Player Matchup

Thoth
Thoth
BryannCast
Thoth
Level 53
God Stats
2W - 8L
1,549 SR
Queue Stats
45W - 79L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
JB0W IV
Sun Wukong
Level 84
God Stats
5W - 5L
1,490 SR
Queue Stats
178W - 254L
1,378 Elo+
Solo
Neith
Neith
erikemilio12
Neith
Level 28
God Stats
33W - 46L
1,371 SR
Queue Stats
60W - 123L
1,295 Elo+
Party 2
Team Averages
Level 55
1,470 SR
1,330 Elo+

VS

Team Averages
Level 37
1,541 SR
1,430 Elo+
Tiamat
Tiamat
ISEENI
Tiamat
Level 14
God Stats
1W - 1L
1,418 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Nike
Nike
OrenG9000
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Chaac
Chaac
V-Monster60
Chaac
Level 88
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
2 / 6 / 6
10,445
653
8,797
12,395
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JB0W IV
Sun Wukong
14
2 / 1 / 5
10,821
676
9,930
12,257
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 7 / 3
11,234
702
12,198
16,109
5,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ISEENI
Tiamat
15
9 / 4 / 2
11,308
707
18,447
15,642
8,094
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nike
14
4 / 4 / 5
10,412
651
8,115
19,911
8,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
1 / 1 / 0
7,832
490
1,888
2,520
911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
14
14
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
6
6
0.83
L
Tiamat
ISEENI
Tiamat
9
4
2
2.5
W
Sun Wukong
JB0W IV
Sun Wukong
2
1
5
4.5
L
Nike
4
4
5
1.63
L
1
1
0
1
W
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,925
Damage
28,450
40,761
Taken
38,073
21,837
Mitigated
17,581
11,543
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,797
452
0
1,513
12,395
4,526
543
5,749
6,646
38,545
0
L
Tiamat
ISEENI
Tiamat
18,447
1,043
0
1,236
15,642
8,094
0
5,514
9,878
46,985
0
W
Sun Wukong
JB0W IV
Sun Wukong
9,930
1,591
0
2,626
12,257
11,366
607
4,727
7,530
7
41,528
L
Nike
8,115
704
0
3,288
19,911
8,576
0
3,033
16,170
0
25,252
L
1,888
77
0
553
2,520
911
0
363
2,003
0
4,166
W
12,198
6,821
0
7,404
16,109
5,945
444
9,377
6,732
0
37,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
29,552
181
Minions Killed
110
10
Camps Cleared
3
826,022
Distance Traveled
607,848
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,445
653
65
4
2
284,072
1
L
Tiamat
11,308
707
74
5
2
280,917
3
W
Sun Wukong
10,821
676
67
4
5
295,673
1
L
Nike
10,412
651
33
2
0
274,460
1
L
Chaac
7,832
490
3
0
1
52,471
0
W
Neith
11,234
702
49
3
3
246,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role