Player Matchup

Nike
Nike
Chykuu
Nike
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
109W - 106L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Nephets24
Gilgamesh
Level 26
God Stats
4W - 0L
1,742 SR
Queue Stats
7W - 4L
1,567 Elo+
Solo
Sol
Sol
Remmstein2548
Sol
Level 17
God Stats
20W - 21L
1,470 SR
Queue Stats
95W - 98L
1,571 Elo+
Solo
Fenrir
Fenrir
adetzky321
Fenrir
Level 23
God Stats
5W - 2L
1,568 SR
Queue Stats
102W - 82L
1,564 Elo+
Solo
Hel
Hel
vaR1191
Hel
Level 5
God Stats
3W - 4L
1,682 SR
Queue Stats
4W - 4L
1,625 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,563 Elo+

VS

Team Averages
Level 15
1,617 SR
1,557 Elo+
Anhur
Anhur
BaronTheCreator
Anhur
Level 15
God Stats
0W - 3L
1,316 SR
Queue Stats
25W - 18L
1,682 Elo+
Solo
Ymir
Ymir
FireDragon8151
Ymir
Level 18
God Stats
1W - 1L
1,757 SR
Queue Stats
26W - 28L
1,465 Elo+
Solo
Olorun
Olorun
LouderSMELLS21
Olorun
Level 8
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 5L
1,536 Elo+
Solo
Nike
Nike
XionGrey
Nike
Level 4
God Stats
2W - 4L
1,739 SR
Queue Stats
3W - 5L
1,589 Elo+
Solo
Cerberus
Cerberus
oilcart
Cerberus
Level 28
God Stats
3W - 4L
1,556 SR
Queue Stats
81W - 78L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chykuu
Nike
9
0 / 2 / 2
5,888
491
3,192
8,218
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Nephets24
Gilgamesh
12
0 / 0 / 1
6,604
550
2,645
3,276
3,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 2
5,685
474
5,128
6,153
1,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
adetzky321
Fenrir
12
3 / 0 / 2
6,899
575
4,991
7,842
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
12
4 / 0 / 1
7,178
598
8,554
6,814
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,698
475
3,505
6,387
1,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 1
5,657
471
1,702
7,272
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
5,782
482
2,623
7,693
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
10
0 / 1 / 0
5,127
427
1,836
3,969
2,534
Cerberus
oilcart
Cerberus
8
0 / 1 / 3
5,119
427
3,382
10,510
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
4
4
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Nike
Chykuu
Nike
0
2
2
0.5
L
1
1
1
1.5
L
0
2
0
0
W
Gilgamesh
Nephets24
Gilgamesh
0
0
1
0.5
W
0
2
2
0.5
L
Nike
0
1
0
0
W
Fenrir
adetzky321
Fenrir
3
0
2
4
L
Cerberus
oilcart
Cerberus
0
1
3
1.5
W
Hel
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,510
Damage
13,048
32,303
Taken
35,831
14,877
Mitigated
15,245
12,471
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,505
2,449
0
1,677
6,387
1,719
0
3,041
3,346
0
22,966
W
Nike
Chykuu
Nike
3,192
347
533
2,601
8,218
3,442
0
1,450
6,768
0
18,492
L
1,702
231
0
580
7,272
2,995
0
2,358
4,914
27,857
0
L
2,623
703
0
3,253
7,693
2,683
0
3,527
4,166
38,747
0
W
Gilgamesh
Nephets24
Gilgamesh
2,645
846
0
257
3,276
3,310
426
194
3,082
0
28,112
W
5,128
1,748
0
1,243
6,153
1,267
987
2,303
3,850
31,723
0
L
Nike
1,836
430
0
1,155
3,969
2,534
0
0
3,969
0
11,872
W
Fenrir
adetzky321
Fenrir
4,991
182
0
2,806
7,842
2,960
0
990
6,852
0
43,845
L
Cerberus
oilcart
Cerberus
3,382
151
0
2,945
10,510
5,314
0
4,982
5,528
13,753
0
W
Hel
8,554
647
521
4,510
6,814
3,898
644
2,770
4,044
51,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
27,383
329
Minions Killed
221
0
Camps Cleared
0
1,122,498
Distance Traveled
1,032,411
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,698
475
43
4
0
214,024
4
W
Nike
5,888
491
31
3
0
208,983
1
L
Ymir
5,657
471
60
5
0
211,905
1
L
Olorun
5,782
482
65
5
0
195,541
2
W
Gilgamesh
6,604
550
64
5
0
223,863
0
W
Sol
5,685
474
55
5
0
195,587
3
L
Nike
5,127
427
21
2
0
183,852
3
W
Fenrir
6,899
575
84
7
0
245,171
2
L
Cerberus
5,119
427
32
3
0
227,089
1
W
Hel
7,178
598
95
8
0
248,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role