Player Matchup

Sol
Sol
Au510
Sol
Level 18
God Stats
5W - 2L
1,746 SR
Queue Stats
127W - 118L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
NOX6230
Aphrodite
Level 29
God Stats
10W - 9L
1,685 SR
Queue Stats
63W - 63L
1,476 Elo+
Solo
Neith
Neith
Prest1gious
Neith
Level 21
God Stats
6W - 4L
1,765 SR
Queue Stats
181W - 158L
1,590 Elo+
Party 1
Thanatos
Thanatos
iShoplifter
Thanatos
Level 129
God Stats
5W - 3L
1,704 SR
Queue Stats
271W - 227L
1,588 Elo+
Party 1
Ymir
Ymir
panda1vspanda2
Ymir
Level 28
God Stats
4W - 7L
1,221 SR
Queue Stats
71W - 72L
1,467 Elo+
Solo
Team Averages
Level 45
1,624 SR
1,538 Elo+

VS

Team Averages
Level 21
1,591 SR
1,556 Elo+
Olorun
Olorun
FreELOGreen
Olorun
Level 18
God Stats
2W - 0L
1,793 SR
Queue Stats
13W - 7L
1,602 Elo+
Solo
Fafnir
Fafnir
Isogashi
Fafnir
Level 17
God Stats
10W - 10L
1,572 SR
Queue Stats
34W - 33L
1,520 Elo+
Solo
Ravana
Ravana
SKByCamelas
Ravana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 107L
1,469 Elo+
Solo
Arachne
Arachne
cFSirBeanz
Arachne
Level 28
God Stats
48W - 32L
1,591 SR
Queue Stats
92W - 76L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Au510
Sol
10
0 / 3 / 0
5,552
463
1,478
5,842
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
NOX6230
Aphrodite
10
1 / 1 / 0
6,272
523
1,939
6,624
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
4 / 3 / 0
5,936
495
3,208
5,367
1,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
iShoplifter
Thanatos
9
3 / 5 / 2
6,113
509
6,120
10,368
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 4
5,594
466
3,959
6,518
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
8 / 0 / 1
9,490
791
9,388
7,436
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Isogashi
Fafnir
10
1 / 0 / 2
6,728
561
2,160
7,042
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
13
1 / 1 / 1
7,324
610
3,614
4,381
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
cFSirBeanz
Arachne
12
4 / 2 / 3
7,624
635
7,270
8,444
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
9
0 / 5 / 2
5,843
487
3,198
6,910
1,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
14
14
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
Au510
Sol
0
3
0
0
W
Olorun
8
0
1
8.5
W
Fafnir
Isogashi
Fafnir
1
0
2
2
L
Aphrodite
NOX6230
Aphrodite
1
1
0
1
L
4
3
0
1.33
W
Ravana
1
1
1
1.5
W
Arachne
cFSirBeanz
Arachne
4
2
3
2.75
L
Thanatos
iShoplifter
Thanatos
3
5
2
0.8
L
0
2
4
1
W
Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
25,630
34,719
Taken
34,213
13,836
Mitigated
17,952
14,491
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Au510
Sol
1,478
460
0
1,430
5,842
1,942
0
4,088
1,754
26,463
0
W
Olorun
9,388
4,912
0
5,298
7,436
3,392
5,488
1,461
5,855
61,949
6,645
W
Fafnir
Isogashi
Fafnir
2,160
177
0
2,440
7,042
6,155
54
1,550
5,492
17,530
0
L
Aphrodite
NOX6230
Aphrodite
1,939
272
0
4,351
6,624
2,118
0
0
6,074
28,345
0
L
3,208
932
0
940
5,367
1,581
0
1,594
3,773
0
26,105
W
Ravana
3,614
247
0
1,722
4,381
2,889
0
1,471
2,910
0
32,856
W
Arachne
cFSirBeanz
Arachne
7,270
4,685
0
3,790
8,444
3,621
0
1,281
7,159
0
48,029
L
Thanatos
iShoplifter
Thanatos
6,120
1,913
0
6,539
10,368
3,926
0
3,038
7,293
0
31,413
L
3,959
478
0
1,231
6,518
4,269
0
1,654
4,588
16,565
0
W
Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
3,198
1,399
0
1,164
6,910
1,895
69
1,489
5,421
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
37,009
286
Minions Killed
381
0
Camps Cleared
0
1,109,287
Distance Traveled
1,171,279
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,552
463
62
5
0
222,905
2
W
Olorun
9,490
791
142
12
0
235,311
0
W
Fafnir
6,728
561
18
2
0
211,291
3
L
Aphrodite
6,272
523
76
6
0
209,477
8
L
Neith
5,936
495
55
5
0
212,657
2
W
Ravana
7,324
610
75
6
0
247,955
2
W
Arachne
7,624
635
82
7
0
269,622
4
L
Thanatos
6,113
509
59
5
0
236,814
6
L
Ymir
5,594
466
34
3
0
227,434
4
W
Ah Muzen Cab
5,843
487
64
5
0
207,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role