Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FrenchArmyKnife
King Arthur
Level 62
God Stats
0W - 3L
1,543 SR
Queue Stats
116W - 146L
1,467 Elo+
Party 4
Awilix
Awilix
NonStickStuff
Awilix
Level 65
God Stats
7W - 9L
1,580 SR
Queue Stats
144W - 170L
1,510 Elo+
Party 4
Ares
Ares
SSFernando
Ares
Level 59
God Stats
57W - 39L
1,659 SR
Queue Stats
379W - 354L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
VictorBelmont99
Danzaburou
Level 105
God Stats
131W - 105L
1,552 SR
Queue Stats
608W - 566L
1,497 Elo+
Party 1
Team Averages
Level 83
1,567 SR
1,492 Elo+

VS

Team Averages
Level 105
1,615 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Boltswiftarrow
Sun Wukong
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 264L
1,518 Elo+
Party 2
Eset
Eset
GoldenM1das
Eset
Level 89
God Stats
9W - 4L
1,870 SR
Queue Stats
237W - 257L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
SweetTeaSlurper
Kuzenbo
Level 129
God Stats
3W - 0L
1,848 SR
Queue Stats
274W - 264L
1,500 Elo+
Party 3
Anhur
Anhur
Valespyr
Anhur
Level 156
God Stats
1W - 3L
1,297 SR
Queue Stats
268W - 248L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Vianite
Baron Samedi
Level 66
God Stats
7W - 6L
1,559 SR
Queue Stats
153W - 155L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 1
6,108
555
3,735
4,255
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
FrenchArmyKnife
King Arthur
10
0 / 2 / 0
5,547
504
4,996
9,184
4,321
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 0
6,048
550
4,217
8,847
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
1 / 4 / 1
5,453
496
2,513
9,562
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VictorBelmont99
Danzaburou
10
3 / 3 / 1
6,565
597
5,739
7,099
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boltswiftarrow
Sun Wukong
11
3 / 0 / 0
6,674
607
5,742
9,916
4,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 0 / 4
7,310
665
7,662
5,856
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 3
5,631
512
3,133
6,393
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Valespyr
Anhur
13
4 / 3 / 1
7,291
663
6,611
7,154
2,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Vianite
Baron Samedi
10
1 / 2 / 2
6,071
552
3,992
7,682
3,459
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
Sun Wukong
Boltswiftarrow
Sun Wukong
3
0
0
3
L
King Arthur
FrenchArmyKnife
King Arthur
0
2
0
0
W
5
0
4
7
L
2
4
0
0.5
L
1
4
1
0.38
W
1
1
3
2.5
W
Anhur
Valespyr
Anhur
4
3
1
1.5
W
Baron Samedi
Vianite
Baron Samedi
1
2
2
1
L
Danzaburou
VictorBelmont99
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
27,140
38,947
Taken
37,001
14,358
Mitigated
15,593
7,686
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,735
245
0
351
4,255
1,410
0
3,110
1,145
41,847
0
W
Sun Wukong
Boltswiftarrow
Sun Wukong
5,742
1,267
0
4,713
9,916
4,325
384
0
9,916
0
35,182
L
King Arthur
FrenchArmyKnife
King Arthur
4,996
220
0
2,745
9,184
4,321
0
1,852
7,332
0
28,052
W
7,662
828
511
3,667
5,856
1,788
0
922
4,934
45,825
0
L
4,217
1,898
0
1,437
8,847
2,666
0
3,498
5,349
0
34,434
L
2,513
441
0
1,253
9,562
4,591
0
4,852
4,710
11,196
0
W
3,133
1,439
0
630
6,393
3,956
514
1,642
4,751
10,999
0
W
Anhur
Valespyr
Anhur
6,611
3,517
0
2,939
7,154
2,065
1,868
749
6,405
0
46,800
W
Baron Samedi
Vianite
Baron Samedi
3,992
295
369
3,417
7,682
3,459
0
2,935
4,747
31,739
0
L
Danzaburou
VictorBelmont99
Danzaburou
5,739
2,691
0
1,900
7,099
1,370
1,092
1,475
5,624
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
32,977
298
Minions Killed
334
0
Camps Cleared
0
1,085,343
Distance Traveled
1,057,550
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,108
555
85
8
0
212,717
1
W
Sun Wukong
6,674
607
71
6
0
217,323
4
L
King Arthur
5,547
504
55
5
0
226,065
3
W
Eset
7,310
665
90
8
0
254,797
3
L
Awilix
6,048
550
68
6
0
236,319
0
L
Ares
5,453
496
16
1
0
215,609
3
W
Kuzenbo
5,631
512
17
2
0
218,373
3
W
Anhur
7,291
663
90
8
0
180,803
0
W
Baron Samedi
6,071
552
66
6
0
186,254
1
L
Danzaburou
6,565
597
74
7
0
194,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role