Player Matchup

Fenrir
Fenrir
Latharino
Fenrir
Level 88
God Stats
13W - 5L
1,737 SR
Queue Stats
428W - 141L
1,790 Elo+
Party 1
Hel
Hel
Nairrn
Hel
Level 158
God Stats
3W - 0L
1,868 SR
Queue Stats
161W - 90L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
Thegoras
Danzaburou
Level 159
God Stats
24W - 12L
1,675 SR
Queue Stats
627W - 415L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
Vematron
Cthulhu
Level 160
God Stats
28W - 16L
1,674 SR
Queue Stats
989W - 547L
1,700 Elo+
Party 1
Nemesis
Nemesis
Yerkóxmaul
Nemesis
Level 129
God Stats
9W - 2L
1,692 SR
Queue Stats
475W - 214L
1,722 Elo+
Party 1
Team Averages
Level 139
1,729 SR
1,701 Elo+

VS

Team Averages
Level 130
1,586 SR
1,594 Elo+
Cthulhu
Cthulhu
Dreamtumbler
Cthulhu
Level 57
God Stats
2W - 3L
1,550 SR
Queue Stats
126W - 101L
1,622 Elo+
Solo
Sol
Sol
P3NGUINK1LL3R
Sol
Level 155
God Stats
9W - 10L
1,586 SR
Queue Stats
70W - 86L
1,538 Elo+
Solo
Fenrir
Fenrir
Pezzadamezza
Fenrir
Level 160
God Stats
4W - 9L
1,476 SR
Queue Stats
841W - 663L
1,642 Elo+
Solo
Hachiman
Hachiman
Red49
Hachiman
Level 156
God Stats
18W - 12L
1,657 SR
Queue Stats
532W - 543L
1,620 Elo+
Solo
Ganesha
Ganesha
namesQQ
Ganesha
Level 122
God Stats
3W - 2L
1,662 SR
Queue Stats
568W - 507L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Latharino
Fenrir
20
4 / 2 / 11
15,871
547
15,653
32,590
42,118
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Nairrn
Hel
20
12 / 3 / 9
18,745
646
31,187
21,193
12,836
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Thegoras
Danzaburou
20
6 / 4 / 6
19,774
682
32,812
35,072
14,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Vematron
Cthulhu
20
3 / 1 / 17
17,548
605
36,107
34,107
48,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Yerkóxmaul
Nemesis
20
7 / 6 / 8
17,577
606
25,414
28,431
14,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreamtumbler
Cthulhu
20
5 / 3 / 5
15,542
536
27,636
41,167
56,248
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 5 / 4
13,126
453
21,308
22,340
14,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
5 / 9 / 8
14,065
485
12,771
35,313
23,776
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Red49
Hachiman
20
4 / 7 / 5
14,061
485
30,348
28,471
12,328
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
namesQQ
Ganesha
18
0 / 8 / 8
11,611
400
7,645
39,482
54,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
46
32
Kills
16
16
Deaths
32
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dreamtumbler
Cthulhu
5
3
5
2.5
W
Fenrir
Latharino
Fenrir
4
2
11
4.75
W
Hel
Nairrn
Hel
12
3
9
5.5
L
2
5
4
0.8
L
Fenrir
5
9
8
1
L
Hachiman
Red49
Hachiman
4
7
5
0.93
W
Danzaburou
Thegoras
Danzaburou
6
4
6
2.25
W
Cthulhu
Vematron
Cthulhu
3
1
17
11.5
W
Nemesis
Yerkóxmaul
Nemesis
7
6
8
1.83
L
Ganesha
namesQQ
Ganesha
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,173
Damage
99,708
151,393
Taken
166,773
132,986
Mitigated
161,317
85,709
Healing
41,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dreamtumbler
Cthulhu
27,636
1,242
6,031
14,568
41,167
56,248
0
22,192
18,975
127,216
0
W
Fenrir
Latharino
Fenrir
15,653
6,460
0
8,801
32,590
42,118
678
9,745
22,772
635
62,952
W
Hel
Nairrn
Hel
31,187
2,557
18,329
11,500
21,193
12,836
1,225
8,388
12,805
139,449
0
L
21,308
4,852
0
3,068
22,340
14,108
380
8,802
13,538
120,180
0
L
Fenrir
12,771
5,547
0
8,443
35,313
23,776
0
10,566
24,747
0
85,734
L
Hachiman
Red49
Hachiman
30,348
17,320
0
6,059
28,471
12,328
264
10,308
18,163
0
128,800
W
Danzaburou
Thegoras
Danzaburou
32,812
25,961
0
21,586
35,072
14,942
8,993
11,220
23,692
0
245,089
W
Cthulhu
Vematron
Cthulhu
36,107
2,085
2,478
17,612
34,107
48,547
533
16,944
17,163
125,611
0
W
Nemesis
Yerkóxmaul
Nemesis
25,414
18,892
0
5,403
28,431
14,543
1,739
11,617
15,837
0
157,246
L
Ganesha
namesQQ
Ganesha
7,645
975
0
3,145
39,482
54,857
0
15,686
23,796
29,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,515
Gold Earned
68,405
924
Minions Killed
744
0
Camps Cleared
0
2,962,310
Distance Traveled
2,822,650
39
Wards Purchased
66
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,542
536
213
7
0
638,567
19
W
Fenrir
15,871
547
58
2
0
603,164
22
W
Hel
18,745
646
193
7
0
606,306
4
L
Sol
13,126
453
189
7
0
563,012
8
L
Fenrir
14,065
485
135
5
0
551,847
7
L
Hachiman
14,061
485
195
7
0
503,197
7
W
Danzaburou
19,774
682
287
10
0
515,740
8
W
Cthulhu
17,548
605
183
6
0
614,043
5
W
Nemesis
17,577
606
203
7
0
623,057
0
L
Ganesha
11,611
400
12
0
0
566,027
25

Distance Traveled

Minion Kills by Role

Gold Earned by Role