Player Matchup

Cerberus
Cerberus
DeathAwaitsUs_
Cerberus
Level 88
God Stats
15W - 10L
1,535 SR
Queue Stats
216W - 198L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
Infamous973
Sun Wukong
Level 158
God Stats
26W - 18L
1,605 SR
Queue Stats
1,457W - 1,522L
1,522 Elo+
Party 1
Neith
Neith
SocioPath_Alex
Neith
Level 127
God Stats
15W - 8L
1,558 SR
Queue Stats
171W - 165L
1,514 Elo+
Party 2
Sol
Sol
TheMoosen
Sol
Level 149
God Stats
5W - 3L
1,455 SR
Queue Stats
260W - 254L
1,503 Elo+
Party 1
Discordia
Discordia
shiroiai
Discordia
Level 67
God Stats
38W - 17L
1,661 SR
Queue Stats
180W - 168L
1,512 Elo+
Party 2
Team Averages
Level 118
1,563 SR
1,513 Elo+

VS

Team Averages
Level 50
1,446 SR
1,392 Elo+
Cthulhu
Cthulhu
Aries_7585
Cthulhu
Level 41
God Stats
12W - 19L
1,324 SR
Queue Stats
58W - 113L
1,302 Elo+
Party 3
Zeus
Zeus
Deadly_Cross_420
Zeus
Level 66
God Stats
29W - 25L
1,502 SR
Queue Stats
127W - 183L
1,463 Elo+
Party 3
Heimdallr
Heimdallr
Frozen_Grizzly__
Heimdallr
Level 18
God Stats
3W - 6L
1,348 SR
Queue Stats
26W - 45L
1,310 Elo+
Party 3
Merlin
Merlin
Mr Chongs
Merlin
Level 67
God Stats
16W - 16L
1,558 SR
Queue Stats
220W - 249L
1,430 Elo+
Solo
Cerberus
Cerberus
daddyrowe113
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 147L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 0 / 23
11,221
1,122
10,634
14,859
17,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Infamous973
Sun Wukong
18
3 / 0 / 25
10,636
1,064
11,530
7,875
8,280
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
15 / 1 / 16
12,164
1,216
26,342
8,365
2,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 0 / 17
12,327
1,233
35,542
10,049
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
shiroiai
Discordia
18
5 / 1 / 18
11,201
1,120
16,314
5,226
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

291

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aries_7585
Cthulhu
15
0 / 11 / 0
8,660
866
4,600
27,377
21,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 10 / 0
9,721
972
15,915
19,566
7,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
15
0 / 7 / 2
8,842
884
8,168
15,990
6,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Mr Chongs
Merlin
15
0 / 5 / 1
9,570
957
5,132
14,464
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
daddyrowe113
Cerberus
15
0 / 7 / 2
9,169
917
8,037
28,905
19,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
7
40
Kills
2
2
Deaths
40
99
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aries_7585
Cthulhu
0
11
0
0
L
2
10
0
0.2
W
Cerberus
6
0
23
17.5
L
Heimdallr
0
7
2
0.14
W
Sun Wukong
Infamous973
Sun Wukong
3
0
25
15.5
L
Merlin
Mr Chongs
Merlin
0
5
1
0.1
W
15
1
16
23
W
11
0
17
19.5
L
Cerberus
daddyrowe113
Cerberus
0
7
2
0.14
W
Discordia
shiroiai
Discordia
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,362
Damage
41,852
46,374
Taken
106,302
33,738
Mitigated
60,577
11,909
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aries_7585
Cthulhu
4,600
409
0
346
27,377
21,908
0
15,383
11,994
14,139
0
L
15,915
1,994
54
350
19,566
7,195
0
9,491
10,075
43,502
0
W
Cerberus
10,634
1,590
0
1,449
14,859
17,727
0
10,333
4,526
19,193
0
L
Heimdallr
8,168
3,519
0
780
15,990
6,707
0
7,537
8,453
0
14,233
W
Sun Wukong
Infamous973
Sun Wukong
11,530
1,660
0
1,333
7,875
8,280
0
6,127
1,748
205
19,853
L
Merlin
Mr Chongs
Merlin
5,132
517
38
814
14,464
5,340
0
10,261
4,203
34,330
0
W
26,342
16,335
0
2,369
8,365
2,939
0
5,597
2,768
0
46,265
W
35,542
15,554
0
5,901
10,049
3,125
0
7,857
2,192
60,378
0
L
Cerberus
daddyrowe113
Cerberus
8,037
302
299
5,597
28,905
19,427
0
19,970
8,935
22,982
0
W
Discordia
shiroiai
Discordia
16,314
932
583
274
5,226
1,667
0
3,770
1,456
39,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,549
Gold Earned
45,962
215
Minions Killed
191
10
Camps Cleared
4
1,084,717
Distance Traveled
842,470
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,660
866
26
3
1
177,181
1
L
Zeus
9,721
972
57
6
1
165,035
0
W
Cerberus
11,221
1,122
22
2
2
248,603
1
L
Heimdallr
8,842
884
7
1
1
130,996
0
W
Sun Wukong
10,636
1,064
18
2
0
229,506
0
L
Merlin
9,570
957
67
7
0
162,238
0
W
Neith
12,164
1,216
48
5
2
183,188
1
W
Sol
12,327
1,233
62
6
5
223,654
1
L
Cerberus
9,169
917
34
3
1
207,020
0
W
Discordia
11,201
1,120
65
7
1
199,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role