Player Matchup

Cthulhu
Cthulhu
A Sly Sheep
Cthulhu
Level 107
God Stats
2W - 2L
1,465 SR
Queue Stats
56W - 52L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Bryan-Bjdd
Nu Wa
Level 156
God Stats
1W - 2L
1,450 SR
Queue Stats
188W - 176L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Fatfish20
Gilgamesh
Level 112
God Stats
5W - 1L
1,500 SR
Queue Stats
311W - 286L
1,554 Elo+
Party 1
Discordia
Discordia
as00002
Discordia
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
31W - 38L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fishnut23
Morgan Le Fay
Level 67
God Stats
9W - 6L
1,711 SR
Queue Stats
282W - 269L
1,570 Elo+
Party 1
Team Averages
Level 92
1,482 SR
1,507 Elo+

VS

Team Averages
Level 83
1,500 SR
1,505 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GoodSpanking
Mercury
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
624W - 570L
1,539 Elo+
Party 2
Ares
Ares
LiCks
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 41L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
Sombra_De_Blair
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Sly Sheep
Cthulhu
19
4 / 3 / 17
11,845
790
9,441
16,142
21,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
15
3 / 6 / 13
10,345
690
11,980
11,880
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fatfish20
Gilgamesh
18
5 / 3 / 9
11,718
781
16,666
24,256
25,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
as00002
Discordia
18
3 / 3 / 9
11,297
753
10,065
6,546
2,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
fishnut23
Morgan Le Fay
19
7 / 4 / 8
11,810
787
14,983
12,927
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
8 / 7 / 6
10,774
718
17,036
20,538
27,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
 
Nemesis
20
3 / 2 / 9
9,888
659
11,401
28,063
15,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
GoodSpanking
Mercury
19
6 / 8 / 9
10,748
717
12,553
14,909
7,325
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
LiCks
Ares
13
2 / 4 / 4
8,420
561
4,418
10,549
14,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
0 / 1 / 0
6,692
446
265
2,373
812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
22
Kills
19
19
Deaths
22
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
8
7
6
1.57
L
Nemesis
 
Nemesis
3
2
9
3.75
W
Cthulhu
A Sly Sheep
Cthulhu
4
3
17
4.17
W
Nu Wa
3
6
13
1.58
W
Gilgamesh
Fatfish20
Gilgamesh
5
3
9
3.17
L
Mercury
GoodSpanking
Mercury
6
8
9
1.31
L
Ares
LiCks
Ares
2
4
4
1
L
0
1
0
0
W
Discordia
as00002
Discordia
3
3
9
2.5
W
Morgan Le Fay
fishnut23
Morgan Le Fay
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,135
Damage
45,673
71,751
Taken
76,432
59,960
Mitigated
65,396
28,810
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,036
1,547
501
2,147
20,538
27,678
0
10,783
9,249
32,276
0
L
Nemesis
 
Nemesis
11,401
3,229
1,190
15,708
28,063
15,537
283
18,042
9,642
0
32,351
W
Cthulhu
A Sly Sheep
Cthulhu
9,441
606
2,101
5,104
16,142
21,482
1,336
5,608
10,534
22,273
0
W
Nu Wa
11,980
2,960
467
1,147
11,880
4,553
3,162
2,818
9,062
20,801
0
W
Gilgamesh
Fatfish20
Gilgamesh
16,666
3,170
1,312
10,183
24,256
25,073
1,273
5,261
18,995
432
28,774
L
Mercury
GoodSpanking
Mercury
12,553
2,811
983
869
14,909
7,325
1,013
9,452
5,212
0
28,419
L
Ares
LiCks
Ares
4,418
296
362
221
10,549
14,044
0
6,517
3,787
10,290
0
L
265
55
0
91
2,373
812
0
2,022
311
0
1,016
W
Discordia
as00002
Discordia
10,065
948
1,477
663
6,546
2,881
518
2,722
3,824
27,816
0
W
Morgan Le Fay
fishnut23
Morgan Le Fay
14,983
1,656
1,962
4,394
12,927
5,971
258
5,045
7,882
34,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
46,522
149
Minions Killed
109
0
Camps Cleared
0
1,316,506
Distance Traveled
835,365
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,774
718
34
2
0
194,894
0
L
Nemesis
9,888
659
35
2
0
269,729
0
W
Cthulhu
11,845
790
31
2
0
290,176
0
W
Nu Wa
10,345
690
16
1
0
210,178
0
W
Gilgamesh
11,718
781
24
2
0
287,694
0
L
Mercury
10,748
717
27
2
0
253,237
0
L
Ares
8,420
561
11
1
0
90,736
0
L
Hou Yi
6,692
446
2
0
0
26,769
0
W
Discordia
11,297
753
44
3
0
252,950
4
W
Morgan Le Fay
11,810
787
34
2
0
275,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role