Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DADDYGRENKE3152
Arachne
Level 18
God Stats
60W - 46L
1,691 SR
Queue Stats
125W - 123L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Support Buff
Cthulhu
Level 17
God Stats
1W - 2L
1,695 SR
Queue Stats
156W - 85L
1,712 Elo+
Solo
Apollo
Apollo
TheShaftGivr
Apollo
Level 29
God Stats
5W - 15L
1,277 SR
Queue Stats
200W - 257L
1,547 Elo+
Solo
Anubis
Anubis
ThisNotMyMainlol
Anubis
Level 16
God Stats
3W - 4L
1,558 SR
Queue Stats
31W - 30L
1,622 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,596 Elo+

VS

Team Averages
Level 17
1,682 SR
1,702 Elo+
Rama
Rama
BowserBopper
Rama
Level 27
God Stats
1W - 1L
1,587 SR
Queue Stats
36W - 24L
1,645 Elo+
Solo
Anubis
Anubis
ExtenddWoodsman
Anubis
Level 29
God Stats
46W - 24L
1,722 SR
Queue Stats
179W - 159L
1,626 Elo+
Solo
Pele
Pele
KenvKurth
Pele
Level 12
God Stats
2W - 0L
1,805 SR
Queue Stats
59W - 37L
1,817 Elo+
Solo
Jormungandr
Jormungandr
NeroYurei
Jormungandr
Level 13
God Stats
3W - 0L
1,798 SR
Queue Stats
42W - 20L
1,805 Elo+
Solo
Ymir
Ymir
shaiguy69
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 0
5,225
523
584
6,406
2,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 0
4,572
457
1,748
6,575
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Support Buff
Cthulhu
8
2 / 1 / 0
5,390
539
3,257
6,175
1,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
8
0 / 1 / 1
4,779
478
2,009
3,838
891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 5 / 0
4,475
448
2,880
6,872
2,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,427
543
2,505
5,469
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 0 / 1
6,688
669
6,729
5,321
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
10
3 / 1 / 3
5,841
584
4,148
6,342
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
NeroYurei
Jormungandr
12
2 / 0 / 2
6,684
668
3,165
3,530
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
1 / 1 / 1
4,800
480
1,258
4,069
1,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
1
0
1
1.5
L
0
3
0
0
W
5
0
1
5.5
W
Pele
3
1
3
4.5
W
Jormungandr
NeroYurei
Jormungandr
2
0
2
3
L
Cthulhu
Support Buff
Cthulhu
2
1
0
2
L
Apollo
0
1
1
0.5
L
0
5
0
0
W
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
17,805
29,866
Taken
24,731
8,848
Mitigated
8,678
8,116
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
584
126
85
2,813
6,406
2,477
0
1,462
4,944
0
26,768
W
2,505
1,959
0
3,254
5,469
1,423
429
924
4,545
0
38,038
L
1,748
1,463
0
686
6,575
1,548
0
1,479
5,096
0
21,411
W
6,729
181
0
3,395
5,321
2,030
0
3,360
1,961
42,134
0
W
Pele
4,148
1,047
0
2,849
6,342
1,870
0
702
5,640
0
30,003
W
Jormungandr
NeroYurei
Jormungandr
3,165
761
0
1,460
3,530
2,067
0
72
3,458
41,276
0
L
Cthulhu
Support Buff
Cthulhu
3,257
522
60
1,135
6,175
1,429
0
2,525
3,650
18,344
0
L
Apollo
2,009
1,323
0
1,273
3,838
891
0
1,145
2,693
0
24,017
L
2,880
161
0
2,064
6,872
2,503
0
4,541
2,331
19,622
0
W
Ymir
1,258
288
0
290
4,069
1,288
56
1,079
2,990
6,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
29,440
247
Minions Killed
318
0
Camps Cleared
0
917,995
Distance Traveled
938,684
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,225
523
79
8
0
209,873
1
W
Rama
5,427
543
69
7
0
173,629
0
L
Arachne
4,572
457
40
4
0
192,441
4
W
Anubis
6,688
669
86
9
0
177,021
5
W
Pele
5,841
584
63
6
0
223,603
0
W
Jormungandr
6,684
668
86
9
0
184,546
2
L
Cthulhu
5,390
539
31
3
0
188,095
7
L
Apollo
4,779
478
57
6
0
162,260
0
L
Anubis
4,475
448
40
4
0
165,326
2
W
Ymir
4,800
480
14
1
0
179,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role