Player Matchup

Ymir
Ymir
FirestormxFD97
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
JusToReal9368
Nu Wa
Level 24
God Stats
4W - 5L
1,595 SR
Queue Stats
95W - 92L
1,435 Elo+
Solo
Izanami
Izanami
Kiriffle
Izanami
Level 29
God Stats
50W - 50L
1,513 SR
Queue Stats
78W - 85L
1,455 Elo+
Solo
Bellona
Bellona
reaper952619
Bellona
Level 129
God Stats
5W - 10L
1,465 SR
Queue Stats
548W - 584L
1,393 Elo+
Party 2
Thor
Thor
shine-pyae7
Thor
Level 3
God Stats
1W - 8L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Solo
Team Averages
Level 38
1,515 SR
1,454 Elo+

VS

Team Averages
Level 14
1,471 SR
1,343 Elo+
Charybdis
Charybdis
AJ6221
Charybdis
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 10L
1,375 Elo+
Solo
Anubis
Anubis
GreenPhoenix94
Anubis
Level 18
God Stats
10W - 8L
1,330 SR
Queue Stats
30W - 42L
1,263 Elo+
Party 1
Ymir
Ymir
NerdyRockr
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,249 Elo+
Solo
Da Ji
Da Ji
RedFox684
Da Ji
Level 29
God Stats
8W - 3L
1,524 SR
Queue Stats
111W - 121L
1,327 Elo+
Party 1
Ares
Ares
dream_legendizzy
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,788
319
0
873
318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 3 / 2
8,362
557
13,116
6,784
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kiriffle
Izanami
17
6 / 1 / 1
10,177
678
7,545
7,920
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
reaper952619
Bellona
14
0 / 0 / 0
8,038
536
6,967
10,553
8,461
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 9 / 1
5,957
397
1,883
9,799
2,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJ6221
Charybdis
15
4 / 2 / 1
9,018
601
6,510
8,441
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 2
7,300
487
3,763
8,297
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 2
6,828
455
3,110
10,455
11,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
RedFox684
Da Ji
13
6 / 0 / 2
8,156
544
6,157
9,053
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 5
6,467
431
1,315
12,205
6,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
12
Kills
13
14
Deaths
12
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AJ6221
Charybdis
4
2
1
2.25
L
0
1
0
0
W
3
2
2
2
L
6
3
2
2.33
L
Izanami
Kiriffle
Izanami
6
1
1
6.5
W
0
0
2
1
W
Da Ji
RedFox684
Da Ji
6
0
2
7
W
0
8
5
0.31
L
Bellona
reaper952619
Bellona
0
0
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
20,855
35,929
Taken
48,451
15,296
Mitigated
26,779
8,696
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AJ6221
Charybdis
6,510
3,464
0
3,251
8,441
2,356
2,301
1,416
6,919
0
66,297
L
0
0
0
46
873
318
0
0
873
0
0
W
3,763
137
0
2,109
8,297
2,883
922
3,924
4,017
36,894
0
L
13,116
3,049
0
250
6,784
1,827
180
2,179
4,605
46,545
0
L
Izanami
Kiriffle
Izanami
7,545
4,691
0
2,971
7,920
2,585
3,484
489
7,431
0
77,844
W
3,110
672
0
1,675
10,455
11,638
0
941
9,452
23,908
0
W
Da Ji
RedFox684
Da Ji
6,157
1,583
0
4,278
9,053
3,659
201
1,897
7,039
0
42,126
W
1,315
218
0
0
12,205
6,243
346
3,914
7,908
13,070
0
L
Bellona
reaper952619
Bellona
6,967
2,002
0
5,179
10,553
8,461
552
2,825
7,728
0
40,483
L
1,883
337
0
250
9,799
2,105
49
2,764
7,035
0
13,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
37,769
337
Minions Killed
328
0
Camps Cleared
0
1,086,762
Distance Traveled
1,327,650
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,018
601
130
9
0
255,537
2
L
Ymir
4,788
319
0
0
0
24,898
0
W
Anubis
7,300
487
77
5
0
230,743
0
L
Nu Wa
8,362
557
72
5
0
222,189
2
L
Izanami
10,177
678
153
10
0
285,616
6
W
Ymir
6,828
455
36
2
0
250,794
0
W
Da Ji
8,156
544
72
5
0
331,872
0
W
Ares
6,467
431
13
1
0
258,704
1
L
Bellona
8,038
536
82
5
0
303,225
6
L
Thor
5,957
397
30
2
0
250,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role