Player Matchup

Medusa
Medusa
Bananawaana
Medusa
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,485 Elo+
Party 2
Bakasura
Bakasura
Hi_Im_Sun
Bakasura
Level 123
God Stats
3W - 4L
1,507 SR
Queue Stats
132W - 115L
1,418 Elo+
Party 2
Chang'e
Chang'e
comoa0
Chang'e
Level 125
God Stats
7W - 3L
1,665 SR
Queue Stats
134W - 129L
1,420 Elo+
Party 2
Team Averages
Level 100
1,557 SR
1,441 Elo+

VS

Team Averages
Level 107
1,476 SR
1,751 Elo+
Hou Yi
Hou Yi
I Markoh I
Hou Yi
Level 151
God Stats
1W - 0L
1,188 SR
Queue Stats
47W - 44L
1,699 Elo+
Party 1
Cupid
Cupid
Jonnybro02
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,983 Elo+
Party 1
Medusa
Medusa
Kennenhunter
Medusa
Level 157
God Stats
1W - 0L
1,740 SR
Queue Stats
51W - 51L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 6 / 4
6,685
743
2,843
8,672
2,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Hi_Im_Sun
Bakasura
8
0 / 8 / 3
6,152
684
2,490
9,713
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
comoa0
Chang'e
10
3 / 6 / 0
7,438
826
5,794
10,164
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
I Markoh I
Hou Yi
11
6 / 1 / 14
8,070
897
6,363
4,619
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
12
6 / 2 / 14
8,420
936
5,892
7,131
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
8 / 2 / 12
8,637
960
12,894
7,814
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
20
20
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
4
0.33
L
Bakasura
Hi_Im_Sun
Bakasura
0
8
3
0.19
W
Hou Yi
I Markoh I
Hou Yi
6
1
14
13
W
Cupid
6
2
14
6.5
W
Medusa
8
2
12
7
L
Chang'e
comoa0
Chang'e
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,127
Damage
25,149
28,549
Taken
19,564
6,922
Mitigated
7,130
5,241
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,843
1,140
0
605
8,672
2,232
0
0
8,672
0
17,976
L
Bakasura
Hi_Im_Sun
Bakasura
2,490
1,650
0
665
9,713
2,499
0
429
9,284
0
10,703
W
Hou Yi
I Markoh I
Hou Yi
6,363
2,704
0
1,497
4,619
1,572
1,076
1,655
2,964
0
19,150
W
Cupid
5,892
3,918
1,002
2,172
7,131
2,283
692
2,099
4,792
0
26,535
W
Medusa
12,894
5,573
0
2,340
7,814
3,275
1,428
2,316
5,358
0
34,341
L
Chang'e
comoa0
Chang'e
5,794
108
875
3,096
10,164
2,191
0
0
10,164
17,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,275
Gold Earned
25,127
91
Minions Killed
119
4
Camps Cleared
4
457,617
Distance Traveled
509,192
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,685
743
39
4
0
144,186
2
L
Bakasura
6,152
684
28
3
3
151,076
2
W
Hou Yi
8,070
897
26
3
1
162,336
4
W
Cupid
8,420
936
45
5
1
174,341
2
W
Medusa
8,637
960
48
5
2
172,515
3
L
Chang'e
7,438
826
24
3
1
162,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role