Player Matchup

Aphrodite
Aphrodite
Blackkapella
Aphrodite
Level 64
God Stats
57W - 55L
1,512 SR
Queue Stats
60W - 64L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Bone-Chief
Baron Samedi
Level 69
God Stats
4W - 4L
1,546 SR
Queue Stats
73W - 79L
1,468 Elo+
Party 1
Geb
Geb
JJ-Yuri
Geb
Level 128
God Stats
13W - 5L
1,716 SR
Queue Stats
301W - 299L
1,548 Elo+
Solo
Loki
Loki
La-Drouillasse
Loki
Level 146
God Stats
23W - 9L
1,681 SR
Queue Stats
1,006W - 970L
1,546 Elo+
Solo
Artemis
Artemis
Salvo38
Artemis
Level 46
God Stats
20W - 15L
1,567 SR
Queue Stats
86W - 77L
1,538 Elo+
Solo
Team Averages
Level 91
1,604 SR
1,511 Elo+

VS

Team Averages
Level 132
1,551 SR
1,517 Elo+
Neith
Neith
Bartoszz30
Neith
Level 98
God Stats
9W - 9L
1,742 SR
Queue Stats
96W - 108L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Kimajohd
Cthulhu
Level 107
God Stats
5W - 5L
1,496 SR
Queue Stats
31W - 27L
1,467 Elo+
Solo
Jing Wei
Jing Wei
ar30_kyle
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,609 Elo+
Solo
Hades
Hades
chrispap1987
Hades
Level 146
God Stats
6W - 6L
1,543 SR
Queue Stats
142W - 143L
1,549 Elo+
Solo
Nu Wa
Nu Wa
guicharisma
Nu Wa
Level 147
God Stats
6W - 8L
1,472 SR
Queue Stats
130W - 122L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blackkapella
Aphrodite
16
1 / 0 / 4
9,975
907
7,807
5,023
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Bone-Chief
Baron Samedi
16
2 / 2 / 4
10,137
922
15,686
9,202
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
17
1 / 0 / 7
10,867
988
8,275
11,179
15,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 7
10,234
930
11,783
6,981
3,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Salvo38
Artemis
17
3 / 1 / 3
10,533
958
10,519
11,570
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

251

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 0 / 2
9,171
834
3,631
5,675
1,917
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kimajohd
Cthulhu
16
0 / 0 / 3
9,524
866
11,497
16,591
14,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ar30_kyle
Jing Wei
16
1 / 2 / 3
10,171
925
6,180
11,308
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 3
9,645
877
7,456
12,273
11,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 2
10,153
923
10,304
10,687
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
8
Kills
4
4
Deaths
8
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
2
1
W
Aphrodite
Blackkapella
Aphrodite
1
0
4
3
W
Baron Samedi
Bone-Chief
Baron Samedi
2
2
4
2
W
Geb
1
0
7
4.5
L
Cthulhu
Kimajohd
Cthulhu
0
0
3
1.5
W
1
1
7
4.5
W
Artemis
Salvo38
Artemis
3
1
3
4.5
L
Jing Wei
ar30_kyle
Jing Wei
1
2
3
1.25
L
1
3
3
0.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,070
Damage
39,068
43,955
Taken
56,534
30,447
Mitigated
35,327
18,067
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,631
1,516
0
915
5,675
1,917
0
2,201
3,474
0
15,277
W
Aphrodite
Blackkapella
Aphrodite
7,807
117
5,580
3,207
5,023
2,997
0
3,537
1,486
41,503
0
W
Baron Samedi
Bone-Chief
Baron Samedi
15,686
395
2,401
1,756
9,202
4,296
0
6,113
3,089
25,930
0
W
Geb
8,275
184
0
2,138
11,179
15,227
0
6,853
4,326
19,472
0
L
Cthulhu
Kimajohd
Cthulhu
11,497
320
1,361
5,376
16,591
14,512
0
10,101
6,490
35,491
0
W
11,783
1,626
0
1,003
6,981
3,812
0
4,211
2,770
0
40,622
W
Artemis
Salvo38
Artemis
10,519
4,045
0
1,982
11,570
4,115
0
8,543
3,027
0
26,320
L
Jing Wei
ar30_kyle
Jing Wei
6,180
4,080
0
150
11,308
4,031
0
6,598
4,710
0
24,467
L
7,456
647
26
3,337
12,273
11,173
0
7,792
4,481
14,852
0
L
10,304
3,085
0
290
10,687
3,694
0
5,076
5,611
30,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
48,664
225
Minions Killed
204
12
Camps Cleared
5
1,141,534
Distance Traveled
1,035,914
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,171
834
43
4
0
193,117
1
W
Aphrodite
9,975
907
79
7
1
228,722
1
W
Baron Samedi
10,137
922
40
4
1
227,567
0
W
Geb
10,867
988
12
1
0
238,201
3
L
Cthulhu
9,524
866
54
5
1
238,317
1
W
Loki
10,234
930
51
5
7
247,289
0
W
Artemis
10,533
958
43
4
3
199,755
0
L
Jing Wei
10,171
925
50
5
1
224,876
0
L
Hades
9,645
877
13
1
2
197,765
5
L
Nu Wa
10,153
923
44
4
1
181,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role