Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Catchygmertag22
Gilgamesh
Level 119
God Stats
40W - 17L
1,675 SR
Queue Stats
583W - 335L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
shutupbetch
Danzaburou
Level 62
God Stats
7W - 5L
1,557 SR
Queue Stats
236W - 137L
1,702 Elo+
Party 1
Team Averages
Level 96
1,577 SR
1,622 Elo+

VS

Team Averages
Level 70
1,416 SR
1,451 Elo+
Neith
Neith
Fiichu
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Raijin
Raijin
SadCammy
Raijin
Level 108
God Stats
0W - 7L
1,248 SR
Queue Stats
8W - 14L
1,392 Elo+
Party 2
Guan Yu
Guan Yu
iSoMuzzyy
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
4 / 0 / 17
8,113
811
6,560
8,102
9,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Catchygmertag22
Gilgamesh
13
12 / 1 / 10
9,239
924
12,713
9,034
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
shutupbetch
Danzaburou
13
9 / 2 / 12
8,873
887
11,299
7,896
2,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fiichu
Neith
8
1 / 10 / 2
6,500
650
4,051
9,194
2,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
SadCammy
Raijin
11
2 / 6 / 1
7,737
774
6,457
11,022
4,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
iSoMuzzyy
Guan Yu
9
0 / 9 / 3
6,240
624
5,035
12,925
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
25
Kills
3
3
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
17
12.5
W
Gilgamesh
Catchygmertag22
Gilgamesh
12
1
10
17
L
Neith
Fiichu
Neith
1
10
2
0.2
L
Raijin
SadCammy
Raijin
2
6
1
0.42
L
Guan Yu
iSoMuzzyy
Guan Yu
0
9
3
0.17
W
Danzaburou
shutupbetch
Danzaburou
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
15,543
25,032
Taken
33,141
17,315
Mitigated
13,336
7,554
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,560
2,585
0
3,004
8,102
9,786
324
1,470
6,632
16,875
0
W
Gilgamesh
Catchygmertag22
Gilgamesh
12,713
4,530
0
2,117
9,034
4,568
454
3,129
5,905
0
39,991
L
Neith
Fiichu
Neith
4,051
2,326
0
222
9,194
2,850
0
646
8,548
0
8,127
L
Raijin
SadCammy
Raijin
6,457
720
0
1,477
11,022
4,490
0
2,775
8,247
23,830
0
L
Guan Yu
iSoMuzzyy
Guan Yu
5,035
1,834
420
1,926
12,925
5,996
0
3,171
9,754
0
13,967
W
Danzaburou
shutupbetch
Danzaburou
11,299
5,558
0
2,433
7,896
2,961
93
2,482
5,414
0
33,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
20,477
130
Minions Killed
83
9
Camps Cleared
0
574,264
Distance Traveled
505,935
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,113
811
21
2
2
192,427
1
W
Gilgamesh
9,239
924
59
6
6
219,683
1
L
Neith
6,500
650
12
1
0
152,345
3
L
Raijin
7,737
774
50
5
0
170,238
4
L
Guan Yu
6,240
624
21
2
0
183,352
2
W
Danzaburou
8,873
887
50
5
1
162,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role