Player Matchup

Hun Batz
Hun Batz
BuizelWolf
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 23L
1,833 Elo+
Party 1
Danzaburou
Danzaburou
Flush
Danzaburou
Level 142
God Stats
1W - 1L
1,671 SR
Queue Stats
75W - 45L
1,696 Elo+
Party 1
Camazotz
Camazotz
GentlePenguin
Camazotz
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 82L
1,750 Elo+
Party 1
Sobek
Sobek
IAmPitchBlack
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,856 Elo+
Party 1
Hel
Hel
diarmuid16
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,800 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,787 Elo+

VS

Team Averages
Level 20
1,477 SR
1,404 Elo+
Bakasura
Bakasura
ElKalaca666
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Sylvanus
Sylvanus
MAX STRIKER 11
Sylvanus
Level 42
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Xhyli
Loki
Level 26
God Stats
34W - 49L
1,437 SR
Queue Stats
658W - 698L
1,389 Elo+
Solo
Anubis
Anubis
YungScarecrow59
Anubis
Level 7
God Stats
15W - 16L
1,405 SR
Queue Stats
25W - 24L
1,398 Elo+
Solo
Heimdallr
Heimdallr
Zekenfiend
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BuizelWolf
Hun Batz
18
4 / 3 / 22
10,854
1,085
9,195
9,690
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Flush
Danzaburou
19
22 / 2 / 10
15,173
1,517
47,609
14,951
7,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
GentlePenguin
Camazotz
19
12 / 0 / 18
13,623
1,362
22,927
12,868
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 28
12,036
1,204
5,140
11,380
12,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 1 / 23
9,968
997
5,779
5,890
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElKalaca666
Bakasura
16
1 / 12 / 5
9,317
932
7,236
22,654
10,393
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
0 / 7 / 7
9,338
934
6,508
20,450
10,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
Xhyli
Loki
15
2 / 2 / 3
9,532
953
4,100
11,964
4,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 11 / 5
10,572
1,057
9,794
18,274
7,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Zekenfiend
Heimdallr
16
2 / 10 / 4
9,817
982
10,333
20,448
8,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
32
42
Kills
8
9
Deaths
42
101
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BuizelWolf
Hun Batz
4
3
22
5
L
Bakasura
ElKalaca666
Bakasura
1
12
5
0.29
W
Danzaburou
Flush
Danzaburou
22
2
10
13.5
W
Camazotz
GentlePenguin
Camazotz
12
0
18
21
W
3
3
28
5.67
L
Sylvanus
0
7
7
0.5
L
Loki
Xhyli
Loki
2
2
3
1.75
L
3
11
5
0.5
L
Heimdallr
Zekenfiend
Heimdallr
2
10
4
0.4
W
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,650
Damage
37,971
54,779
Taken
93,790
35,147
Mitigated
41,797
21,174
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BuizelWolf
Hun Batz
9,195
1,972
0
70
9,690
4,572
0
2,406
5,630
0
22,487
L
Bakasura
ElKalaca666
Bakasura
7,236
3,894
384
550
22,654
10,393
0
2,351
20,303
0
11,904
W
Danzaburou
Flush
Danzaburou
47,609
33,350
0
5,020
14,951
7,577
0
2,856
10,676
0
89,071
W
Camazotz
GentlePenguin
Camazotz
22,927
6,252
0
8,102
12,868
6,475
0
3,478
9,160
0
27,271
W
5,140
314
0
3,046
11,380
12,798
0
4,060
6,578
20,863
0
L
Sylvanus
6,508
3,710
2,434
2,558
20,450
10,367
0
3,304
17,146
19,707
0
L
Loki
Xhyli
Loki
4,100
564
0
0
11,964
4,466
0
1,181
10,783
0
9,598
L
9,794
589
0
676
18,274
7,794
0
1,901
16,373
33,112
0
L
Heimdallr
Zekenfiend
Heimdallr
10,333
3,961
0
533
20,448
8,777
0
2,182
18,266
0
23,235
W
5,779
759
2,944
1,992
5,890
3,725
0
3,502
2,388
12,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,654
Gold Earned
48,576
206
Minions Killed
170
8
Camps Cleared
4
1,015,780
Distance Traveled
878,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,854
1,085
48
5
3
225,638
0
L
Bakasura
9,317
932
25
3
0
195,747
0
W
Danzaburou
15,173
1,517
101
10
4
177,600
0
W
Camazotz
13,623
1,362
7
1
1
260,572
0
W
Sobek
12,036
1,204
25
3
0
204,078
0
L
Sylvanus
9,338
934
41
4
0
144,758
0
L
Loki
9,532
953
12
1
3
233,261
0
L
Anubis
10,572
1,057
54
5
1
149,451
1
L
Heimdallr
9,817
982
38
4
0
154,972
1
W
Hel
9,968
997
25
3
0
147,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role