queue Stats
292W - 320L
1,470 Elo+
Party 2
Nike
Nike
Elhombroske
Nike
Level 116
God Stats
9W - 3L
1,815 SR
Queue Stats
307W - 325L
1,555 Elo+
Party 2
Geb
Geb
InfiniteStealth
Geb
Level 65
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Paynuss
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,792 Elo+
Party 3
Raijin
Raijin
SCP2657
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,792 Elo+
Party 3
Team Averages
Level 63
1,615 SR
1,622 Elo+

VS

Team Averages
Level 89
1,619 SR
1,525 Elo+
Baron Samedi
Baron Samedi
MANUEL7U7
Baron Samedi
Level 126
God Stats
2W - 2L
1,505 SR
Queue Stats
176W - 180L
1,495 Elo+
Solo
Neith
Neith
SpooneyAgenda37
Neith
Level 29
God Stats
2W - 3L
1,778 SR
Queue Stats
167W - 156L
1,521 Elo+
Party 1
Chaac
Chaac
TOELIVESMATTER
Chaac
Level 108
God Stats
4W - 1L
1,594 SR
Queue Stats
250W - 231L
1,443 Elo+
Solo
Hachiman
Hachiman
x69XFLUFFYX69x
Hachiman
Level 159
God Stats
1W - 3L
1,719 SR
Queue Stats
172W - 119L
1,634 Elo+
Party 1
Amaterasu
Amaterasu
xxTolerance
Amaterasu
Level 24
God Stats
8W - 8L
1,500 SR
Queue Stats
460W - 452L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 15
8,615
957
4,695
10,329
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 2 / 13
8,767
974
7,441
14,367
16,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 23
8,657
962
10,518
10,791
12,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Paynuss
Skadi
17
12 / 2 / 14
10,423
1,158
23,083
11,808
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
SCP2657
Raijin
14
5 / 1 / 17
8,988
999
12,733
8,020
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MANUEL7U7
Baron Samedi
11
0 / 8 / 4
6,722
747
8,256
11,945
7,150
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 4
7,771
863
7,024
10,354
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 4
6,977
775
7,873
19,645
14,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
14
3 / 5 / 4
7,762
862
15,356
9,570
3,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
xxTolerance
Amaterasu
12
1 / 5 / 5
7,767
863
3,852
13,773
17,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
29
Kills
7
7
Deaths
29
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
7
2
13
6.75
W
1
1
23
12.5
L
Baron Samedi
MANUEL7U7
Baron Samedi
0
8
4
0.25
W
Skadi
Paynuss
Skadi
12
2
14
9.5
W
Raijin
SCP2657
Raijin
5
1
17
13.5
L
2
6
4
0.67
L
1
5
4
0.6
L
Hachiman
3
5
4
1
L
Amaterasu
xxTolerance
Amaterasu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,470
Damage
42,361
55,315
Taken
65,287
53,176
Mitigated
48,462
19,891
Healing
19,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,695
300
1,677
1,618
10,329
13,995
233
2,137
8,063
7,264
0
W
7,441
818
3,096
1,148
14,367
16,798
1,330
2,355
11,689
0
16,234
W
10,518
1,397
1,919
726
10,791
12,772
478
1,209
9,459
15,284
0
L
Baron Samedi
MANUEL7U7
Baron Samedi
8,256
556
3,242
3,476
11,945
7,150
108
4,436
7,509
17,322
0
W
Skadi
Paynuss
Skadi
23,083
10,116
1,766
3,094
11,808
5,889
2,265
1,207
10,477
0
46,779
W
Raijin
SCP2657
Raijin
12,733
1,429
3,209
1,638
8,020
3,722
928
1,348
6,585
22,926
0
L
7,024
2,499
0
2,084
10,354
4,889
888
5,796
4,558
0
11,406
L
7,873
663
577
7,057
19,645
14,771
0
6,579
13,066
0
12,896
L
Hachiman
15,356
5,885
144
1,338
9,570
3,747
709
5,347
4,223
0
28,999
L
Amaterasu
xxTolerance
Amaterasu
3,852
923
321
1,674
13,773
17,905
208
5,788
7,985
0
5,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
36,999
100
Minions Killed
70
0
Camps Cleared
0
892,764
Distance Traveled
717,472
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,615
957
8
1
0
158,524
1
W
Nike
8,767
974
12
1
0
173,608
2
W
Geb
8,657
962
6
1
0
192,601
0
L
Baron Samedi
6,722
747
19
2
0
131,034
0
W
Skadi
10,423
1,158
44
5
0
173,153
1
W
Raijin
8,988
999
30
3
0
194,878
0
L
Neith
7,771
863
7
1
0
155,511
0
L
Chaac
6,977
775
6
1
0
145,297
0
L
Hachiman
7,762
862
36
4
0
143,195
0
L
Amaterasu
7,767
863
2
0
0
142,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role