Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AUDiSivE
Awilix
Level 159
God Stats
24W - 11L
1,811 SR
Queue Stats
513W - 393L
1,584 Elo+
Party 3
Anhur
Anhur
Khαriη
Anhur
Level 160
God Stats
11W - 1L
1,702 SR
Queue Stats
202W - 77L
1,695 Elo+
Party 1
Khepri
Khepri
PicPay
Khepri
Level 89
God Stats
5W - 0L
1,983 SR
Queue Stats
50W - 12L
1,863 Elo+
Party 1
Agni
Agni
cuttmyblood
Agni
Level 99
God Stats
2W - 3L
1,584 SR
Queue Stats
288W - 243L
1,580 Elo+
Party 3
Team Averages
Level 133
1,716 SR
1,644 Elo+

VS

Team Averages
Level 153
1,630 SR
1,692 Elo+
Sylvanus
Sylvanus
Boliviano567
Sylvanus
Level 160
God Stats
88W - 27L
1,705 SR
Queue Stats
583W - 195L
1,790 Elo+
Party 2
Cthulhu
Cthulhu
Caiη
Cthulhu
Level 158
God Stats
4W - 3L
1,702 SR
Queue Stats
284W - 241L
1,659 Elo+
Party 2
Olorun
Olorun
GladyusX
Olorun
Level 146
God Stats
2W - 9L
1,309 SR
Queue Stats
541W - 544L
1,414 Elo+
Solo
Amaterasu
Amaterasu
forgiνen
Amaterasu
Level 141
God Stats
2W - 2L
1,677 SR
Queue Stats
351W - 274L
1,720 Elo+
Party 2
Loki
Loki
Łeno
Loki
Level 158
God Stats
57W - 22L
1,756 SR
Queue Stats
544W - 207L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 2
7,396
672
3,528
5,928
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
AUDiSivE
Awilix
12
5 / 3 / 3
7,482
680
6,465
6,965
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Khαriη
Anhur
13
4 / 0 / 2
7,807
710
5,769
6,506
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
PicPay
Khepri
9
0 / 1 / 10
6,154
559
3,321
7,785
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 1
6,916
629
3,976
3,370
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boliviano567
Sylvanus
10
0 / 4 / 2
6,052
550
5,121
7,927
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Caiη
Cthulhu
10
1 / 4 / 0
5,923
538
5,084
9,397
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
GladyusX
Olorun
2
0 / 1 / 0
3,859
351
985
1,691
158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
forgiνen
Amaterasu
11
0 / 3 / 2
6,173
561
3,080
8,526
5,035
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Łeno
Loki
12
2 / 1 / 0
6,636
603
1,963
6,540
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Awilix
AUDiSivE
Awilix
5
3
3
2.17
L
Sylvanus
Boliviano567
Sylvanus
0
4
2
0.25
L
Cthulhu
Caiη
Cthulhu
1
4
0
0.25
L
Olorun
GladyusX
Olorun
0
1
0
0
W
Anhur
Khαriη
Anhur
4
0
2
5
W
Khepri
PicPay
Khepri
0
1
10
5
W
3
0
1
3.5
L
Amaterasu
forgiνen
Amaterasu
0
3
2
0.33
L
Loki
Łeno
Loki
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
16,233
30,554
Taken
34,081
14,351
Mitigated
14,964
9,750
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,528
716
0
2,400
5,928
3,707
0
0
5,928
41,561
0
W
Awilix
AUDiSivE
Awilix
6,465
2,944
0
1,378
6,965
2,689
0
2,042
4,865
0
37,860
L
Sylvanus
Boliviano567
Sylvanus
5,121
1,134
228
1,381
7,927
2,907
0
3,360
4,567
25,055
5,637
L
Cthulhu
Caiη
Cthulhu
5,084
435
0
1,131
9,397
5,124
0
1,414
7,983
29,661
0
L
Olorun
GladyusX
Olorun
985
600
0
878
1,691
158
0
472
1,219
5,218
0
W
Anhur
Khαriη
Anhur
5,769
3,463
0
3,627
6,506
1,909
0
2,150
3,913
0
64,871
W
Khepri
PicPay
Khepri
3,321
844
0
1,213
7,785
5,048
0
4,019
3,246
9,710
0
W
3,976
428
0
1,132
3,370
998
96
1,601
1,769
45,003
0
L
Amaterasu
forgiνen
Amaterasu
3,080
1,189
0
2,643
8,526
5,035
0
4,233
4,293
0
33,901
L
Loki
Łeno
Loki
1,963
707
0
3,262
6,540
1,740
0
1,346
5,194
0
40,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
28,643
389
Minions Killed
287
0
Camps Cleared
0
1,155,242
Distance Traveled
959,848
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,396
672
109
10
0
226,434
4
W
Awilix
7,482
680
72
7
0
259,457
4
L
Sylvanus
6,052
550
60
5
0
198,374
3
L
Cthulhu
5,923
538
57
5
0
224,660
3
L
Olorun
3,859
351
11
1
0
41,539
0
W
Anhur
7,807
710
107
10
0
202,412
1
W
Khepri
6,154
559
16
1
0
236,492
4
W
Agni
6,916
629
85
8
0
230,447
4
L
Amaterasu
6,173
561
71
6
0
239,980
4
L
Loki
6,636
603
88
8
0
255,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role