Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ApolUwU
Nu Wa
Level 81
God Stats
3W - 4L
1,614 SR
Queue Stats
199W - 196L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Haxfall
Kukulkan
Level 145
God Stats
7W - 7L
1,471 SR
Queue Stats
332W - 361L
1,517 Elo+
Party 3
Bacchus
Bacchus
SonteDeLyons
Bacchus
Level 139
God Stats
2W - 3L
1,300 SR
Queue Stats
240W - 243L
1,506 Elo+
Party 3
Hachiman
Hachiman
kevinra
Hachiman
Level 160
God Stats
2W - 0L
1,481 SR
Queue Stats
155W - 139L
1,514 Elo+
Party 2
Team Averages
Level 129
1,473 SR
1,504 Elo+

VS

Team Averages
Level 117
1,401 SR
1,530 Elo+
Bacchus
Bacchus
GURAQTINVU
Bacchus
Level 160
God Stats
0W - 1L
1,260 SR
Queue Stats
23W - 41L
1,504 Elo+
Party 1
Anubis
Anubis
InfectedKoala
Anubis
Level 102
God Stats
4W - 7L
1,549 SR
Queue Stats
427W - 467L
1,486 Elo+
Solo
Bakasura
Bakasura
OGBOBBYJOHNSON02
Bakasura
Level 156
God Stats
2W - 3L
1,480 SR
Queue Stats
518W - 535L
1,470 Elo+
Solo
Chaac
Chaac
Rood257
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
1,694 Elo+
Solo
Camazotz
Camazotz
Soul2876
Camazotz
Level 140
God Stats
1W - 4L
1,214 SR
Queue Stats
60W - 70L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 5 / 21
10,078
775
6,383
18,778
21,019
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
ApolUwU
Nu Wa
17
4 / 2 / 18
10,096
777
10,815
8,774
3,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Haxfall
Kukulkan
18
2 / 1 / 14
10,604
816
13,261
6,914
3,180
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SonteDeLyons
Bacchus
14
2 / 3 / 14
8,936
687
8,757
11,467
13,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
kevinra
Hachiman
19
13 / 3 / 9
11,956
920
26,913
9,390
4,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GURAQTINVU
Bacchus
17
4 / 5 / 6
9,944
765
9,873
22,964
23,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 5 / 7
9,588
738
11,507
9,287
4,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 7 / 7
8,097
623
5,500
14,808
11,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Rood257
Chaac
16
1 / 3 / 8
9,061
697
9,835
20,855
18,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
Soul2876
Camazotz
16
4 / 4 / 7
9,669
744
7,031
11,371
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
24
Kills
14
14
Deaths
24
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
5
21
2.7
W
Nu Wa
ApolUwU
Nu Wa
4
2
18
6.5
L
Bacchus
GURAQTINVU
Bacchus
4
5
6
1.4
W
Kukulkan
Haxfall
Kukulkan
2
1
14
9
L
4
5
7
1.5
L
1
7
7
0.64
L
Chaac
Rood257
Chaac
1
3
8
1.67
W
Bacchus
SonteDeLyons
Bacchus
2
3
14
3
L
Camazotz
Soul2876
Camazotz
4
4
7
1.88
W
Hachiman
kevinra
Hachiman
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,129
Damage
43,746
55,323
Taken
79,285
45,572
Mitigated
61,259
12,140
Healing
31,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,383
394
0
3,690
18,778
21,019
560
6,916
11,248
14,908
0
W
Nu Wa
ApolUwU
Nu Wa
10,815
4,895
312
1,298
8,774
3,094
1,443
2,756
5,750
17,085
0
L
Bacchus
GURAQTINVU
Bacchus
9,873
1,144
835
6,734
22,964
23,524
112
10,720
12,244
21,722
0
W
Kukulkan
Haxfall
Kukulkan
13,261
1,365
1,564
1,918
6,914
3,180
632
3,984
2,790
51,150
0
L
11,507
894
126
1,774
9,287
4,480
728
6,153
3,134
32,184
0
L
5,500
3,691
1,707
3,456
14,808
11,031
682
6,510
8,298
0
8,842
L
Chaac
Rood257
Chaac
9,835
1,015
2,060
9,319
20,855
18,102
241
9,186
11,669
0
29,265
W
Bacchus
SonteDeLyons
Bacchus
8,757
825
1,496
1,236
11,467
13,707
0
4,848
6,392
11,553
0
L
Camazotz
Soul2876
Camazotz
7,031
692
1,065
4,757
11,371
4,122
1,580
6,647
4,724
0
15,710
W
Hachiman
kevinra
Hachiman
26,913
12,029
0
626
9,390
4,572
2,331
2,876
6,492
0
47,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
46,359
174
Minions Killed
122
0
Camps Cleared
0
1,181,250
Distance Traveled
1,182,309
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,078
775
42
3
0
225,354
4
W
Nu Wa
10,096
777
11
1
0
244,191
1
L
Bacchus
9,944
765
16
1
0
247,301
2
W
Kukulkan
10,604
816
80
6
0
247,028
3
L
Anubis
9,588
738
39
3
0
224,039
0
L
Bakasura
8,097
623
27
2
0
223,921
1
L
Chaac
9,061
697
16
1
0
267,637
1
W
Bacchus
8,936
687
2
0
0
240,819
1
L
Camazotz
9,669
744
24
2
0
219,411
0
W
Hachiman
11,956
920
39
3
0
223,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role