Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Conraw_
Poseidon
Level 89
God Stats
19W - 24L
1,439 SR
Queue Stats
932W - 968L
1,503 Elo+
Solo
Arachne
Arachne
Felipe_Duarte98
Arachne
Level 135
God Stats
4W - 3L
1,471 SR
Queue Stats
158W - 172L
1,495 Elo+
Solo
Apollo
Apollo
MarijuannaBong
Apollo
Level 156
God Stats
7W - 5L
1,658 SR
Queue Stats
261W - 267L
1,509 Elo+
Solo
Heimdallr
Heimdallr
xInternot
Heimdallr
Level 117
God Stats
31W - 37L
1,476 SR
Queue Stats
1,153W - 1,175L
1,566 Elo+
Solo
Team Averages
Level 128
1,509 SR
1,515 Elo+

VS

Team Averages
Level 141
1,528 SR
1,516 Elo+
Nemesis
Nemesis
Edy4rdo
Nemesis
Level 158
God Stats
1W - 2L
1,723 SR
Queue Stats
27W - 34L
1,480 Elo+
Solo
Vulcan
Vulcan
MarikTheDarkness
Vulcan
Level 149
God Stats
9W - 7L
1,600 SR
Queue Stats
95W - 91L
1,578 Elo+
Solo
Tyr
Tyr
REID ySpeedz
Tyr
Level 129
God Stats
2W - 8L
1,190 SR
Queue Stats
749W - 690L
1,499 Elo+
Party 1
Thanatos
Thanatos
VΔŁeŋŦiNe
Thanatos
Level 160
God Stats
10W - 6L
1,676 SR
Queue Stats
87W - 83L
1,546 Elo+
Solo
Da Ji
Da Ji
y Morgana s2
Da Ji
Level 109
God Stats
19W - 24L
1,452 SR
Queue Stats
595W - 546L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 0 / 0
6,488
541
3,573
7,208
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Conraw_
Poseidon
12
3 / 0 / 1
7,170
598
3,328
3,555
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 4
6,785
565
4,286
8,006
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 3
6,797
566
3,485
7,084
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
xInternot
Heimdallr
13
2 / 1 / 3
7,516
626
6,175
9,444
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edy4rdo
Nemesis
1
0 / 0 / 0
2,286
191
0
0
0
11
1 / 2 / 0
5,987
499
4,212
4,134
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 1
5,976
498
7,137
12,112
8,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
VΔŁeŋŦiNe
Thanatos
11
1 / 4 / 1
6,194
516
5,162
8,698
2,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 2
6,175
515
3,674
8,073
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
W
Poseidon
Conraw_
Poseidon
3
0
1
3.5
L
Nemesis
Edy4rdo
Nemesis
0
0
0
0
W
2
1
4
4
W
1
1
3
2.5
L
1
2
0
0.5
L
1
2
1
0.75
L
Thanatos
VΔŁeŋŦiNe
Thanatos
1
4
1
0.38
W
Heimdallr
xInternot
Heimdallr
2
1
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
20,185
35,297
Taken
33,017
15,032
Mitigated
16,175
15,725
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,573
632
0
2,644
7,208
4,987
283
1,727
5,481
24,456
0
W
Poseidon
Conraw_
Poseidon
3,328
388
0
1,660
3,555
1,085
229
1,504
2,051
36,291
0
L
Nemesis
Edy4rdo
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,286
2,718
0
4,851
8,006
2,477
42
602
7,404
0
28,979
W
3,485
1,885
0
4,256
7,084
1,901
128
0
7,084
0
45,203
L
4,212
483
0
1,274
4,134
1,291
0
1,702
2,254
36,785
0
L
7,137
628
0
4,947
12,112
8,566
0
1,670
10,322
0
28,518
L
Thanatos
VΔŁeŋŦiNe
Thanatos
5,162
1,358
0
6,178
8,698
2,691
0
2,313
6,339
0
32,779
W
Heimdallr
xInternot
Heimdallr
6,175
2,221
0
2,314
9,444
4,582
126
379
9,065
0
45,272
L
3,674
494
0
985
8,073
3,627
0
810
7,201
0
37,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
26,618
392
Minions Killed
265
0
Camps Cleared
0
1,198,794
Distance Traveled
1,097,415
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,488
541
56
5
0
216,042
7
W
Poseidon
7,170
598
92
8
0
258,059
4
L
Nemesis
2,286
191
0
0
0
0
0
W
Arachne
6,785
565
67
6
0
285,493
1
W
Apollo
6,797
566
83
7
0
212,973
3
L
Vulcan
5,987
499
74
6
0
250,993
6
L
Tyr
5,976
498
40
3
0
360,574
2
L
Thanatos
6,194
516
72
6
0
236,151
7
W
Heimdallr
7,516
626
94
8
0
226,227
1
L
Da Ji
6,175
515
79
7
0
249,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role