Player Matchup

Cthulhu
Cthulhu
Dr_Graves1390
Cthulhu
Level 87
God Stats
2W - 3L
1,295 SR
Queue Stats
312W - 344L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
II KeYz II
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,666 Elo+
Party 2
Ao Kuang
Ao Kuang
nastypewp
Ao Kuang
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 146L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
steveroxz310
Ah Muzen Cab
Level 149
God Stats
6W - 14L
1,312 SR
Queue Stats
404W - 456L
1,520 Elo+
Solo
King Arthur
King Arthur
thereddwedding
King Arthur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 134L
1,466 Elo+
Party 2
Team Averages
Level 113
1,421 SR
1,534 Elo+

VS

Team Averages
Level 110
1,486 SR
1,522 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BakedBean007631
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,523 Elo+
Party 1
Nemesis
Nemesis
Dr Feelgood xxx
Nemesis
Level 125
God Stats
0W - 1L
1,438 SR
Queue Stats
85W - 84L
1,497 Elo+
Party 1
Agni
Agni
RaijinCajun6445
Agni
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 79L
1,536 Elo+
Party 1
Medusa
Medusa
WorldlyDevotee6
Medusa
Level 137
God Stats
1W - 2L
1,494 SR
Queue Stats
161W - 154L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 4 / 10
9,101
758
9,144
14,009
15,489
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
II KeYz II
Sun Wukong
17
5 / 4 / 13
10,043
837
9,258
17,955
16,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
nastypewp
Ao Kuang
18
11 / 6 / 7
10,812
901
12,619
17,395
7,847
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
steveroxz310
Ah Muzen Cab
17
0 / 1 / 13
9,685
807
7,938
8,389
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
thereddwedding
King Arthur
15
3 / 3 / 10
9,261
772
5,689
14,767
10,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 1 / 3
6,731
561
1,851
3,503
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 4 / 8
8,510
709
7,192
10,722
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 7
9,859
822
12,295
16,841
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 5 / 11
9,458
788
23,838
10,683
4,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 8 / 7
10,374
865
14,156
13,475
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
22
Kills
18
18
Deaths
22
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
3
1.5
L
0
4
8
1
L
6
4
7
2.38
W
Cthulhu
3
4
10
2
W
Sun Wukong
II KeYz II
Sun Wukong
5
4
13
2.88
L
4
5
11
1.9
L
8
8
7
1.44
W
Ao Kuang
nastypewp
Ao Kuang
11
6
7
2.42
W
Ah Muzen Cab
steveroxz310
Ah Muzen Cab
0
1
13
6.5
W
King Arthur
thereddwedding
King Arthur
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,648
Damage
59,332
72,515
Taken
55,224
53,931
Mitigated
28,358
26,108
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,851
129
8
1,632
3,503
2,543
0
1,260
2,243
0
4,327
L
7,192
0
977
3,684
10,722
4,472
49
3,154
7,568
21,879
0
L
12,295
3,925
1,926
8,197
16,841
12,271
185
6,143
10,698
0
21,454
W
Cthulhu
9,144
227
3,337
3,939
14,009
15,489
224
3,027
10,253
18,089
0
W
Sun Wukong
II KeYz II
Sun Wukong
9,258
2,245
870
2,448
17,955
16,444
571
9,103
8,083
0
20,023
L
23,838
1,063
247
2,104
10,683
4,082
288
5,455
5,228
34,380
0
L
14,156
6,271
58
222
13,475
4,990
346
5,751
7,724
0
19,019
W
Ao Kuang
nastypewp
Ao Kuang
12,619
3,109
2,264
6,279
17,395
7,847
1,888
7,395
9,469
18,563
0
W
Ah Muzen Cab
steveroxz310
Ah Muzen Cab
7,938
3,097
1,438
3,132
8,389
3,625
1,852
3,151
4,799
0
29,992
W
King Arthur
thereddwedding
King Arthur
5,689
399
648
1,753
14,767
10,526
701
7,042
7,107
0
14,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
44,932
122
Minions Killed
92
0
Camps Cleared
0
999,914
Distance Traveled
865,068
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,731
561
1
0
0
72,318
0
L
Eset
8,510
709
34
3
0
202,898
0
L
Nemesis
9,859
822
21
2
0
234,514
0
W
Cthulhu
9,101
758
17
1
0
204,480
0
W
Sun Wukong
10,043
837
16
1
0
236,794
5
L
Agni
9,458
788
23
2
0
209,911
0
L
Medusa
10,374
865
13
1
0
145,427
0
W
Ao Kuang
10,812
901
12
1
0
192,806
0
W
Ah Muzen Cab
9,685
807
60
5
0
164,364
4
W
King Arthur
9,261
772
17
1
0
201,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role