Player Matchup

Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Happyman1220
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 1
Tyr
Tyr
NidoXVII
Tyr
Level 24
God Stats
7W - 3L
1,529 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 1
Thanatos
Thanatos
TangledAnt50083
Thanatos
Level 149
God Stats
11W - 7L
1,679 SR
Queue Stats
78W - 62L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
draco1898
Ao Kuang
Level 144
God Stats
1W - 0L
1,752 SR
Queue Stats
18W - 11L
1,624 Elo+
Party 1
Team Averages
Level 105
1,592 SR
1,542 Elo+

VS

Team Averages
Level 111
1,546 SR
1,430 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GoddnessOfDeath
Sol
Level 39
God Stats
0W - 2L
1,582 SR
Queue Stats
75W - 108L
1,290 Elo+
Party 2
Izanami
Izanami
Guapstr
Izanami
Level 103
God Stats
11W - 12L
1,631 SR
Queue Stats
303W - 329L
1,408 Elo+
Solo
Tyr
Tyr
HaxdrusRED20
Tyr
Level 128
God Stats
10W - 12L
1,518 SR
Queue Stats
179W - 177L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 10
9,344
849
7,040
5,990
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 12
8,912
810
5,282
4,848
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 10
8,778
798
3,853
12,946
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
18
10 / 4 / 10
10,877
989
15,835
15,894
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
draco1898
Ao Kuang
17
7 / 2 / 7
10,750
977
6,985
11,196
5,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 5 / 4
8,537
776
7,196
9,944
2,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
 
Morgan Le Fay
14
2 / 7 / 2
8,172
743
7,561
11,983
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 0
7,451
677
3,862
5,907
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Guapstr
Izanami
15
4 / 3 / 2
9,765
888
7,452
7,878
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 3
7,425
675
5,372
10,578
9,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
25
Kills
10
10
Deaths
25
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
10
9
L
Ne Zha
 
Ne Zha
2
5
4
0.8
L
Morgan Le Fay
 
Morgan Le Fay
2
7
2
0.43
L
1
3
0
0.33
L
Izanami
Guapstr
Izanami
4
3
2
1.67
W
2
0
12
8
L
1
7
3
0.36
W
2
4
10
1.75
W
Thanatos
10
4
10
3.75
W
Ao Kuang
draco1898
Ao Kuang
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,995
Damage
31,443
50,874
Taken
46,290
28,537
Mitigated
20,387
20,457
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,040
282
0
62
5,990
2,412
1,652
1,295
4,695
33,614
0
L
Ne Zha
 
Ne Zha
7,196
1,020
0
1,154
9,944
2,801
0
2,622
7,069
0
27,878
L
Morgan Le Fay
 
Morgan Le Fay
7,561
188
0
1,715
11,983
3,501
25
4,148
7,603
20,135
0
L
3,862
363
0
621
5,907
1,392
384
1,163
4,702
24,407
0
L
Izanami
Guapstr
Izanami
7,452
3,957
0
580
7,878
2,866
0
2,010
5,619
0
28,344
W
5,282
184
0
400
4,848
4,655
464
1,746
3,102
2,557
6,603
L
5,372
295
0
662
10,578
9,827
0
4,310
5,948
0
15,217
W
3,853
980
0
3,097
12,946
7,550
264
2,828
10,118
0
18,657
W
Thanatos
15,835
3,615
0
11,188
15,894
8,096
338
3,505
12,389
0
34,972
W
Ao Kuang
draco1898
Ao Kuang
6,985
1,175
0
5,710
11,196
5,824
1,836
2,476
8,720
32,951
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
41,350
253
Minions Killed
226
11
Camps Cleared
6
1,005,341
Distance Traveled
987,672
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,344
849
90
8
0
198,876
0
L
Ne Zha
8,537
776
55
5
4
201,175
2
L
Morgan Le Fay
8,172
743
24
2
0
181,819
3
L
Sol
7,451
677
59
5
0
186,590
0
L
Izanami
9,765
888
66
6
1
205,930
2
W
Odin
8,912
810
14
1
0
133,290
0
L
Tyr
7,425
675
22
2
1
212,158
1
W
Tyr
8,778
798
31
3
3
205,041
0
W
Thanatos
10,877
989
35
3
7
236,953
1
W
Ao Kuang
10,750
977
83
8
1
231,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role