Player Matchup

Loki
Loki
BakerSama
Loki
Level 107
God Stats
3W - 2L
1,489 SR
Queue Stats
150W - 184L
1,519 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HURICANERASKELL
Kumbhakarna
Level 125
God Stats
14W - 21L
1,380 SR
Queue Stats
169W - 208L
1,444 Elo+
Party 3
Artemis
Artemis
Shredderrr
Artemis
Level 82
God Stats
30W - 42L
1,432 SR
Queue Stats
69W - 94L
1,398 Elo+
Party 3
Chaac
Chaac
TauntJ12
Chaac
Level 29
God Stats
3W - 1L
1,590 SR
Queue Stats
77W - 67L
1,516 Elo+
Party 3
Thoth
Thoth
nin2223
Thoth
Level 117
God Stats
2W - 2L
1,303 SR
Queue Stats
268W - 346L
1,442 Elo+
Party 3
Team Averages
Level 92
1,439 SR
1,464 Elo+

VS

Team Averages
Level 53
1,570 SR
1,498 Elo+
Charybdis
Charybdis
BF6 Dark
Charybdis
Level 37
God Stats
3W - 7L
1,430 SR
Queue Stats
239W - 273L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
DummoDarro
Kukulkan
Level 20
God Stats
7W - 5L
1,562 SR
Queue Stats
47W - 31L
1,418 Elo+
Party 2
Cerberus
Cerberus
FledMicrobe155
Cerberus
Level 39
God Stats
41W - 38L
1,468 SR
Queue Stats
135W - 144L
1,461 Elo+
Party 1
Tyr
Tyr
houno4h
Tyr
Level 41
God Stats
0W - 1L
1,481 SR
Queue Stats
97W - 70L
1,602 Elo+
Party 2
Fenrir
Fenrir
ily_3000_
Fenrir
Level 126
God Stats
14W - 5L
1,908 SR
Queue Stats
185W - 176L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 1 / 2
7,726
594
7,055
7,654
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
HURICANERASKELL
Kumbhakarna
12
1 / 1 / 6
6,896
530
4,634
8,304
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Shredderrr
Artemis
12
7 / 0 / 1
7,033
541
10,058
7,179
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
TauntJ12
Chaac
12
1 / 2 / 1
6,824
525
4,627
10,546
5,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
nin2223
Thoth
12
2 / 4 / 1
7,024
540
5,908
6,489
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BF6 Dark
Charybdis
9
0 / 6 / 1
5,474
421
4,451
8,926
1,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
DummoDarro
Kukulkan
11
2 / 3 / 1
6,996
538
2,929
8,786
2,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
1 / 3 / 0
5,787
445
3,849
11,336
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
11
2 / 1 / 0
6,819
525
5,375
9,133
5,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
ily_3000_
Fenrir
11
3 / 2 / 3
6,955
535
8,158
8,540
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
8
8
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BF6 Dark
Charybdis
0
6
1
0.08
W
Loki
4
1
2
5
L
Kukulkan
DummoDarro
Kukulkan
2
3
1
0.83
L
Cerberus
1
3
0
0.33
W
Kumbhakarna
HURICANERASKELL
Kumbhakarna
1
1
6
4
W
Artemis
Shredderrr
Artemis
7
0
1
7.5
W
Chaac
TauntJ12
Chaac
1
2
1
0.75
L
Tyr
2
1
0
2
L
Fenrir
ily_3000_
Fenrir
3
2
3
2.25
W
Thoth
nin2223
Thoth
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
24,762
40,172
Taken
46,721
17,884
Mitigated
19,828
13,093
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BF6 Dark
Charybdis
4,451
2,592
0
1,429
8,926
1,877
0
1,515
7,411
0
30,675
W
Loki
7,055
1,508
0
1,116
7,654
2,487
610
179
7,475
0
49,571
L
Kukulkan
DummoDarro
Kukulkan
2,929
764
0
2,140
8,786
2,869
0
5,771
3,015
35,000
0
L
Cerberus
3,849
33
0
2,385
11,336
6,256
0
2,787
8,549
15,327
0
W
Kumbhakarna
HURICANERASKELL
Kumbhakarna
4,634
160
441
3,547
8,304
6,213
0
2,087
6,217
27,594
0
W
Artemis
Shredderrr
Artemis
10,058
6,238
0
2,270
7,179
2,038
790
1,762
5,417
0
35,951
W
Chaac
TauntJ12
Chaac
4,627
624
0
3,949
10,546
5,328
210
0
10,546
1,042
29,902
L
Tyr
5,375
1,050
0
4,152
9,133
5,975
261
122
9,011
0
34,260
L
Fenrir
ily_3000_
Fenrir
8,158
1,274
0
1,787
8,540
2,851
709
469
8,071
0
40,174
W
Thoth
nin2223
Thoth
5,908
300
0
1,770
6,489
1,818
707
2,750
3,739
36,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
32,031
324
Minions Killed
303
0
Camps Cleared
0
1,260,454
Distance Traveled
1,155,990
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,474
421
61
5
0
210,545
7
W
Loki
7,726
594
99
8
0
273,874
3
L
Kukulkan
6,996
538
82
6
0
221,987
4
L
Cerberus
5,787
445
19
1
0
247,714
2
W
Kumbhakarna
6,896
530
33
3
0
262,306
5
W
Artemis
7,033
541
60
5
0
241,766
3
W
Chaac
6,824
525
53
4
0
246,519
1
L
Tyr
6,819
525
75
6
0
231,781
6
L
Fenrir
6,955
535
66
5
0
243,963
3
W
Thoth
7,024
540
79
6
0
235,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role