Player Matchup

Hercules
Hercules
LieutenantLimpid
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,385 Elo+
Solo
Medusa
Medusa
MythicAlhoon
Medusa
Level 41
God Stats
0W - 1L
1,851 SR
Queue Stats
17W - 40L
1,390 Elo+
Party 2
Hades
Hades
SpaceJellyfish
Hades
Level 6
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 29
1,682 SR
1,425 Elo+

VS

Team Averages
Level 34
1,487 SR
1,348 Elo+
Cthulhu
Cthulhu
Kaldrnbradnr
Cthulhu
Level 53
God Stats
6W - 5L
1,520 SR
Queue Stats
25W - 23L
1,472 Elo+
Solo
He Bo
He Bo
RevLazerface
He Bo
Level 21
God Stats
3W - 5L
1,474 SR
Queue Stats
16W - 21L
1,239 Elo+
Party 1
Bellona
Bellona
Soapburn
Bellona
Level 28
God Stats
17W - 19L
1,466 SR
Queue Stats
78W - 90L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
7,304
562
2,206
13,804
5,991
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
1 / 8 / 1
7,718
594
6,120
10,000
3,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 1
7,021
540
2,045
9,067
4,314
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaldrnbradnr
Cthulhu
13
5 / 0 / 13
9,941
765
9,623
10,471
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
10 / 1 / 9
9,775
752
9,708
4,651
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Soapburn
Bellona
13
4 / 2 / 13
9,134
703
7,643
9,031
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
19
19
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kaldrnbradnr
Cthulhu
5
0
13
11.5
L
1
4
0
0.25
L
Medusa
1
8
1
0.19
W
10
1
9
14.5
W
Bellona
Soapburn
Bellona
4
2
13
5.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,371
Damage
26,974
32,871
Taken
24,153
14,059
Mitigated
25,191
4,059
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kaldrnbradnr
Cthulhu
9,623
795
647
1,528
10,471
11,174
915
1,308
9,163
32,047
0
L
2,206
459
0
2,234
13,804
5,991
94
7,470
5,911
0
13,167
L
Medusa
6,120
1,859
172
1,298
10,000
3,754
312
5,835
3,946
0
28,507
W
9,708
322
133
191
4,651
1,890
1,486
520
4,131
24,808
0
W
Bellona
Soapburn
Bellona
7,643
844
0
688
9,031
12,127
289
894
8,137
5,165
16,692
L
2,045
743
125
230
9,067
4,314
105
7,780
1,200
6,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,043
Gold Earned
28,850
84
Minions Killed
119
2
Camps Cleared
7
605,914
Distance Traveled
733,985
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,941
765
48
4
2
248,498
5
L
Hercules
7,304
562
20
2
0
239,090
0
L
Medusa
7,718
594
54
4
2
201,325
4
W
He Bo
9,775
752
32
2
0
248,284
0
W
Bellona
9,134
703
39
3
5
237,203
0
L
Hades
7,021
540
10
1
0
165,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role