Player Matchup

Cerberus
Cerberus
NvrseenB4
Cerberus
Level 66
God Stats
33W - 35L
1,511 SR
Queue Stats
422W - 404L
1,474 Elo+
Party 3
Osiris
Osiris
lutzjacob1996
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 78L
1,505 Elo+
Party 1
Hel
Hel
sixfacesofdeath
Hel
Level 44
God Stats
27W - 20L
1,563 SR
Queue Stats
158W - 160L
1,444 Elo+
Party 3
Zeus
Zeus
twofacedgirr
Zeus
Level 66
God Stats
7W - 4L
1,545 SR
Queue Stats
161W - 149L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
well-knownsniper
Danzaburou
Level 23
God Stats
14W - 16L
1,441 SR
Queue Stats
105W - 111L
1,354 Elo+
Party 3
Team Averages
Level 45
1,512 SR
1,455 Elo+

VS

Team Averages
Level 41
1,494 SR
1,472 Elo+
Apollo
Apollo
BadDog22
Apollo
Level 26
God Stats
2W - 6L
1,390 SR
Queue Stats
39W - 64L
1,472 Elo+
Party 2
Bellona
Bellona
S_Wood16
Bellona
Level 67
God Stats
5W - 6L
1,624 SR
Queue Stats
209W - 221L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
SnowLynxZ
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,355 Elo+
Party 4
Bastet
Bastet
TutiTuriX3
Bastet
Level 37
God Stats
11W - 16L
1,454 SR
Queue Stats
20W - 36L
1,391 Elo+
Party 4
Raijin
Raijin
Woweffect9
Raijin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 203L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NvrseenB4
Cerberus
20
8 / 0 / 21
13,564
1,130
16,450
13,442
17,255
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
7 / 5 / 20
12,696
1,058
17,107
22,071
22,082
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 3 / 18
13,728
1,144
23,311
16,373
7,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 21
12,797
1,066
23,447
12,294
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
well-knownsniper
Danzaburou
19
2 / 0 / 16
11,984
999
8,709
7,967
6,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BadDog22
Apollo
18
6 / 11 / 2
12,346
1,029
13,558
21,180
7,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
S_Wood16
Bellona
18
2 / 10 / 7
11,541
962
12,311
24,765
20,571
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
SnowLynxZ
Baron Samedi
18
1 / 7 / 7
10,959
913
8,360
14,142
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TutiTuriX3
Bastet
17
0 / 6 / 8
10,560
880
15,876
19,236
8,366
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Woweffect9
Raijin
18
2 / 1 / 7
12,042
1,004
15,813
13,447
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
42
35
Kills
11
11
Deaths
35
96
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
BadDog22
Apollo
6
11
2
0.64
W
Cerberus
NvrseenB4
Cerberus
8
0
21
18.5
L
Bellona
S_Wood16
Bellona
2
10
7
0.55
L
Baron Samedi
SnowLynxZ
Baron Samedi
1
7
7
0.64
L
Bastet
TutiTuriX3
Bastet
0
6
8
0.67
L
Raijin
Woweffect9
Raijin
2
1
7
5.5
W
7
5
20
3.4
W
11
3
18
6.67
W
7
3
21
5.83
W
Danzaburou
well-knownsniper
Danzaburou
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,024
Damage
65,918
72,147
Taken
92,770
58,637
Mitigated
46,484
21,476
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BadDog22
Apollo
13,558
6,497
0
1,081
21,180
7,395
0
14,555
6,625
0
43,561
W
Cerberus
NvrseenB4
Cerberus
16,450
291
0
2,380
13,442
17,255
0
5,744
7,698
36,320
0
L
Bellona
S_Wood16
Bellona
12,311
2,231
0
652
24,765
20,571
0
16,751
8,014
888
25,456
L
Baron Samedi
SnowLynxZ
Baron Samedi
8,360
1,143
1,539
1,682
14,142
5,840
0
8,392
5,750
27,154
0
L
Bastet
TutiTuriX3
Bastet
15,876
2,393
0
0
19,236
8,366
0
15,049
4,187
0
21,341
L
Raijin
Woweffect9
Raijin
15,813
1,470
106
1,365
13,447
4,312
0
8,728
4,719
62,297
0
W
17,107
7,029
0
0
22,071
22,082
0
6,971
15,100
1,007
28,108
W
23,311
155
7,996
9,790
16,373
7,685
0
5,161
11,212
34,053
0
W
23,447
3,381
0
0
12,294
4,726
0
3,817
8,477
46,021
0
W
Danzaburou
well-knownsniper
Danzaburou
8,709
1,855
0
1,310
7,967
6,889
0
3,036
4,931
0
39,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,769
Gold Earned
57,448
232
Minions Killed
251
4
Camps Cleared
8
1,229,948
Distance Traveled
1,103,853
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,346
1,029
54
5
1
212,829
0
W
Cerberus
13,564
1,130
49
4
1
258,596
1
L
Bellona
11,541
962
18
2
3
222,647
0
L
Baron Samedi
10,959
913
38
3
3
183,713
0
L
Bastet
10,560
880
10
1
0
251,903
0
L
Raijin
12,042
1,004
131
11
1
232,761
1
W
Osiris
12,696
1,058
28
2
0
246,709
0
W
Hel
13,728
1,144
22
2
1
263,118
0
W
Zeus
12,797
1,066
50
4
1
231,666
0
W
Danzaburou
11,984
999
83
7
1
229,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role