Player Matchup

Chiron
Chiron
DoomsdayRKF
Chiron
Level 129
God Stats
0W - 1L
1,578 SR
Queue Stats
19W - 30L
1,482 Elo+
Party 2
Scylla
Scylla
PrayToCheezus
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,325 Elo+
Party 2
Terra
Terra
Tsuzuku
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 2
Team Averages
Level 75
1,526 SR
1,367 Elo+

VS

Team Averages
Level 77
1,621 SR
1,531 Elo+
Ares
Ares
 
Ares
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AcopleitoCh
Hou Yi
Level 128
God Stats
22W - 11L
1,863 SR
Queue Stats
276W - 267L
1,525 Elo+
Solo
Arachne
Arachne
Semeagole
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 167L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 9 / 3
10,269
685
15,441
16,689
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 8 / 4
9,052
603
8,432
10,128
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Tsuzuku
Terra
12
2 / 6 / 3
9,319
621
4,467
20,457
23,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
11 / 1 / 9
12,426
828
11,478
13,922
13,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
8 / 1 / 12
11,679
779
20,599
13,235
6,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Semeagole
Arachne
14
4 / 4 / 12
10,583
706
9,478
17,278
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
23
23
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
11
1
9
15.5
W
Hou Yi
8
1
12
14
L
Chiron
3
9
3
0.5
L
1
8
4
0.38
W
Arachne
Semeagole
Arachne
4
4
12
2.5
L
Terra
Tsuzuku
Terra
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
41,555
47,274
Taken
44,435
36,471
Mitigated
29,481
8,238
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,478
579
430
4,131
13,922
13,425
42
2,584
10,871
24,263
0
W
Hou Yi
20,599
11,545
0
5,833
13,235
6,079
1,733
4,336
8,262
0
64,245
L
Chiron
15,441
6,089
560
3,249
16,689
9,199
604
4,087
12,266
0
37,740
L
8,432
438
0
0
10,128
3,637
159
3,325
6,631
37,180
0
W
Arachne
Semeagole
Arachne
9,478
6,258
0
6,665
17,278
9,977
648
6,917
9,972
0
40,125
L
Terra
Tsuzuku
Terra
4,467
1,175
1,762
2,667
20,457
23,635
0
4,492
15,664
14,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
34,688
151
Minions Killed
161
4
Camps Cleared
9
690,230
Distance Traveled
850,195
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,426
828
30
2
1
309,041
2
W
Hou Yi
11,679
779
88
6
6
272,753
1
L
Chiron
10,269
685
75
5
1
222,243
6
L
Scylla
9,052
603
51
3
3
192,205
3
W
Arachne
10,583
706
43
3
2
268,401
0
L
Terra
9,319
621
25
2
0
275,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role