Player Matchup

Bacchus
Bacchus
KMyth
Bacchus
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 20L
1,361 Elo+
Solo
Charybdis
Charybdis
Xx_FrozenPlaZ_xX
Charybdis
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
442W - 394L
1,528 Elo+
Party 1
Loki
Loki
bonkuninstallol
Loki
Level 38
God Stats
11W - 3L
1,803 SR
Queue Stats
105W - 93L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
prime-nurse69
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,628 Elo+
Party 1
Sol
Sol
sadcheekclapper
Sol
Level 23
God Stats
12W - 12L
1,864 SR
Queue Stats
39W - 38L
1,490 Elo+
Party 1
Team Averages
Level 36
1,633 SR
1,497 Elo+

VS

Team Averages
Level 22
1,431 SR
1,438 Elo+
Danzaburou
Danzaburou
Isogashi
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,520 Elo+
Solo
Ganesha
Ganesha
Potts024
Ganesha
Level 24
God Stats
12W - 19L
1,498 SR
Queue Stats
85W - 84L
1,476 Elo+
Solo
Hel
Hel
SarabiVelour
Hel
Level 30
God Stats
3W - 2L
1,362 SR
Queue Stats
64W - 42L
1,569 Elo+
Solo
Kukulkan
Kukulkan
shadowtail87
Kukulkan
Level 10
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Chaac
Chaac
shrekmidz
Chaac
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 13L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KMyth
Bacchus
9
3 / 1 / 2
5,640
513
3,490
5,331
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
10
2 / 1 / 2
6,336
576
5,939
3,945
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 0 / 1
6,440
585
3,021
5,565
1,645
Heimdallr
prime-nurse69
Heimdallr
12
4 / 1 / 1
7,299
664
6,629
5,106
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 3
6,191
563
3,062
6,659
2,467
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Isogashi
Danzaburou
6
0 / 2 / 0
4,410
401
1,910
6,048
1,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Potts024
Ganesha
8
2 / 0 / 0
5,381
489
1,688
6,142
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,177
562
5,422
6,566
2,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
shadowtail87
Kukulkan
7
0 / 3 / 0
4,519
411
1,082
5,054
1,713
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Chaac
shrekmidz
Chaac
9
1 / 4 / 0
5,200
473
3,084
8,645
6,394
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
3
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Isogashi
Danzaburou
0
2
0
0
W
Bacchus
KMyth
Bacchus
3
1
2
4
L
Ganesha
Potts024
Ganesha
2
0
0
2
L
0
3
0
0
W
Charybdis
2
1
2
3
W
3
0
1
3.5
W
Heimdallr
prime-nurse69
Heimdallr
4
1
1
4.5
W
0
0
3
1.5
L
Kukulkan
shadowtail87
Kukulkan
0
3
0
0
L
Chaac
shrekmidz
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
13,186
26,606
Taken
32,455
11,137
Mitigated
15,343
8,277
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Isogashi
Danzaburou
1,910
835
0
930
6,048
1,363
28
1,998
4,050
0
16,420
W
Bacchus
KMyth
Bacchus
3,490
383
0
1,130
5,331
4,046
0
1,807
3,479
10,111
0
L
Ganesha
Potts024
Ganesha
1,688
132
0
1,301
6,142
3,408
0
1,759
4,383
11,542
0
L
5,422
438
301
3,134
6,566
2,465
0
2,642
3,924
40,412
0
W
Charybdis
5,939
3,985
0
750
3,945
1,083
394
1,103
2,842
0
36,914
W
3,021
376
0
1,000
5,565
1,645
0
667
4,898
0
39,031
W
Heimdallr
prime-nurse69
Heimdallr
6,629
4,652
0
1,755
5,106
1,896
31
495
4,316
0
36,542
W
3,062
1,549
0
3,642
6,659
2,467
630
4,075
2,584
34,445
0
L
Kukulkan
shadowtail87
Kukulkan
1,082
114
0
0
5,054
1,713
0
153
4,901
15,442
0
L
Chaac
shrekmidz
Chaac
3,084
848
0
1,993
8,645
6,394
0
0
8,645
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
25,687
323
Minions Killed
219
0
Camps Cleared
0
1,060,384
Distance Traveled
1,025,856
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,410
401
31
3
0
195,714
4
W
Bacchus
5,640
513
9
1
0
217,669
3
L
Ganesha
5,381
489
13
1
0
198,680
4
L
Hel
6,177
562
92
8
0
230,086
1
W
Charybdis
6,336
576
81
7
0
191,790
0
W
Loki
6,440
585
83
8
0
256,184
0
W
Heimdallr
7,299
664
73
7
0
189,576
1
W
Sol
6,191
563
77
7
0
205,165
0
L
Kukulkan
4,519
411
34
3
0
186,227
3
L
Chaac
5,200
473
49
4
0
215,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role