Player Matchup

Mercury
Mercury
DoctorSawbones
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,758 Elo+
Party 1
Chang'e
Chang'e
KingLumaconi
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
Nagrom911
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,691 Elo+
Party 1
Osiris
Osiris
PO10TIAL
Osiris
Level 90
God Stats
0W - 1L
1,489 SR
Queue Stats
32W - 17L
1,613 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SIRCAED
Cu Chulainn
Level 106
God Stats
2W - 2L
1,660 SR
Queue Stats
151W - 153L
1,404 Elo+
Solo
Team Averages
Level 68
1,530 SR
1,593 Elo+

VS

Team Averages
Level 111
1,457 SR
1,438 Elo+
Ao Kuang
Ao Kuang
Bloodlust Golem
Ao Kuang
Level 147
God Stats
1W - 1L
1,287 SR
Queue Stats
156W - 162L
1,500 Elo+
Party 2
Zeus
Zeus
METALTRAGEDY
Zeus
Level 156
God Stats
30W - 11L
1,636 SR
Queue Stats
538W - 557L
1,414 Elo+
Party 2
Hun Batz
Hun Batz
RipFlow
Hun Batz
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Scylla
Scylla
Superdogneyo26
Scylla
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 403L
1,385 Elo+
Party 2
Hel
Hel
knifemasters
Hel
Level 100
God Stats
1W - 0L
1,361 SR
Queue Stats
6W - 8L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 11
11,963
665
14,357
20,634
9,211
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KingLumaconi
Chang'e
20
5 / 5 / 1
12,338
685
6,748
20,003
6,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Nagrom911
Chronos
18
0 / 9 / 10
11,023
612
11,683
19,235
5,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
PO10TIAL
Osiris
20
6 / 7 / 10
12,960
720
19,508
27,755
26,800
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
SIRCAED
Cu Chulainn
20
4 / 4 / 12
12,263
681
11,504
28,165
27,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
9 / 3 / 12
13,493
750
11,596
15,641
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 5 / 14
13,984
777
46,230
18,979
9,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
RipFlow
Hun Batz
19
1 / 7 / 14
11,964
665
11,352
17,116
7,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 2 / 15
14,255
792
16,920
7,980
3,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 18
12,999
722
14,947
13,922
13,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
20
Kills
36
36
Deaths
20
44
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
3
12
5
L
5
11
11
0.95
L
Chang'e
KingLumaconi
Chang'e
5
5
1
1.1
W
13
5
14
4
L
Chronos
Nagrom911
Chronos
0
9
10
0.56
L
Osiris
PO10TIAL
Osiris
6
7
10
1.57
W
Hun Batz
RipFlow
Hun Batz
1
7
14
1.14
L
Cu Chulainn
SIRCAED
Cu Chulainn
4
4
12
2.5
W
8
2
15
7.75
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,800
Damage
101,045
115,792
Taken
73,638
76,326
Mitigated
44,247
42,259
Healing
34,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,596
2,271
1,432
4,728
15,641
10,073
2,043
4,421
10,777
16,282
0
L
14,357
6,218
59
896
20,634
9,211
73
17,267
3,367
0
30,760
L
Chang'e
KingLumaconi
Chang'e
6,748
190
10,967
7,590
20,003
6,933
0
16,622
3,381
23,101
0
W
46,230
3,523
566
2,164
18,979
9,057
1,106
5,065
13,860
63,912
0
L
Chronos
Nagrom911
Chronos
11,683
3,920
1,427
1,066
19,235
5,792
2,564
15,963
3,272
29,907
0
L
Osiris
PO10TIAL
Osiris
19,508
6,177
2,987
6,480
27,755
26,800
379
17,689
10,066
0
36,360
W
Hun Batz
RipFlow
Hun Batz
11,352
270
565
1,208
17,116
7,558
487
3,386
13,344
0
25,724
L
Cu Chulainn
SIRCAED
Cu Chulainn
11,504
980
2,848
7,939
28,165
27,590
298
22,152
6,013
866
23,254
W
16,920
971
2,368
1,312
7,980
3,985
1,735
2,393
5,485
49,574
0
W
14,947
703
13,234
7,196
13,922
13,574
279
3,812
9,814
37,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,547
Gold Earned
66,695
154
Minions Killed
181
0
Camps Cleared
0
1,683,486
Distance Traveled
1,646,905
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,493
750
9
1
0
333,657
0
L
Mercury
11,963
665
24
1
0
345,225
0
L
Chang'e
12,338
685
34
2
0
340,846
2
W
Zeus
13,984
777
41
2
0
301,351
2
L
Chronos
11,023
612
47
3
0
291,947
0
L
Osiris
12,960
720
18
1
0
357,134
1
W
Hun Batz
11,964
665
27
2
0
308,394
0
L
Cu Chulainn
12,263
681
31
2
0
348,334
1
W
Scylla
14,255
792
86
5
0
335,339
1
W
Hel
12,999
722
18
1
0
368,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role