Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Havenfall
Ah Puch
Level 134
God Stats
8W - 3L
1,550 SR
Queue Stats
193W - 224L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Jord0man
Cthulhu
Level 122
God Stats
37W - 25L
1,475 SR
Queue Stats
1,293W - 1,338L
1,427 Elo+
Solo
Scylla
Scylla
MusicDiscStrad
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 73L
1,613 Elo+
Solo
Izanami
Izanami
Shemoist
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,496 Elo+
Solo
Team Averages
Level 91
1,505 SR
1,512 Elo+

VS

Team Averages
Level 68
1,579 SR
1,534 Elo+
Odin
Odin
 
Odin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BudgetRevan
Apollo
Level 25
God Stats
3W - 2L
1,678 SR
Queue Stats
449W - 317L
1,714 Elo+
Solo
Nox
Nox
CptPriceMW3
Nox
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
229W - 249L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
badchickk23
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,539 Elo+
Party 1
Vamana
Vamana
pixelmenace
Vamana
Level 121
God Stats
4W - 6L
1,503 SR
Queue Stats
456W - 516L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 3 / 17
9,806
981
8,073
15,759
18,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Havenfall
Ah Puch
15
2 / 2 / 18
8,885
889
13,388
7,365
3,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jord0man
Cthulhu
17
5 / 2 / 22
9,886
989
11,857
14,145
12,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
14 / 2 / 14
10,639
1,064
17,743
8,270
3,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Shemoist
Izanami
16
4 / 4 / 15
9,218
922
13,317
7,511
3,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 5 / 3
8,362
836
7,482
16,169
10,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
15
6 / 8 / 6
9,371
937
13,252
14,598
6,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 9
8,230
823
8,212
7,646
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
badchickk23
Ao Kuang
13
2 / 8 / 6
7,695
770
1,710
11,137
5,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
14
1 / 5 / 7
7,748
775
4,926
21,987
17,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
30
Kills
13
13
Deaths
30
86
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
17
4.5
L
Odin
 
Odin
3
5
3
0.9
L
Apollo
6
8
6
1.13
L
1
4
9
1.38
W
Ah Puch
Havenfall
Ah Puch
2
2
18
5.5
W
Cthulhu
Jord0man
Cthulhu
5
2
22
8
W
14
2
14
10.5
W
Izanami
Shemoist
Izanami
4
4
15
2.88
L
Ao Kuang
badchickk23
Ao Kuang
2
8
6
0.63
L
Vamana
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,378
Damage
35,582
53,050
Taken
71,537
42,000
Mitigated
42,067
18,013
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,073
2,628
0
3,517
15,759
18,815
686
2,973
12,786
0
15,390
L
Odin
 
Odin
7,482
1,524
473
4,550
16,169
10,053
166
9,669
6,500
0
14,558
L
Apollo
13,252
8,140
591
3,151
14,598
6,042
0
9,196
5,402
0
22,925
L
8,212
343
717
962
7,646
3,267
0
4,970
2,676
15,289
0
W
Ah Puch
Havenfall
Ah Puch
13,388
1,406
1,349
1,869
7,365
3,378
965
1,518
5,847
29,289
0
W
Cthulhu
Jord0man
Cthulhu
11,857
1,056
1,391
4,238
14,145
12,881
150
2,234
11,911
22,165
0
W
17,743
2,153
1,637
1,971
8,270
3,554
1,090
1,509
6,761
25,977
0
W
Izanami
Shemoist
Izanami
13,317
9,183
1,087
954
7,511
3,372
1,568
2,390
5,121
0
20,788
L
Ao Kuang
badchickk23
Ao Kuang
1,710
215
621
933
11,137
5,234
1,338
6,869
4,268
4,035
0
L
Vamana
4,926
1,134
572
7,947
21,987
17,471
336
12,284
9,703
2,015
13,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
41,406
113
Minions Killed
112
0
Camps Cleared
0
993,154
Distance Traveled
901,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,806
981
8
1
0
198,518
1
L
Odin
8,362
836
22
2
0
205,334
0
L
Apollo
9,371
937
38
4
0
169,133
0
L
Nox
8,230
823
26
3
0
177,512
1
W
Ah Puch
8,885
889
40
4
0
201,514
0
W
Cthulhu
9,886
989
24
2
0
217,900
0
W
Scylla
10,639
1,064
16
2
0
198,169
1
W
Izanami
9,218
922
25
3
0
177,053
0
L
Ao Kuang
7,695
770
6
1
0
168,943
0
L
Vamana
7,748
775
20
2
0
180,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role