Player Matchup

Erlang Shen
Erlang Shen
Gold V
DontEatChildren
Erlang Shen
Gold V
Level 127
God Stats
2W - 2L
1,632 SR
Queue Stats
67W - 69L
1,342 MMR
Solo
Odin
Odin
Silver I
JaketheRuss
Odin
Silver I
Level 155
God Stats
10W - 8L
1,488 SR
Queue Stats
269W - 272L
1,200 MMR
Party 2
Neith
Neith
Gold V
The_Sways
Neith
Gold V
Level 128
God Stats
18W - 17L
1,511 SR
Queue Stats
36W - 35L
1,460 MMR
Party 2
Sol
Sol
Bronze III
hooollydoolies
Sol
Bronze III
Level 83
God Stats
2W - 3L
1,570 SR
Queue Stats
7W - 28L
1,277 MMR
Solo
Hel
Hel
Bronze III
qwan592
Hel
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,344 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,540 SR
1,325 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,526 SR
1,324 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
EndlessNaught
Ah Muzen Cab
Gold V
Level 127
God Stats
16W - 16L
1,424 SR
Queue Stats
297W - 298L
1,258 MMR
Solo
Arachne
Arachne
Gold III
EthanForever31
Arachne
Gold III
Level 99
God Stats
24W - 18L
1,558 SR
Queue Stats
67W - 62L
1,427 MMR
Party 1
Skadi
Skadi
Gold V
HaKaisuRuOsiris
Skadi
Gold V
Level 69
God Stats
18W - 9L
1,681 SR
Queue Stats
311W - 316L
1,332 MMR
Solo
Janus
Janus
Gold V
MCLOVIN7OH7
Janus
Gold V
Level 97
God Stats
7W - 8L
1,440 SR
Queue Stats
135W - 125L
1,374 MMR
Solo
Bacchus
Bacchus
Silver I
Maxito7X
Bacchus
Silver I
Level 106
God Stats
8W - 4L
1,524 SR
Queue Stats
126W - 139L
1,227 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DontEatChildren
Erlang Shen
17
6 / 3 / 3
9,996
476
12,910
17,679
13,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 4 / 4
10,408
496
7,180
15,478
16,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
The_Sways
Neith
19
4 / 2 / 1
10,715
510
7,682
12,138
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 3
8,812
420
4,859
15,971
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
8
0 / 6 / 1
7,125
339
2,281
9,718
2,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetPersephoneGilgameshAthenaMorgan Le Fay

VS

Bans
TiamatTsukuyomiCthulhuLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EndlessNaught
Ah Muzen Cab
19
1 / 4 / 6
12,642
602
8,332
14,751
5,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
16 / 0 / 1
14,867
708
18,056
11,756
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 3 / 5
10,805
515
6,117
11,138
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 10
11,219
534
11,294
10,573
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Maxito7X
Bacchus
16
3 / 1 / 10
11,068
527
9,296
13,002
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
21
21
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DontEatChildren
Erlang Shen
6
3
3
2.5
W
Ah Muzen Cab
EndlessNaught
Ah Muzen Cab
1
4
6
1
W
16
0
1
16.5
W
0
3
5
0.83
L
1
4
4
0.75
W
1
5
10
1.2
W
Bacchus
Maxito7X
Bacchus
3
1
10
8
L
Neith
The_Sways
Neith
4
2
1
2.25
L
2
6
3
0.58
L
Hel
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,912
Damage
53,095
70,984
Taken
61,220
42,722
Mitigated
40,472
22,998
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DontEatChildren
Erlang Shen
12,910
5,515
0
5,130
17,679
13,843
0
3,505
14,041
0
66,113
W
Ah Muzen Cab
EndlessNaught
Ah Muzen Cab
8,332
4,792
0
7,064
14,751
5,945
1,738
174
14,116
0
95,065
W
18,056
12,799
0
7,204
11,756
9,037
1,652
1,557
10,155
0
127,715
W
6,117
2,425
0
3,032
11,138
3,889
5,593
913
10,173
0
72,379
L
7,180
1,148
0
3,436
15,478
16,401
132
1,712
13,710
272
70,938
W
11,294
357
0
2,262
10,573
3,590
1,064
2,813
7,618
67,482
0
W
Bacchus
Maxito7X
Bacchus
9,296
776
0
1,864
13,002
18,011
1,098
2,142
10,722
39,955
0
L
Neith
The_Sways
Neith
7,682
2,427
0
6,753
12,138
4,623
1,260
4,546
7,544
0
73,936
L
4,859
1,194
0
5,303
15,971
5,372
660
6,842
8,813
53,870
0
L
Hel
2,281
124
1,089
1,287
9,718
2,483
0
3,384
6,286
14,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
60,601
565
Minions Killed
683
0
Camps Cleared
0
1,727,683
Distance Traveled
1,992,856
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,996
476
102
5
0
434,648
1
W
Ah Muzen Cab
12,642
602
178
8
0
362,048
0
W
Arachne
14,867
708
188
9
0
510,753
4
W
Skadi
10,805
515
128
6
0
360,190
3
L
Odin
10,408
496
180
9
0
393,643
4
W
Janus
11,219
534
140
7
0
384,959
7
W
Bacchus
11,068
527
49
2
0
374,906
3
L
Neith
10,715
510
155
7
0
344,070
5
L
Sol
8,812
420
108
5
0
315,331
1
L
Hel
7,125
339
20
1
0
239,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role