Player Matchup

Ravana
Ravana
FreELOGreen
Ravana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,627 Elo+
Solo
Aphrodite
Aphrodite
NOX6230
Aphrodite
Level 29
God Stats
10W - 9L
1,643 SR
Queue Stats
63W - 63L
1,466 Elo+
Solo
Sol
Sol
SKByCamelas
Sol
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
102W - 107L
1,483 Elo+
Solo
Agni
Agni
ThiccZhong
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
2,047 Elo+
Solo
Ymir
Ymir
panda1vspanda2
Ymir
Level 28
God Stats
4W - 7L
1,181 SR
Queue Stats
71W - 72L
1,444 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,613 Elo+

VS

Team Averages
Level 24
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
Efire95
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
ItsJaaam
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Kalvinhurm15
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
LilOaxacan
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
shreiker14
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
13 / 0 / 1
7,342
734
7,569
4,266
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
NOX6230
Aphrodite
12
1 / 0 / 0
6,860
686
1,098
2,095
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
8 / 0 / 4
7,149
715
5,656
5,377
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 1 / 4
7,089
709
5,862
2,952
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 8
6,247
625
3,076
4,336
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Efire95
Danzaburou
5
0 / 3 / 0
3,970
397
1,256
4,570
1,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
ItsJaaam
Apollo
5
0 / 7 / 0
3,893
389
611
6,619
1,658
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 10 / 0
3,988
399
617
6,005
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
LilOaxacan
Chernobog
6
0 / 4 / 0
4,125
413
2,168
5,419
1,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
shreiker14
Yemoja
5
0 / 5 / 0
3,970
397
1,165
6,501
3,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
29
Kills
0
1
Deaths
29
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Efire95
Danzaburou
0
3
0
0
W
Ravana
13
0
1
13.5
L
Apollo
ItsJaaam
Apollo
0
7
0
0
L
0
10
0
0
L
Chernobog
LilOaxacan
Chernobog
0
4
0
0
W
Aphrodite
NOX6230
Aphrodite
1
0
0
1
W
8
0
4
10
W
6
1
4
8
W
1
0
8
5
L
Yemoja
shreiker14
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,261
Damage
5,817
19,026
Taken
29,114
7,973
Mitigated
8,813
8,886
Healing
740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Efire95
Danzaburou
1,256
412
0
436
4,570
1,201
0
2,699
1,829
0
9,609
W
Ravana
7,569
2,523
0
1,799
4,266
1,509
0
821
3,405
0
40,783
L
Apollo
ItsJaaam
Apollo
611
339
0
0
6,619
1,658
0
2,459
4,089
0
9,880
L
617
260
0
0
6,005
1,297
0
2,783
3,122
8,431
0
L
Chernobog
LilOaxacan
Chernobog
2,168
1,468
0
214
5,419
1,218
0
3,783
1,622
0
11,522
W
Aphrodite
NOX6230
Aphrodite
1,098
0
0
1,548
2,095
854
2,104
30
2,065
36,147
0
W
5,656
2,934
0
3,818
5,377
1,481
1,932
404
4,973
42,520
0
W
5,862
520
0
520
2,952
929
452
124
2,788
40,236
0
W
3,076
670
0
1,201
4,336
3,200
124
441
3,865
14,013
0
L
Yemoja
shreiker14
Yemoja
1,165
473
90
0
6,501
3,439
0
3,684
2,760
6,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
19,946
339
Minions Killed
90
0
Camps Cleared
0
968,640
Distance Traveled
997,208
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,970
397
17
2
0
213,050
0
W
Ravana
7,342
734
70
7
0
242,734
0
L
Apollo
3,893
389
21
2
0
193,765
0
L
Ra
3,988
399
21
2
0
196,118
0
L
Chernobog
4,125
413
23
2
0
199,216
0
W
Aphrodite
6,860
686
88
9
0
153,897
7
W
Sol
7,149
715
76
8
0
176,692
3
W
Agni
7,089
709
77
8
0
192,303
0
W
Ymir
6,247
625
28
3
0
203,014
3
L
Yemoja
3,970
397
8
1
0
195,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role