Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BuggsyMogues202
Hercules
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,697 Elo+
Party 3
Kali
Kali
Cruz Bangs
Kali
Level 68
God Stats
1W - 0L
1,551 SR
Queue Stats
5W - 0L
1,762 Elo+
Party 3
Sol
Sol
Dan lesnar
Sol
Level 106
God Stats
2W - 0L
1,717 SR
Queue Stats
16W - 5L
1,721 Elo+
Party 3
Athena
Athena
Im Dan Wayne
Athena
Level 155
God Stats
2W - 0L
1,820 SR
Queue Stats
67W - 69L
1,609 Elo+
Party 3
Team Averages
Level 101
1,618 SR
1,658 Elo+

VS

Team Averages
Level 116
1,669 SR
1,520 Elo+
Charybdis
Charybdis
ElizFlo
Charybdis
Level 146
God Stats
6W - 5L
1,470 SR
Queue Stats
124W - 87L
1,544 Elo+
Party 2
Fenrir
Fenrir
FreezedKenny
Fenrir
Level 156
God Stats
3W - 3L
1,581 SR
Queue Stats
406W - 384L
1,471 Elo+
Party 2
Nox
Nox
Jim_8169
Nox
Level 155
God Stats
3W - 4L
1,876 SR
Queue Stats
161W - 135L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Wicked-Flamberge
Jormungandr
Level 21
God Stats
6W - 2L
1,796 SR
Queue Stats
165W - 126L
1,553 Elo+
Party 1
Cerberus
Cerberus
zkipp3r
Cerberus
Level 102
God Stats
23W - 15L
1,624 SR
Queue Stats
259W - 221L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
14 / 3 / 2
10,920
607
17,423
12,483
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
3 / 1 / 8
9,591
533
9,166
22,715
18,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 6 / 7
10,088
560
15,658
15,864
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 3 / 9
9,978
554
14,209
11,833
5,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
15
2 / 4 / 16
9,582
532
8,103
17,503
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElizFlo
Charybdis
15
4 / 6 / 3
9,062
503
6,709
12,811
3,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
6 / 9 / 4
9,372
521
6,932
17,172
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 5
7,870
437
5,178
11,447
4,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Wicked-Flamberge
Jormungandr
16
5 / 4 / 3
10,212
567
17,733
18,273
10,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
zkipp3r
Cerberus
12
0 / 5 / 9
7,743
430
5,483
20,014
11,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
30
Kills
16
17
Deaths
30
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
14
3
2
5
W
Hercules
3
1
8
7
W
6
6
7
1.58
W
5
3
9
3.17
L
Charybdis
ElizFlo
Charybdis
4
6
3
0.92
L
Fenrir
6
9
4
0.89
W
Athena
2
4
16
2.5
L
1
6
5
0.58
L
Jormungandr
Wicked-Flamberge
Jormungandr
5
4
3
1.63
L
Cerberus
zkipp3r
Cerberus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,559
Damage
42,035
80,398
Taken
79,717
56,397
Mitigated
34,144
32,191
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,423
10,925
0
5,437
12,483
4,562
1,009
2,199
10,284
0
74,701
W
Hercules
9,166
1,759
0
12,607
22,715
18,864
54
9,941
12,774
0
52,007
W
15,658
8,174
0
6,604
15,864
10,386
84
5,307
10,557
0
75,989
W
14,209
4,275
0
4,892
11,833
5,005
1,096
4,889
6,944
71,135
0
L
Charybdis
ElizFlo
Charybdis
6,709
4,363
0
2,829
12,811
3,307
0
2,250
10,412
0
42,508
L
Fenrir
6,932
1,239
0
2,842
17,172
5,160
0
5,322
11,803
0
37,458
W
Athena
8,103
1,829
0
2,651
17,503
17,580
57
6,058
11,445
26,463
0
L
5,178
596
0
425
11,447
4,056
0
5,754
5,693
38,000
0
L
Jormungandr
Wicked-Flamberge
Jormungandr
17,733
5,313
0
7,542
18,273
10,218
678
1,337
16,151
64,003
0
L
Cerberus
zkipp3r
Cerberus
5,483
274
0
7,966
20,014
11,403
0
7,649
12,267
17,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
44,259
447
Minions Killed
387
0
Camps Cleared
0
1,729,107
Distance Traveled
1,606,979
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,920
607
104
6
0
303,740
1
W
Hercules
9,591
533
91
5
0
356,644
1
W
Kali
10,088
560
111
6
0
350,432
4
W
Sol
9,978
554
116
6
0
338,883
0
L
Charybdis
9,062
503
87
5
0
314,933
5
L
Fenrir
9,372
521
58
3
0
333,763
2
W
Athena
9,582
532
25
1
0
379,408
1
L
Nox
7,870
437
77
4
0
312,783
4
L
Jormungandr
10,212
567
127
7
0
291,443
0
L
Cerberus
7,743
430
38
2
0
354,057
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role