Player Matchup

Tyr
Tyr
Onslaught66
Tyr
Level 95
God Stats
0W - 1L
1,371 SR
Queue Stats
18W - 31L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
TheDarkestJigger
Nu Wa
Level 102
God Stats
0W - 1L
1,560 SR
Queue Stats
29W - 18L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
Yodie78
Sun Wukong
Level 157
God Stats
0W - 2L
1,711 SR
Queue Stats
40W - 40L
1,548 Elo+
Party 1
Team Averages
Level 118
1,547 SR
1,497 Elo+

VS

Team Averages
Level 96
1,608 SR
1,555 Elo+
Cthulhu
Cthulhu
AtHighbury1886
Cthulhu
Level 142
God Stats
3W - 3L
1,715 SR
Queue Stats
116W - 82L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
BakkPakk
Sylvanus
Level 61
God Stats
6W - 6L
1,657 SR
Queue Stats
107W - 76L
1,592 Elo+
Party 2
Charybdis
Charybdis
HalfBlood5617
Charybdis
Level 86
God Stats
9W - 19L
1,451 SR
Queue Stats
156W - 193L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
9,115
651
4,188
12,316
14,058
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 3 / 4
8,768
626
17,658
6,877
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Yodie78
Sun Wukong
12
2 / 5 / 3
8,981
642
8,059
14,051
12,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,877
706
14,004
16,273
7,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
BakkPakk
Sylvanus
13
1 / 2 / 13
10,306
736
5,385
12,723
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
HalfBlood5617
Charybdis
15
7 / 2 / 6
10,514
751
9,603
8,715
3,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
14
14
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Sylvanus
BakkPakk
Sylvanus
1
2
13
3.75
W
Charybdis
HalfBlood5617
Charybdis
7
2
6
5
L
2
6
4
0.67
L
2
3
4
1.33
L
Sun Wukong
Yodie78
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
28,992
33,244
Taken
37,711
28,952
Mitigated
25,823
3,463
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,004
876
859
3,249
16,273
7,788
670
8,893
7,380
61,302
0
W
Sylvanus
BakkPakk
Sylvanus
5,385
1,156
4,094
5,475
12,723
14,715
472
5,763
6,960
21,363
0
W
Charybdis
HalfBlood5617
Charybdis
9,603
5,432
0
1,983
8,715
3,320
1,336
3,369
5,346
0
45,002
L
4,188
525
0
1,864
12,316
14,058
381
7,175
5,141
0
15,628
L
17,658
6,771
0
95
6,877
2,277
595
5,172
1,705
40,066
0
L
Sun Wukong
Yodie78
Sun Wukong
8,059
1,125
0
1,504
14,051
12,617
720
7,707
6,344
0
28,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
30,697
136
Minions Killed
212
6
Camps Cleared
6
764,392
Distance Traveled
723,483
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,877
706
83
6
3
265,860
1
W
Sylvanus
10,306
736
32
2
1
227,864
4
W
Charybdis
10,514
751
97
7
2
229,759
5
L
Tyr
9,115
651
39
3
3
256,795
0
L
Nu Wa
8,768
626
52
4
1
241,564
4
L
Sun Wukong
8,981
642
45
3
2
266,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role