Player Matchup

Ravana
Ravana
Deivuf
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,569 Elo+
Solo
Agni
Agni
Fakekomeil
Agni
Level 10
God Stats
1W - 3L
1,224 SR
Queue Stats
27W - 22L
1,505 Elo+
Party 2
Odin
Odin
Ikridos
Odin
Level 29
God Stats
6W - 4L
1,685 SR
Queue Stats
167W - 168L
1,458 Elo+
Solo
Janus
Janus
LordBrainSucker
Janus
Level 18
God Stats
0W - 4L
1,259 SR
Queue Stats
188W - 132L
1,602 Elo+
Solo
Hachiman
Hachiman
saintkoemil
Hachiman
Level 88
God Stats
1W - 2L
1,657 SR
Queue Stats
91W - 90L
1,485 Elo+
Party 2
Team Averages
Level 34
1,465 SR
1,524 Elo+

VS

Team Averages
Level 18
1,399 SR
1,507 Elo+
Ra
Ra
ASAnubisAS
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,621 Elo+
Solo
Nemesis
Nemesis
BorutoOtsuzuki
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,509 Elo+
Solo
Ares
Ares
ElMesyas
Ares
Level 25
God Stats
1W - 2L
1,175 SR
Queue Stats
70W - 56L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Slim68
Kukulkan
Level 29
God Stats
29W - 28L
1,489 SR
Queue Stats
51W - 47L
1,449 Elo+
Party 1
Scylla
Scylla
antibdg
Scylla
Level 16
God Stats
3W - 1L
1,330 SR
Queue Stats
20W - 19L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Deivuf
Ravana
15
3 / 7 / 2
9,423
942
8,543
13,650
5,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 2
8,440
844
4,206
9,109
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Ikridos
Odin
15
0 / 3 / 3
8,552
855
4,487
12,815
14,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 4
9,561
956
17,227
12,454
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
saintkoemil
Hachiman
15
1 / 4 / 3
8,977
898
5,109
11,032
3,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

181

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
10,734
1,073
13,407
11,266
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 3 / 9
10,429
1,043
6,294
12,569
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
16
2 / 1 / 12
9,648
965
8,787
10,573
10,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Slim68
Kukulkan
17
8 / 0 / 4
10,920
1,092
10,653
5,046
1,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
antibdg
Scylla
17
3 / 0 / 8
9,814
981
13,859
5,264
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
6
Kills
20
20
Deaths
6
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
3
3
9
2.5
L
Ravana
Deivuf
Ravana
3
7
2
0.57
W
Ares
2
1
12
8
L
0
3
2
0.33
L
Odin
Ikridos
Odin
0
3
3
0.5
L
2
3
4
1.33
W
Kukulkan
Slim68
Kukulkan
8
0
4
10
W
Scylla
antibdg
Scylla
3
0
8
7
L
Hachiman
saintkoemil
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
53,000
59,060
Taken
44,718
30,912
Mitigated
27,100
3,560
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,407
302
2,645
4,787
11,266
4,813
0
4,223
6,749
39,481
0
W
6,294
2,418
0
1,116
12,569
8,148
0
5,664
6,603
0
25,479
L
Ravana
Deivuf
Ravana
8,543
2,612
0
385
13,650
5,188
0
10,894
2,420
0
16,818
W
Ares
8,787
376
0
597
10,573
10,301
0
4,546
5,811
17,056
0
L
4,206
123
0
0
9,109
3,197
0
7,529
1,302
23,825
0
L
Odin
Ikridos
Odin
4,487
678
0
242
12,815
14,636
0
9,949
2,484
0
8,224
L
17,227
535
0
2,933
12,454
3,916
0
8,065
4,099
45,111
0
W
Kukulkan
Slim68
Kukulkan
10,653
2,826
0
659
5,046
1,876
0
2,433
2,417
26,843
0
W
Scylla
antibdg
Scylla
13,859
534
0
0
5,264
1,962
0
3,349
1,705
19,123
0
L
Hachiman
saintkoemil
Hachiman
5,109
3,981
0
0
11,032
3,975
0
8,657
2,049
0
22,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,953
Gold Earned
51,545
185
Minions Killed
199
4
Camps Cleared
6
976,744
Distance Traveled
1,048,024
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,734
1,073
76
8
4
220,324
1
W
Nemesis
10,429
1,043
42
4
1
211,408
1
L
Ravana
9,423
942
8
1
1
191,994
2
W
Ares
9,648
965
10
1
0
198,233
0
L
Agni
8,440
844
58
6
0
183,924
0
L
Odin
8,552
855
9
1
0
224,477
1
L
Janus
9,561
956
73
7
1
203,808
1
W
Kukulkan
10,920
1,092
53
5
0
213,726
0
W
Scylla
9,814
981
18
2
1
204,333
0
L
Hachiman
8,977
898
37
4
2
172,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role