Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CptSeren
Yemoja
Level 26
God Stats
1W - 4L
1,399 SR
Queue Stats
42W - 33L
1,309 Elo+
Solo
Ullr
Ullr
CtrlAltDеlеtе
Ullr
Level 29
God Stats
3W - 5L
1,608 SR
Queue Stats
118W - 94L
1,600 Elo+
Solo
Aphrodite
Aphrodite
bartsimpsonfart
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,545 Elo+
Solo
Ravana
Ravana
skinnynerd30kg
Ravana
Level 27
God Stats
9W - 10L
1,468 SR
Queue Stats
96W - 95L
1,503 Elo+
Solo
Team Averages
Level 28
1,495 SR
1,491 Elo+

VS

Team Averages
Level 25
1,518 SR
1,534 Elo+
Rama
Rama
DixieNormous404
Rama
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 41L
1,471 Elo+
Solo
Thanatos
Thanatos
Raykosama
Thanatos
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
48W - 56L
1,499 Elo+
Solo
Cabrakan
Cabrakan
Ugglaa
Cabrakan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 93L
1,468 Elo+
Solo
Arachne
Arachne
miniratface
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Тaha
Baron Samedi
Level 16
God Stats
1W - 0L
1,778 SR
Queue Stats
10W - 8L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 3
5,975
498
4,248
8,003
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
CptSeren
Yemoja
8
3 / 4 / 2
5,713
476
4,604
6,861
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 3
6,265
522
3,890
7,129
1,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
bartsimpsonfart
Aphrodite
11
0 / 3 / 0
5,931
494
1,367
6,484
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 4 / 0
6,784
565
6,469
6,638
3,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,250
521
2,721
4,995
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Raykosama
Thanatos
10
4 / 3 / 1
6,312
526
3,394
7,066
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Ugglaa
Cabrakan
8
0 / 4 / 5
5,182
432
2,034
7,089
5,355
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
miniratface
Arachne
14
5 / 2 / 0
8,110
676
6,387
10,533
4,307
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Тaha
Baron Samedi
13
6 / 0 / 4
7,337
611
10,210
5,772
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
16
16
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
3
0.5
L
Yemoja
CptSeren
Yemoja
3
4
2
1
L
2
2
3
1.75
W
1
0
3
2.5
W
Thanatos
Raykosama
Thanatos
4
3
1
1.5
W
Cabrakan
Ugglaa
Cabrakan
0
4
5
0.63
L
Aphrodite
bartsimpsonfart
Aphrodite
0
3
0
0
W
Arachne
miniratface
Arachne
5
2
0
2.5
L
4
4
0
1
W
Baron Samedi
Тaha
Baron Samedi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
24,746
35,115
Taken
35,455
15,284
Mitigated
16,351
9,445
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,248
2,715
0
2,934
8,003
2,844
336
851
7,152
0
30,387
L
Yemoja
CptSeren
Yemoja
4,604
1,690
520
1,350
6,861
5,538
0
4,130
2,731
7,678
0
L
3,890
1,416
0
540
7,129
1,548
0
3,186
3,943
0
40,403
W
2,721
1,996
0
3,068
4,995
1,370
126
1,047
3,948
0
38,195
W
Thanatos
Raykosama
Thanatos
3,394
687
0
5,346
7,066
2,729
0
164
6,737
0
30,688
W
Cabrakan
Ugglaa
Cabrakan
2,034
314
0
1,372
7,089
5,355
154
2,864
4,225
11,319
0
L
Aphrodite
bartsimpsonfart
Aphrodite
1,367
332
0
2,822
6,484
1,843
0
4,235
2,249
30,587
0
W
Arachne
miniratface
Arachne
6,387
3,644
0
5,061
10,533
4,307
26
0
10,361
0
50,097
L
6,469
1,578
0
1,279
6,638
3,511
201
0
6,638
0
26,475
W
Baron Samedi
Тaha
Baron Samedi
10,210
1,102
638
3,274
5,772
2,590
0
1,896
3,856
46,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
33,191
314
Minions Killed
344
0
Camps Cleared
0
1,055,311
Distance Traveled
1,092,881
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,975
498
83
7
0
233,749
8
L
Yemoja
5,713
476
8
1
0
179,313
0
L
Ullr
6,265
522
81
7
0
217,474
3
W
Rama
6,250
521
81
7
0
197,787
3
W
Thanatos
6,312
526
53
4
0
234,338
1
W
Cabrakan
5,182
432
22
2
0
198,801
4
L
Aphrodite
5,931
494
69
6
0
208,245
2
W
Arachne
8,110
676
114
10
0
235,896
2
L
Ravana
6,784
565
73
6
0
216,530
0
W
Baron Samedi
7,337
611
74
6
0
226,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role